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Player of 0AD

Balancing Advisors
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Everything posted by Player of 0AD

  1. Swordsmen dont promote to Centurions by experience, but by a button. I agree that the description that you quoted should be considered as bug. The description should describe how to promote in this case.
  2. Well, that's just logical. Swordsmen and skirmishers are promoted to rank 3. Spearmen are transformed into units "that can't promote".
  3. Week #2 As Marc and Ginnu had no time, I did the organizing today Game 1 (Mainland) commands.txt Game 2 (Red Sea, Regicide) commands.txt
  4. Isn't that just an autociv feature? You'd need to install the new autociv version.
  5. Good idea, but would be even better if macemen and siege weapons (other than bolt shooters) would still attack buildings automatically.
  6. Yes, that's what I meant with "update". Still gets A25. Quote: get:1 http://de.archive.ubuntu.com/ubuntu jammy/universe amd64 0ad-data all 0.0.25b-1 [1.274 MB] However, I managed to compile A27, so there is no hurry with the ppa for me.
  7. No. What else could be the reason? Does the mentioned PPA work for anyone?
  8. How to use this to install A27? I expected that it works like this: -install that ppa - update - $ sudo apt-get install 0ad However, this gave A25 instead.
  9. Hi, as far as i know, the economy tutorial has no sequels.
  10. So what? Hans farm faster because they are only 3 units on a field maximum, not 5. So they still have an advantage.
  11. How to install it on Ubuntu? ppa:wfg/0ad gives A26 instead. The following gave a sligthly wrong version: svn up cd build/workspaces ./update-workspaces.sh -j3 cd gcc make -j3 Whats the correct rev number and how to include it in this process?
  12. The game would be better if bad changes wouldn't be integrated to the game. An example for such a horrible change: "Cows don't belong to villages, they lived in cities only"
  13. Now would be bad timing, because there will be soon Alpha 27. So it can make sense to wait for that.
  14. This is wrong. Become a skilled player with a decent understanding of the game and play on Mainland, then you'll learn that champions aren't useless at all. However, traders are very bad, that's true.
  15. So many clicks per second is very unrealistic. That would be 100 clicks per second. At another spot the side says that the record is 17 clicks per second, which is more realistic.
  16. Can you explain how to do it step by step? Couldn't make it work
  17. Stockfish is able to click very fast, I heard it in voicechat. Can someone analyse some games of weirdJokes and share the results here?
  18. A single AI is usually not a challenge, so you'd need to play against a team. Or maybe there is some mod somewhere with higher AI difficulty.
  19. For Widelands this is a big understatement, it lets 0AD look huge and thriving. In my opinion it's much less fun to play, but at least it has some significant advantages (no problem with performance lag, saveable and loadable multiplayer matches, replays work with loaded matches....) Both projects could learn something from each other, but Widelands should learn more from 0AD than the other way around.
  20. A major flaw of the game is the performance lag, and in multiplayer there are also network lag and the problem that you cannot load matches after a crash or a break.
  21. Epic 1v1: cronelius vs weirdJokes Mods: Community 26.10, Feldmap, Autociv commands.txt
  22. When I play Britons and my allies play Gauls and Mauryas
  23. Hahaha no. I messed something up on my PC so I couldnt play 0AD for some days. And Marc is currently into other games. Relax
  24. Alpha27 is supposed to cause less lag because of the new Vulkan stuff. It's a major change in the code of the game.
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