asterix
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Everything posted by asterix
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Civ. Lizalfos overview
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@Stan` @LordGood @Freagarach
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First campaign mission of Fallen Sage Arch
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Deku Scrub faction video
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0 A.D. Development Report: May - August 2019
asterix replied to Sundiata's topic in Announcements / News
Buildbot for Atlas I believe is broken because there is also problem with animations not playing and it has something to do with build process. -
@elexis @vladislavbelov @wraitii
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@The Undying Nephalim might want to take a look for Hyrule Conquest as for other mods the more options, the better (more useful) it will be. By the way, thank you for your hard work, I am definitely interested in what are you doing.
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[Fixed] AI building tons of Stables
asterix replied to wowgetoffyourcellphone's topic in Bug reports
If i remember corectly this is still issue in Millennium AD. -
Wanna contribute! Any advice? :)
asterix replied to tung nguyen's topic in Introductions & Off-Topic Discussion
Hi and welcome to forums, you would need basically three to four accounts (one here(forum for contacting modders and feedback), the other one on https://trac.wildfiregames.com/wiki (because of bugs and documentation), one here https://code.wildfiregames.com/feed/query/all/ (review system) and this is optional might aso look here https://github.com/0ADMods plus visit dev irc http://irclogs.wildfiregames.com/2019-08/. -
How do you increase your borders?
asterix replied to Robin Hood of Sherwood's topic in Gameplay Discussion
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Thank you for your interest do not forget to look at this series
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- bronze age
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(and 1 more)
Tagged with:
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https://github.com/0ADMods/judeans this is trickier bits are done for Xiongnu and Scythians. (already unfinished available in mod Terra Magna)
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(SVN) Special Formations don't show animations
asterix replied to wowgetoffyourcellphone's topic in Bug reports
@wraitii@Stan` @Freagarach @Alexandermb -
@Alexandermb also check for more obvious missing art and bugs discovered by youtubers (if you do not want to watch them read @wackyserious notes) https://wildfiregames.com/forum/index.php?/topic/15271-0-ad-on-youtube/page/70/
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==[Atlas]== "Actor Viewer" Don't play animation selection
asterix replied to Alexandermb's topic in Bug reports
@trompetin17 -
Well that is a thing that core problems might be solved during development but for packaging issues are responsible third parties not us usually some volunteer in those distributions (we do not package it like some other projects e.g. Libreoffice).
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This will likely be solved in future alpha 24 if you look here at the bottom of page https://trac.wildfiregames.com/wiki/Alpha24 @elexis @s0600204
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Hmm.. you should send him pm on this forum.
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Hmm might interest you https://code.wildfiregames.com/D1323 https://code.wildfiregames.com/D1997 https://code.wildfiregames.com/D1846 https://code.wildfiregames.com/D1957 https://github.com/0ADMods/resource__water and https://github.com/0ADMods/pre-colonial-mod/commit/d15fc6804d02caa7e4bfb67e3b6160daf45d0ff5
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===[TASK]=== Crowd Sourced - Illyrians (Faction)
asterix replied to wackyserious's topic in Game Modification
Well if @LordGood made his gunpowder mod public, this would get completed and @Stan`this https://www.moddb.com/mods/dwarfs then we will have early Christmas Nice -
No, I tried to but with no luck.
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Actually thanks to @Bigtiger it will not be problem but someone would need to edit maps in 0ad svn with new stuff.
