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Everything posted by Gurken Khan
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Balancing for resource gathering improvment costs.
Gurken Khan replied to ShadowOfHassen's topic in Gameplay Discussion
@LetswaveaBook The third gathering upgrade used to be 50%; I assume it was discussed and considered OP. (I didn't look for a discussion on that.) I'm definitely no fan of the proposed metal costs; in my experience metal is the most scarce/valuable res in most circumstances. -
I think it's a matter of taste. I would be fine to call an isthmus Corinthian when it has a Mediterranean biome and is only inspired by that location and not a real world map turned into a game map (like Ngorongoro). Anyway, that is all very interesting and all, however I'd like to come back to my point that I don't think "Neareastern" is a good term to use in the game, because - to repeat myself - it is a) eurocentric and b) not a term used at that time.
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Add Chinese dubbing to Han Dynasty units.
Gurken Khan replied to Sp00ky's topic in General Discussion
I hope you are successful! -
Add Chinese dubbing to Han Dynasty units.
Gurken Khan replied to Sp00ky's topic in General Discussion
I don't get how this is bad; I suppose the opposite would be a very specific pronunciation and I don't think that would be better. Probably not. Yeah everyone speaks Mandarin! -
Necro! I still think something with Cappadocia would be better than "neareastern".
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Alpha 27 release is temporarily halted
Gurken Khan replied to wraitii's topic in Announcements / News
@ShadowOfHassen I think you should continue with the encyclopedia; a27 will come eventually. I believe. For your final question: look at the tickets and solve some. -
==[Brainstorming]== for cheats units
Gurken Khan replied to Lion.Kanzen's topic in Eyecandy, custom projects and misc.
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A new scenario map "Plain Desert"
Gurken Khan replied to FrankAnthony's topic in Scenario Design/Map making
Unless the map settings somehow determined that, the AI behavior is random (it has three presets: balanced, defensive, aggressive). -
No shute, Sherlock! That's also what the message says. I think this (small) war ship should fit next to the dock, that's why I thought maybe the ships have to leave from the front or something. (A bit frustrating, especially since other ships spawned fine.) But yeah, I agree on the ships' size; in fact I've been complaining about them for years...
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His profile says that he last visited in February, so hopefully we haven't lost him for good.
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Archaeological potpourri
Gurken Khan replied to Gurken Khan's topic in Introductions & Off-Topic Discussion
Assuming this doesn't point to intercontinental trade of the North American natives in the 1400s, there were tons of Ming dynasty coins just lying around and used as a commodity? -
Leader names with >17 characters cut off in diplomacy window
Gurken Khan replied to Ceres's topic in Bug reports
Maybe with another confirmation and not in the UI. -
Leader names with >17 characters cut off in diplomacy window
Gurken Khan replied to Ceres's topic in Bug reports
Don't you have attack request in DE or why is it missing from above screenshot? -
Music! That was quite frequent. I assumed there were a lot of colloquialisms, misinterpreted words etc., but even then I was quite underwhelmed. I think German/English auto translated subtitles were ok when I saw them, so either Spanish is more difficult, or the text to speech process is different or the commentator just babbled a lot of incoherent stuff.
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The elephant tries to enter Cleruchia but cannot.
Gurken Khan replied to Delfador's topic in Bug reports
@Obelix Is this actually a new issue or the old "ele can't enter CC from a corner"? (I don't know if there's a ticket for that, but it's still a problem in a27RC.) -
The voice sounded good. I can't judge the original comment, but the English translation largely made no sense.
