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Perzival12

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Perzival12 last won the day on December 1 2025

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  1. What exactly was changed? What are the improvements?
  2. The new release is out! It adds the Gerudo civ, Rupees as a resource, a whole ton of new maps, and spawning features. Check it out here: https://www.moddb.com/mods/hyrule-conquest-revival/downloads/hyrule-conquest-revival-0110
  3. Okay, I remember the code for that, just checking.
  4. Siege machines will still attack buildings though, right?
  5. Hey, I put this list together. It has every class, both the VisibleClasses and the Classes, for triggers, auras, techs, etc. Hopefully someone finds this helpful! classes.txt
  6. Try using Tor Browser, it basically spoofs your computer, so that you appear as someone else every time. That should get around any blocks or bans put in place. However, you'll need to make a new account if you were already blocked/banned through that.
  7. Just be patient. It took him a week or two before he signed mine, he'll get around to yours eventually.
  8. It would be an interesting mechanic if when the Germans play against Rome and destroy an Army Camp, they get their Wonder for free.
  9. Yeah, the reason Petra currently needs to see the entire screen is because it decides when to launch an attack based off of the current number of buildings, units, etc. that it's target has, as well as where they are. The hard part would be naval maps, where it would have to sail around with a ship (which it currently only builds fishing boats unless it is attacking) until it found your base. And, on maps with large islands where you are not visible by a ship sailing around you, Petra would have to be coded to land on an island, send soldiers to find you, then get back in then ship and sail back. Another reason Petra can see the entire map is so itcan change it's plans based off of what has happened since it launched an attack, i.e. to make sure it doesn't just walk past new buildings that weren't there when it ordered the attack.
  10. This is easy. Add capture points to ships, with ships also having a (empty) capture damage. Units can then have an aura that works on garrisoned ships, giving them capture attack.
  11. Hey everyone! The new release is out! Version 0.10.0 (sorry I didn't post the last three). It adds the Fairy Enclave civilization, Minor Factions, fixes Stealth and Camouflage, and adds a fully functional campaign (i'm looking at you, @Atrik). You can download it here: https://www.moddb.com/mods/hyrule-conquest-revival/downloads/hyrule-conquest-revival-0100#downloadsform.
  12. I would recommend scaling them up, at least a little bigger.
  13. Depends on when those tournements will be held...
  14. It's great to see more use of this, only the Iberians even have this in vanilla 0 A.D.
  15. I recently replayed the tutorial (for campaign inspiration), and the vegetables reference is given as you are ordered to gather berries, soooo......
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