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asterix

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Everything posted by asterix

  1. @wowgetoffyourcellphone @Exodarion @darkinterloper @borg- @wackyserious @Angen @Alexandermb @LordGood
  2. Hi and welcome to forums, you would need basically three to four accounts (one here(forum for contacting modders and feedback), the other one on https://trac.wildfiregames.com/wiki (because of bugs and documentation), one here https://code.wildfiregames.com/feed/query/all/ (review system) and this is optional might aso look here https://github.com/0ADMods plus visit dev irc http://irclogs.wildfiregames.com/2019-08/.
  3. Thank you for your interest do not forget to look at this series
  4. Well we already have some mods that try to do just that if search through forums.
  5. https://github.com/0ADMods/judeans this is trickier bits are done for Xiongnu and Scythians. (already unfinished available in mod Terra Magna)
  6. @Alexandermb also check for more obvious missing art and bugs discovered by youtubers (if you do not want to watch them read @wackyserious notes) https://wildfiregames.com/forum/index.php?/topic/15271-0-ad-on-youtube/page/70/
  7. Well that is a thing that core problems might be solved during development but for packaging issues are responsible third parties not us usually some volunteer in those distributions (we do not package it like some other projects e.g. Libreoffice).
  8. This will likely be solved in future alpha 24 if you look here at the bottom of page https://trac.wildfiregames.com/wiki/Alpha24 @elexis @s0600204
  9. Hmm.. you should send him pm on this forum.
  10. Hmm might interest you https://code.wildfiregames.com/D1323 https://code.wildfiregames.com/D1997 https://code.wildfiregames.com/D1846 https://code.wildfiregames.com/D1957 https://github.com/0ADMods/resource__water and https://github.com/0ADMods/pre-colonial-mod/commit/d15fc6804d02caa7e4bfb67e3b6160daf45d0ff5
  11. Well if @LordGood made his gunpowder mod public, this would get completed and @Stan`this https://www.moddb.com/mods/dwarfs then we will have early Christmas Nice
  12. No, I tried to but with no luck.
  13. Actually thanks to @Bigtiger it will not be problem but someone would need to edit maps in 0ad svn with new stuff.
  14. Time to make something like this but for 0ad https://www.moddb.com/mods/hyrule-conquest/downloads/low-poly-patch
  15. Wanted to ask if you have it on github or gitlab repository somewhere or privately (the mod)?
  16. Well you very likely need to be part of core team but there also some projects started there by Stan where even core members do not have access to and i wish i had.
  17. You can send pull request and I can accept it afterwards, if it helps.
  18. Hi and welcome to the forums, as seen here https://trac.wildfiregames.com/wiki/Alpha23 formations are disabled but in alpha 24 development it might be re-enabled and maybe working after the pathfinder rework is successful. @wraitii
  19. https://0ad.mod.io/terra-magna https://www.moddb.com/mods/rote
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