tuk0z 29 Posted January 15, 2020 Report Share Posted January 15, 2020 44 minutes ago, Loki1950 said: That would work for Linux just a separate package while OSX could use a media bundle though I imagine curating that extra stuff would be a handful The forums are literally full of stuff of which some would fit this 'extras' content, and in various fields of interest. E.g. (and just e.g.), having studied history I have a vivid memory of the whole Kushit research and the interest it created for me (« Jee, these guys do a sh*t ton of historical research before even starting the graphics/modelisation that'll eventually lead to adding a new civ into the game! ») i.e. it inspired me respect as well as a will to contribute. For other it'll be more Graphics, or Code efficiency... Now the forum is also a time heavy place for newcomers to find such valuable 'extras' imho. atm though I have no specific idea on how we, as a community, could select and vote for some of the best contents around here. Just that it'd be nice if it also helped newcomers to (easily, visually) get where some more luv would do great to further improve the game -- and sorry for my English. 1 Quote Link to post Share on other sites
Stan` 6.854 Posted January 15, 2020 Report Share Posted January 15, 2020 The art repository would probably be a good place to start for extra stuff. As to where we could use some help, I have a few ideas but I guess I usually wait for people to ask before suggesting them It's better to wait a bit for people to show what they can do so I can orient them better. Quote Link to post Share on other sites
KingKrios 1 Posted January 15, 2020 Report Share Posted January 15, 2020 (edited) 7 hours ago, Loki1950 said: That method would only work with Windows we also support Apple(OSX) and Linux which do not use installers but package managers adding extra media would also increase our already large download size in which the media are in compressed formats. Enjoy the Choice It may be Bonus folder in game directory after installing/unpack. It may be opened from game menu such we open Atlas using button, but this time bonuses will be opened as folder. I hope Linux or OSX are use folders to keep datafiles. Edited January 15, 2020 by KingKrios Quote Link to post Share on other sites
Loki1950 563 Posted January 15, 2020 Report Share Posted January 15, 2020 Please read what I said carefully i did not say it was not possible I said it would cost us lots of bandwidth and the size of the download would increase very much are you ready for the download of a game to take over on hour media take up memory very fast one hi res image can be 5 Mb not every one in the world has ultra hi speed internet so it should be a choice to get those extras ie: a separate download not the default. Enjoy the Choice 1 Quote Link to post Share on other sites
KingKrios 1 Posted January 16, 2020 Report Share Posted January 16, 2020 (edited) 19 hours ago, Loki1950 said: Please read what I said carefully i did not say it was not possible I said it would cost us lots of bandwidth and the size of the download would increase very much are you ready for the download of a game to take over on hour media take up memory very fast one hi res image can be 5 Mb not every one in the world has ultra hi speed internet so it should be a choice to get those extras ie: a separate download not the default. Enjoy the Choice Age of Empires have in-game media and no one care about it's size. At least, developers may put the most interesting media. For exampe: music+some arts+1 video trailer/commercial of current version etc. Most games didn't even put video. Simply: music+arts+manual (finaly Windows can open PDF) Edited January 16, 2020 by KingKrios Quote Link to post Share on other sites
Stan` 6.854 Posted January 16, 2020 Report Share Posted January 16, 2020 1 hour ago, KingKrios said: Age of Empires have in-game media and no one care about it's size. At least, developers may put the most interesting media. For exampe: music+some arts+1 video trailer/commercial of current version etc. Most games didn't even put video. Simply: music+arts+manual (finaly Windows can open PDF) Some of our users pay internet by MB. Or have very poor connections. So people do care If you want art you can look at https://trac.wildfiregames.com/browser/art_source 1 1 Quote Link to post Share on other sites
Katauri 0 Posted January 31, 2020 Report Share Posted January 31, 2020 I hope the developers add farming opportunity to AI player. I still haven't seen any RTS where AI be able to raise cattle. Quote Link to post Share on other sites
Katauri 0 Posted January 31, 2020 Report Share Posted January 31, 2020 (edited) On 1/16/2020 at 4:46 PM, Stan` said: Some of our users pay internet by MB. Or have very poor connections. So people do care If you want art you can look at https://trac.wildfiregames.com/browser/art_source If all developers thought the same we would still be at the Non-GUI Systems stage. And the games which have built-in encyclopedia will newer be released. So, maybe 0 A.D. should to be downgraded to 2D version? It could save many traffic... Edited January 31, 2020 by Katauri 2 Quote Link to post Share on other sites
Stan` 6.854 Posted January 31, 2020 Report Share Posted January 31, 2020 What I mean is there is no need to bundle it with the game when people can download it for free if they want it. 1 Quote Link to post Share on other sites
Lion.Kanzen 4.685 Posted February 1, 2020 Report Share Posted February 1, 2020 On 1/31/2020 at 6:19 AM, Stan` said: What I mean is there is no need to bundle it with the game when people can download it for free if they want it. People wants more comfortable content may be placed in main website Quote Link to post Share on other sites
Zeldt 3 Posted February 5, 2020 Report Share Posted February 5, 2020 Other languages needs bigger and higher dialog windows. And some text strings overlayed by each other. 1 Quote Link to post Share on other sites
