Genava55 Posted December 10, 2024 Share Posted December 10, 2024 (edited) Edited December 10, 2024 by Genava55 1 Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted December 23, 2024 Author Share Posted December 23, 2024 Link to comment Share on other sites More sharing options...
BeTe Posted January 4, 2025 Share Posted January 4, 2025 Free open source, Linux friendly, low system requirements, CnC Tiberian Sun like game. But has new features and very good gameplay: 1 Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted January 7, 2025 Author Share Posted January 7, 2025 I like the way it looks. Basically Warcraft III. Even have creeps in the maps. Link to comment Share on other sites More sharing options...
Genava55 Posted January 16, 2025 Share Posted January 16, 2025 (edited) Strategos Edited January 16, 2025 by Genava55 2 Link to comment Share on other sites More sharing options...
Genava55 Posted January 20, 2025 Share Posted January 20, 2025 Manor Lords has become a much better and complete game. Link to comment Share on other sites More sharing options...
wowgetoffyourcellphone Posted January 20, 2025 Share Posted January 20, 2025 23 minutes ago, Genava55 said: Manor Lords has become a much better and complete game. I'd really like an ancient version of this. Link to comment Share on other sites More sharing options...
Genava55 Posted January 29, 2025 Share Posted January 29, 2025 (edited) new trailer for The Bustling World Ancient Chinese RPG The Bustling World is, in fact, all of the genres, from city builder to life sim https://www.rockpapershotgun.com/ancient-chinese-rpg-the-bustling-world-is-in-fact-all-of-the-genres-from-city-builder-to-life-sim Edited February 6, 2025 by Genava55 Link to comment Share on other sites More sharing options...
Genava55 Posted February 6, 2025 Share Posted February 6, 2025 Foundation Link to comment Share on other sites More sharing options...
Genava55 Posted February 6, 2025 Share Posted February 6, 2025 Weird bug on the forum Spoiler After editing mode and canceling the edit: Link to comment Share on other sites More sharing options...
Genava55 Posted March 27, 2025 Share Posted March 27, 2025 1 Link to comment Share on other sites More sharing options...
Genava55 Posted May 28, 2025 Share Posted May 28, 2025 Link to comment Share on other sites More sharing options...
Genava55 Posted July 6, 2025 Share Posted July 6, 2025 A video about RTS games in French Link to comment Share on other sites More sharing options...
Genava55 Posted August 13, 2025 Share Posted August 13, 2025 1 Link to comment Share on other sites More sharing options...
Perzival12 Posted November 5, 2025 Share Posted November 5, 2025 Here's a new RTS for Linux that I just found, Warzone 2100. It has some really cool features, like the ability to make brand new units by researching different techs in the tech tree to create a unique experience every time. Here is the site, and a video about it: . 2 Link to comment Share on other sites More sharing options...
Stan` Posted November 5, 2025 Share Posted November 5, 2025 Yeah I talked to the devs a few times Link to comment Share on other sites More sharing options...
Genava55 Posted December 29, 2025 Share Posted December 29, 2025 Tabletop Tavern Link to comment Share on other sites More sharing options...
Gurken Khan Posted January 4 Share Posted January 4 Just saw Tempest Rising being praised: Link to comment Share on other sites More sharing options...
Nicolaus_von_Kues Posted 17 hours ago Share Posted 17 hours ago Link to comment Share on other sites More sharing options...
Thalatta Posted 12 hours ago Share Posted 12 hours ago 4 hours ago, Nicolaus_von_Kues said: I really like that UI concept: the minimap on the extreme left, actions on the extreme right, and unit cards in the middle, not subject to a panel that would inevitably end with lots of dead space most of the time. Now I remember that, in 0 A.D., having all buildable structures always on view just because someone who could build them was selected seemed weird to me, unnecessarily too much. Maybe there should be a Common Structures and a Unique Structures build buttons, like it is in many games. This would also make the use of (eventual?) hotkeys more streamlined. While some here complain about reducing the size of trees and ships, they are even bigger in that game, which looks better to me (although some transparency effect might be lacking). I like the irrigation being part of the fields (which in 0 A.D. seems the blandest of all structures, almost as it would be better off by being spawned by Farmsteads instead). The personalisation of warriors and seeing them training during production is quite interesting, as is showing how ships are built, and how troops are shown on them and on elephants. And still, "most critics felt the game was unoriginal, bringing nothing new to the genre", which seems a really hard thing to do, impossible to reach if constrained by that "people don't want to learn new build orders" . 1 Link to comment Share on other sites More sharing options...
guerringuerrin Posted 11 hours ago Share Posted 11 hours ago 5 hours ago, Nicolaus_von_Kues said: Look at this minimap, @wowgetoffyourcellphone Link to comment Share on other sites More sharing options...
Nicolaus_von_Kues Posted 2 hours ago Share Posted 2 hours ago 10 hours ago, Thalatta said: The personalisation of warriors The problem is how all those details distract from playing. Link to comment Share on other sites More sharing options...
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