-
Posts
2.410 -
Joined
-
Days Won
51
Everything posted by Gurken Khan
-
MACEDONIANS (Maybe Romans): Training Mercs from captured CC's.
Gurken Khan replied to Dizaka's topic in Bug reports
It can be argued either way: "A civ can only train their own units, duh." "When a civ gets access to new units, they can train them themselves." There were no elephants native to Italy, still the Romans utilized them when they had access to them. And if mercs were only sellswords I guess they'd offer their services to a new buyer if the old was out of business [historical citation needed]. If my Britons invade Africa, why shouldn't they use elephants? I believe it's more a gameplay then a logical decision. -
MACEDONIANS (Maybe Romans): Training Mercs from captured CC's.
Gurken Khan replied to Dizaka's topic in Bug reports
What are generic buildings (CCs, barracks, stables) supposed to build? My civ's units or the units from the civ I captured it from? -
MACEDONIANS (Maybe Romans): Training Mercs from captured CC's.
Gurken Khan replied to Dizaka's topic in Bug reports
I would want to be able to train my civ's units but wouldn't mind access to other units as well; as @wowgetoffyourcellphone put it, "neat!". But that's from a single player's perspective. I don't know if from a MP/balancing POV that would be different. -
MACEDONIANS (Maybe Romans): Training Mercs from captured CC's.
Gurken Khan replied to Dizaka's topic in Bug reports
LOL If I may, shouldn't maybe the team figure out what they want? -
Interesting, although some research regarding modern times is wrong; let's hope they got the ancient parts with better accuracy. The Vienna tourism promo was weird, but the English yt CC for the Austrian professor is hilarious.
-
Yeah, my bad. Just now saw the path of thread...
-
gl hf! No. Because I seem to have mis-remembered it. After going through all the necessary steps I didn't get a crash but an adequate popup. That's how it should work, maybe that's part of the progress of a26! All my settings were lost in the process, but neither did I reinstate them at every step nor do I care.
-
Nice catch. I had one mod ("cute flags") that made the game crash when I started with a26 RC1 but I could disable it from the mods screen. I wish just like the game uses a new saves folder with a new version it would also use a new mods folder. I really see no reason why it wouldn't; when I uninstall the old version and install a new version I don't really know why so much old stuff is carried over. I guess it's nice for the custom settings, but everything else should be ditched (especially stuff that is known to cause problems in a new version, like mods...). @ulla Instead of editing your cfg I guess you could also just delete all mods except "public" in your mods folder.
-
Hi @ulla, welcome to the forums. Do you have antivir running? If so add an exception for 0AD (.exe/folder). Are you on Windows? If it's not the antivir maybe zip and upload your complete logs folder. HTH
-
-
==[Brainstorming]== for cheats units
Gurken Khan replied to Lion.Kanzen's topic in Eyecandy, custom projects and misc.
- 186 replies
-
- 3
-
- brainstorming
- art
-
(and 2 more)
Tagged with:
-
Yeah. I cancelled my previous draft of a reply, because I didn't know what "Name" is supposed to mean. Personally, I'd expect to see a "Name" like "Delenda Est" and maybe a version number. Why would I want something like a label or a path?
-
As much as I like that shrub doesn't block construction any more, would it be possible to indicate the shrub being erased? For example when I want to place a storehouse as close as possible to wood but don't necessarily want to erase wood I could gather. Maybe it could be tinted red; with the building preview being white on top I think it would be visually readable.
-
Well, we got the Gauls and the Britons. Bronze Age is too early for our scope, although I don't know if there's maybe a mod. (But generally, the earlier the time period, the less sources are available; which of course isn't good for a game based on history.)
-
Como bajarle el podre a los arietes? Algún mod?
Gurken Khan replied to Lucas beccaria's topic in Gameplay Discussion
Hola Lucas, no hablo español. If you're playing against AI you can select a lower difficulty in the Match Setup. If your main problem is siege try to destroy them with blades; swordsmen, sword cav, or even women with their daggers. -
Ah. Wasn't aware that another UI would change the stuff that is on screen.
-
Can you upload gif/avi? I want to see the blinking effects.
-
I share that assumption. Judging by the last two comments a lot of people seem to not look too much at the title screen.