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asterix

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Everything posted by asterix

  1. @vladislavbelov @Stan` https://news.developer.nvidia.com/Texture-Tools-Exporter-2020-1/ https://news.developer.nvidia.com/dlss-2-0-ai-rendering/ https://news.developer.nvidia.com/nsight-graphics-2020-2/
  2. https://store.steampowered.com/app/203160/Tomb_Raider/ (20hours) and https://store.steampowered.com/app/289690/LARA_CROFT_AND_THE_TEMPLE_OF_OSIRIS/?curator_clanid=35801496 (20hours) (24.3.2020 8:00)
  3. @Stan`@vladislavbelov https://www.khronos.org/news/press/khronos-group-releases-vulkan-ray-tracing
  4. https://www.gog.com/game/the_witcher_goodies_collection for 1 hour and 43 min
  5. this is not rts but do not know where else to put this but this is old RTS with interesting ideas
  6. It is nice to hear from you again, wanted to ask you where your mod is hosted so we can look at it ?
  7. commited today https://trac.wildfiregames.com/changeset/23526
  8. btw @The Undying Nephalim when will you add new video? Plus this was committed https://trac.wildfiregames.com/changeset/23514
  9. well the last part with exodarion is and few gameplay details here and there
  10. @Angen Small update on buildings as @The Undying Nephalim forgot to post here spring https://www.moddb.com/mods/hyrule-conquest/images/springtime-fairy-buildings#imagebox , summer https://www.moddb.com/mods/hyrule-conquest/images/summertime-fairy-buildings#imagebox , autumn https://www.moddb.com/mods/hyrule-conquest/images/autumntime-fairy-buildings#imagebox and winter https://www.moddb.com/mods/hyrule-conquest/images/wintertime-fairy-buildings#imagebox
  11. @Stan`https://www.gimp.org/news/2020/02/24/gimp-2-10-18-released/
  12. there is also now https://code.wildfiregames.com/D2642
  13. Btw blender 2.82 was already released on 14.2.2020 @Stan` @wackyserious @LordGood this might be interesting for creation of maps
  14. Well it will likely still be long time in dev. three sources https://trac.wildfiregames.com/timeline, https://trac.wildfiregames.com/milestone/Alpha 24 culmination of that (bit outdated) https://trac.wildfiregames.com/wiki/Alpha24 , http://irclogs.wildfiregames.com/ and some forum posts on this forum.
  15. Hello and welcome to the forums first of all It will be nice if you stated in what part of development are you interested in ( graphics, networking, maintance of libraries, optimizations, Art department, music department (there are some features that require programmer attention too), UI, GUI, simulation, components ...)?
  16. https://ftp.fau.de/fosdem/2020/K.3.201/gamedev_0ad_graphics_pipeline.mp4
  17. Welcome to the forums. Yeah development will not stop anytime soon as seen here https://trac.wildfiregames.com/timeline and (a bit outdated next release https://trac.wildfiregames.com/wiki/Alpha24).
  18. From irc yesterday http://irclogs.wildfiregames.com/2020-02/2020-02-05-QuakeNet-%230ad-dev.log he said that those values could be chosen in other types MSAA. Plus @vladislavbelov will be happy if someone tested https://code.wildfiregames.com/D2621 and posted there results.
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