Barbarossa41 12 Posted February 5, 2020 Report Share Posted February 5, 2020 A cinematic view (a la Star Wars; Empire at war) would be an AWESOME addition. 1 Quote Link to post Share on other sites
Lion.Kanzen 4.685 Posted February 7, 2020 Report Share Posted February 7, 2020 On 2/5/2020 at 3:18 PM, Zeldt said: Other languages needs bigger and higher dialog windows. And some text strings overlayed by each other. @Stan` there are plans? Quote Link to post Share on other sites
Stan` 6.854 Posted February 7, 2020 Report Share Posted February 7, 2020 Yeah it should be fixed unless the resolution is lower than the mininum supported. A screenshot would help. I've been working with @cassius for the bengali translation. Not sure how far that has gone. Quote Link to post Share on other sites
Zeldt 3 Posted February 7, 2020 Report Share Posted February 7, 2020 4 hours ago, Stan` said: Yeah it should be fixed unless the resolution is lower than the mininum supported. A screenshot would help. I've been working with @cassius for the bengali translation. Not sure how far that has gone. Here some examples Spoiler Quote Link to post Share on other sites
Nescio 1.482 Posted February 7, 2020 Report Share Posted February 7, 2020 Thank you for pointing this out! For the militia spearman generic name, try to formulate a shorter translation. For the chat labels, there is now a patch available: D2623 Any other examples of too limited space for text? Quote Link to post Share on other sites
Zeldt 3 Posted February 8, 2020 Report Share Posted February 8, 2020 (edited) On 2/7/2020 at 3:29 PM, Nescio said: Thank you for pointing this out! For the militia spearman generic name, try to formulate a shorter translation. For the chat labels, there is now a patch available: D2623 Any other examples of too limited space for text? Missed "ды" in word "Команды". I can try to generate smaller name for unit but it became uninformative. Also, we have another cyrillic languages with huge naming... Maybe information windows would be better with 5-10% more free space? Edited February 8, 2020 by Zeldt Quote Link to post Share on other sites
vladislavbelov 601 Posted February 8, 2020 Report Share Posted February 8, 2020 Usually we don't use a current text size to layout. So we have to test UI with the special language from our repo, which is combined from longest strings in all languages. The proper solution is to account the current size, but it's harder to test. Since we need to test all languages instead of the only one. 1 Quote Link to post Share on other sites
AeternaTristitia 25 Posted February 10, 2020 Report Share Posted February 10, 2020 It would be perfect if the game had a proper campaign mode (the demo one looks decent) and better performance. 1 Quote Link to post Share on other sites
Lion.Kanzen 4.685 Posted February 10, 2020 Report Share Posted February 10, 2020 28 minutes ago, AeternaTristitia said: It would be perfect if the game had a proper campaign mode (the demo one looks decent) and better performance. A lot of things to do, the game even have many planned features. https://trac.wildfiregames.com/wiki/GameplayFeatureStatus Quote Link to post Share on other sites
Lion-Tailed Macaque 0 Posted February 13, 2020 Report Share Posted February 13, 2020 On 2/10/2020 at 8:00 PM, Lion.Kanzen said: https://trac.wildfiregames.com/wiki/GameplayFeatureStatus I can`t find active pause and treasure guardians Spoiler Quote Link to post Share on other sites
Thorfinn the Shallow Minded 603 Posted February 22, 2020 Report Share Posted February 22, 2020 Simple sort of idea that I think is worth considering: Having the Theatron building widely available seems like a bit much. The Spartans were hardly known for their love of drama, and I'd say whenever we do think of Greek playwrights, only Athenians come to mind. That all said, it would make sense for that structure to be exclusive to Athens and perhaps making its effects more interesting than a simple buff to territory. As to what it could be, I can't necessarily say. Maybe it could make workers within x radius work faster; I'd be open to better ideas though. Another structure that I would say is sorely missing from the Athenians is having an academy structure for a variety of technologies. Maybe there could even be minor yet exclusive ones that reflect philosophical teachings of various schools. The list goes on. 1 Quote Link to post Share on other sites
AndreMarc991 2 Posted April 17, 2020 Report Share Posted April 17, 2020 Hey guys! I recently found out about this game and I instantly fell in love with it. Reminds me of Age of Empires and Rise of Nations. Plus I think it's really cool how its open source. As someone who has has his entire life playing RTS games, only the 2 that I mentioned, I think I might have some suggestions to make this game an overall better experience. I haven't dug too deep into these forums yet so I apologize in advance if these have been brought up before. RESOURCE INFO - It would be helpful to know how many workers I have collecting each resource. AUTO EXPLORE - This should be a feature for all units, civilian and military, to be to automatically explore the map, land or sea. This is all that is coming to mind right now but I'll definitely add some more when I get home from work. 2 Quote Link to post Share on other sites
Lion.Kanzen 4.685 Posted April 17, 2020 Report Share Posted April 17, 2020 44 minutes ago, AndreMarc991 said: AUTO EXPLORE - This should be a feature for all units, civilian and military, to be to automatically explore the map, land or sea. planned I guess. @Stan` confirmed? 1 Quote Link to post Share on other sites
Stan` 6.854 Posted April 17, 2020 Report Share Posted April 17, 2020 https://code.wildfiregames.com/D1851 #29 Quote Link to post Share on other sites
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