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Perzival12

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Perzival12 last won the day on December 1 2025

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  1. They definitely should be root territory, Wondeds as well. I’ve actually never felt like buildings that are inhabited by people should decay to Gaia, it felt a little strange. Buildings that are just storehouses and such? Yeah, they can be abandoned and stuff, but houses, barracks, stoas, etc? No.
  2. FTR, I’m not going to go into every post and report it though.
  3. Help!!!! Thousands of new bot threads!’n @Stan` @wowgetoffyourcellphone
  4. I barely know most code forms, I’m more of a modeled/texturer/animator guy.
  5. I don't use Godot, sorry.
  6. I think it would be nice if when a host disconnects, the game is automatically transferred to one of the other players, until there are none left. This would: A: help people who are hosting a match of 3 or more people, and have to go mid-game B: fix hosts being able to cheat the ratings system by exiting the match, the other players could then defeat they’re uncontrolled units and structures.
  7. Unit Abilities, Knockback, gui stuff, lots of pathfinding stuff, burning visual effects, campaign stuff, world maps, etc. Maybe R29 would be appropriate to remove/rewrite this, since thats adding a lot of campaign related stuff.
  8. That’s something that needs to be added to the config file iirc, but they’ll only build them in City Phase.
  9. Your Headquarters.jd file manages most of the building, you probably changed the Classes and VisibleClasses of some structures, and so the ai can’t find what it would normally build. You also might have handicapped it in some way by changing required pop/phase or something like that.
  10. Iirc, the statistics tracker keeps track of who destroyed what buildings, so you could give the resources to whoever destroyed the most of that player’s structures. Another way would be to put it only for the Conquest Civic Centers mode, so that whoever destroys the last civic center wins.
  11. Maybe something interesting (though probably worthy of it’s own mod) would be when you defeat a player, you get all of their resources.
  12. Could you add support for showing character portraits? That would add some personality to text-only dialogue, and would allow conversations/advice from different characters at once (for example, in addition to "General Grievous", your commander, and "Quentius Tretayus", your advisor, you could have "Enemy Soldier", who shouts "AAAAAHHHHHHH" ad you collapse a tower or kill the enemy commander or whatever.
  13. Except for Survival of the Fittest… and Jebel Barkal… and that one Volcano level…
  14. I think it would be better to edit/improve the official documentation tbh.
  15. Yeah, I think that would be fine. Your tutorial would have to wait till all of mine are finished though, since it would be a general tutorial on the process, including parts from all of mine.
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