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Posts
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Joined
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Days Won
51
Everything posted by Gurken Khan
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==[Brainstorming]== for cheats units
Gurken Khan replied to Lion.Kanzen's topic in Eyecandy, custom projects and misc.
Their punches and especially their kicks can be pretty mean. Of course then we also need a war emu! Should there actually someone who doesn't know: the Australians once fought a war against the emus - and lost. https://en.wikipedia.org/wiki/Emu_War- 186 replies
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- brainstorming
- art
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(and 2 more)
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Increase selection limit over 200
Gurken Khan replied to Barcodes's topic in Game Development & Technical Discussion
It's a thing because of performance issues. -
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@Freagarach?
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Do we need the fence? I mean it looks good, but if we need to manage the tris, maybe put some more into the torso? @Stan` Are you happy with the dong? Or maybe I should ask @wowgetoffyourcellphone, although this time I checked which sub-forum we're in, I read that he's now in charge of the art department.
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Nice. I meant to link the FAQ here yesterday, but as trac was down...
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My ally lost their marketplace and built a new one; when I selected my parked trader and clicked on the new market it remembered its origin market and automatically selected the new one as destination. Is that the intended behavior or shouldn't it be treated as a completely new route? (The trader was just outside my ally's territory so I wanted to use their market as origin; using the old origin meant it took off on a futile trip back home. To change it would require several additional clicks I did not expect or welcome.)
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@ShadowOfHassen Could be finger exercises, a prank... Just don't let it get to you.
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I don't know if this site is specifically targeted and personally I don't feel harmed.
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There is a reason. No one puts a bot to work without reason, however trivial it might be. Anyway, I reported them when I saw them and didn't bother with speculations.
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PLS fix sever crashing at min 30+
Gurken Khan replied to Barcodes's topic in Game Development & Technical Discussion
If you'd (zip and) upload the logs people who are more knowledgeable than you & me could take a look at it. https://trac.wildfiregames.com/wiki/GameDataPaths -
Tried it then and it worked, now it doesn't.
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Archaeological potpourri
Gurken Khan replied to Gurken Khan's topic in Introductions & Off-Topic Discussion
Neandertaler klebten Werkzeug mit Urzeit-Uhu Forscher haben einen 40.000 Jahre alten Klebstoff entdeckt, mit dem Neandertaler ihre Werkzeuge reparierten. Scientists discovered 40,000 years old glue Neanderthals used on their tools; the two compounds (ocher and bitumen) apparently had to be fetched from far away locations, adding complexity to this achievement. I think this lines up nicely with ~recent discoveries that the Neanderthals were capable of much more than they were given credit for earlier. -
Since nobody seems in favor of "Neareastern", is anybody making the necessary changes?
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The Battle of Pelusium: A Victory Decided by Cats
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I didn't catch that the riddle of the Roman cement was solved. https://news.mit.edu/2023/roman-concrete-durability-lime-casts-0106
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I haven't read the linked article, but I know that captchas offer different kinds of solving for accessibility reasons. So I'm guessing that bots have no problem with audio captchas. (Or follow the link.)
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Welcome to the forums. Here's how to locate the logs: https://trac.wildfiregames.com/wiki/GameDataPaths If you haven't restarted the game you can just zip the folder and attach it to your post. (I don't know how the tutorial is supposed to end.)