sarcoma
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Everything posted by sarcoma
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Thank you, (-_-), Angen, Rolf. Works fine with fgod deactivated.
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Got errors running mod in svn ERROR: JavaScript error: simulation/components/interfaces/Promotion.js line 7 Error: Registering message type with already-registered name 'ExperienceChanged' ERROR: CXeromyces: Parse error: in_memory_buffer:1: Element choice is empty ERROR: RelaxNGValidator: Failed to compile schema ERROR: RelaxNGValidator: No grammar loaded ERROR: Failed to validate entity template 'structures/brit_civil_centre' seg fault
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maybe you should consider deploying 0ad binaries as a linux virtual machine for mac or just drop mac support
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.
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google something like https://codecombat.com/ https://code.org/learn https://unity3d.com/learn
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how much ram do you have? It compiles with 4 GB + some swap I guess
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Works with (diff distro) GNU assembler (GNU Binutils) 2.31.1 gcc (GCC) 8.2.1 20180831 Takes very long to compile spidermonkey (Unified_cpp_js_src9)
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I've had many seg faults with r21897 Host mp game, close host and quickly join another, segfault
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struggling to play 1 v 1 against my son.
sarcoma replied to juniorlovegroove's topic in Help & Feedback
multiplayer->host/join outside lobby? -
Ratings Disputes and Offence Reporting (Discussion)
sarcoma replied to gator303's topic in General Discussion
lol, nice avatar -
Your voice is so soothing
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Is there a script to build 0ad-data (the public mod) from an updated svn?
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op screencast with double follow player The whole series is here https://www.youtube.com/channel/UCKyVerrKDgH48k52wHgFAIA/videos
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And here everybody thought rushing to phase 2 in oasis was the only way when it actually was a losing strategy. The phasing penalty (500 W, 500 F, time, pop) plus 400 wood for 2 docks plus 300 W, 300 M for 2 ships, meanwhile you could be making a decent army to stop all enemy activity. Thank you borg.
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??? update ???
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what games do you play besides 0ad?
sarcoma replied to grepmaster's topic in Introductions & Off-Topic Discussion
Awesome site. Lol, stockfish is the name of the engine -
that doodle thing seems veery appropriate also for people going to spec. it shows own local time
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fgod-mod (for 0 A. D. A23) fully compatible with 0 A. D. players
sarcoma replied to ffffffff's topic in Game Modification
Unzip mod and place there -
It probably has mods you don't have. Uncheck the only compatible replays option to see them. You can edit the file and remove mods other than public. Mod list in first lines.
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I gave up long ago. Even if you want to start from scratch you still inherit a lot from baseAI
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Losing your first game deducts too many points
sarcoma replied to RolandSC2's topic in Help & Feedback
This free online/proprietary system promises wonders and is based in glicko just like trueskill -
Losing your first game deducts too many points
sarcoma replied to RolandSC2's topic in Help & Feedback
I think scythe's implementation departs too far from true ELO https://blog.mackie.io/the-elo-algorithm Rn = Ro + K * (S - E) n=400 x = Ra - Rb s = n/ln(10) exponent = -(x/s) E = 1/(1+e^exponent) K = (2*n)/20 vs player_volatility = (min(games_played, volatility_constant) / volatility_constant + 0.25) / 1.25 rating_k_factor = 50.0 * (min(rating, elo_k_factor_constant_rating) / elo_k_factor_constant_rating + 1.0) / 2.0 volatility = rating_k_factor * player_volatility difference = opponent_rating - rating return round(max(0, (difference + result * elo_sure_win_difference) / volatility - anti_inflation)) And maybe other systems would be more appropriate, like Glicko or the ones that work for teams too. -
Seeing this in the "gnome store" makes me wonder if the 0AD image could be more descriptive of what the game is about