Alexandermb Posted August 11, 2019 Report Share Posted August 11, 2019 A simple greave for testing purpose: Spoiler Bake didn't went as i thought 1 Quote Link to comment Share on other sites More sharing options...
Stan` Posted August 13, 2019 Report Share Posted August 13, 2019 On 8/12/2019 at 12:36 AM, Alexandermb said: A simple greave for testing purpose: Hide contents Bake didn't went as i thought Draw Calls ? Quote Link to comment Share on other sites More sharing options...
Alexandermb Posted August 13, 2019 Author Report Share Posted August 13, 2019 4 hours ago, Stan` said: Draw Calls ? 37 Helmets + Crest + Weapons texture update + Sheath + Both Greaves + Aspis + aspis Back + Handgrip Spoiler 1 Quote Link to comment Share on other sites More sharing options...
Alexandermb Posted August 13, 2019 Author Report Share Posted August 13, 2019 infantry using all the prop points for armor: Spoiler 3 Quote Link to comment Share on other sites More sharing options...
Stan` Posted August 13, 2019 Report Share Posted August 13, 2019 37 Is okayish i guess but it's twice as much as the current state. 100 however is 5 times more which would be a bit more problematic in the long run... Nothing compared to the 300+ on the ships but still... @wraitii @vladislavbelov can we make something to not doom the next alpha for low end computers ? Very nice armor BTW 1 Quote Link to comment Share on other sites More sharing options...
Alexandermb Posted August 13, 2019 Author Report Share Posted August 13, 2019 Following this reference: Spoiler Greaves: Spoiler Note; the spartan aspis have a more orange/redish look following the old texture, athenian bronze shields follows the same helmet tone.@Nescio let me know if want the greaves for your mod. 4 Quote Link to comment Share on other sites More sharing options...
Alexandermb Posted August 13, 2019 Author Report Share Posted August 13, 2019 Changing the sun position really helps to see... and i always thought it was the color being baddly baked, but is just illumination. Spoiler 3 Quote Link to comment Share on other sites More sharing options...
Alexandermb Posted August 14, 2019 Author Report Share Posted August 14, 2019 Splitted for keep animations topic clean. Quote Link to comment Share on other sites More sharing options...
Alexandermb Posted August 14, 2019 Author Report Share Posted August 14, 2019 Roman greaves following this reference: Spoiler 3 Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted August 14, 2019 Report Share Posted August 14, 2019 Spoiler Some images show the evolve. 1 Quote Link to comment Share on other sites More sharing options...
wowgetoffyourcellphone Posted August 14, 2019 Report Share Posted August 14, 2019 6 hours ago, Alexandermb said: I would do this: Basic: No greaves Advanced: Greave on left leg only Elite: Greaves on both legs For Romans. Quote Link to comment Share on other sites More sharing options...
Alexandermb Posted August 14, 2019 Author Report Share Posted August 14, 2019 So far what i have: (i changed sun position for have a better reflection) Spoiler 4 1 Quote Link to comment Share on other sites More sharing options...
Alexandermb Posted August 14, 2019 Author Report Share Posted August 14, 2019 Fresh from the oven: Spoiler 1 Quote Link to comment Share on other sites More sharing options...
wackyserious Posted August 14, 2019 Report Share Posted August 14, 2019 On 8/13/2019 at 10:01 PM, Alexandermb said: infantry using all the prop points for armor: Hide contents Woah. This is insane. Nice work 1 Quote Link to comment Share on other sites More sharing options...
Alexandermb Posted August 14, 2019 Author Report Share Posted August 14, 2019 15 minutes ago, wackyserious said: Woah. This is insane. Nice work That was the initial render and meshes, Someday i'll do adjustments to the greaves and bake a better texture 1 1 Quote Link to comment Share on other sites More sharing options...
vladislavbelov Posted August 15, 2019 Report Share Posted August 15, 2019 On 8/13/2019 at 5:10 PM, Stan` said: 37 Is okayish i guess but it's twice as much as the current state. 100 however is 5 times more which would be a bit more problematic in the long run... Nothing compared to the 300+ on the ships but still... @wraitii @vladislavbelov can we make something to not doom the next alpha for low end computers ? Very nice armor BTW Ideally we need true lods (multiple meshes per model) and lod materials for that. 1 Quote Link to comment Share on other sites More sharing options...
wowgetoffyourcellphone Posted August 15, 2019 Report Share Posted August 15, 2019 The greaves look nice, but I wonder if they are truly needed. Quote Link to comment Share on other sites More sharing options...
Alexandermb Posted August 15, 2019 Author Report Share Posted August 15, 2019 29 minutes ago, wowgetoffyourcellphone said: The greaves look nice, but I wonder if they are truly needed. As @Nescio pointed wearing two greaves was just for show off, most of them use 1 for the frontal leg: Spoiler our meshes in the current state don't support asimmetrical textures.: Spoiler Plus normal maps: Spoiler 2 Quote Link to comment Share on other sites More sharing options...
wowgetoffyourcellphone Posted August 15, 2019 Report Share Posted August 15, 2019 Will you go thru all the unit textures and replace the leg textures? Just curious how far you're wanting to go lol 1 Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted August 16, 2019 Report Share Posted August 16, 2019 16 minutes ago, wowgetoffyourcellphone said: Will you go thru all the unit textures and replace the leg textures? Just curious how far you're wanting to go lol You haven't no idea, he want many possibility as he wants for the game and the mods. Quote Link to comment Share on other sites More sharing options...
Alexandermb Posted August 16, 2019 Author Report Share Posted August 16, 2019 42 minutes ago, wowgetoffyourcellphone said: Will you go thru all the unit textures and replace the leg textures? Just curious how far you're wanting to go lol Yeah, having them over the bronze texture doesn't really help, any good legs textures i can rehuse for all? 1 Quote Link to comment Share on other sites More sharing options...
Trinketos Posted August 16, 2019 Report Share Posted August 16, 2019 1 hour ago, Alexandermb said: Yeah, having them over the bronze texture doesn't really help, any good legs textures i can rehuse for all? En la sección de arte de la wika puedes encontrar un zip con varias texturas de varias etnias Quote Link to comment Share on other sites More sharing options...
wackyserious Posted August 16, 2019 Report Share Posted August 16, 2019 So is this project green-lit and good to go? Quote Link to comment Share on other sites More sharing options...
Stan` Posted August 16, 2019 Report Share Posted August 16, 2019 8 hours ago, vladislavbelov said: Ideally we need true lods (multiple meshes per model) and lod materials for that. Well @wraitii's solution extended to actors with old meshes rigged the the new armature could be good enough for now. Getting rid of the blood lag too. Quote Link to comment Share on other sites More sharing options...
Stan` Posted August 16, 2019 Report Share Posted August 16, 2019 1 minute ago, wackyserious said: So is this project green-lit and good to go? IMHO this is nice but the cost is too big. All those textures to edit, the actor files, the performance cost. Maybe doing something else would be more productive Like I don't know... Animating Micket's models. Quote Link to comment Share on other sites More sharing options...
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