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Everything posted by wowgetoffyourcellphone
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Disabling cartography in revealed map
wowgetoffyourcellphone replied to Darkcity's topic in Gameplay Discussion
An edge case I never considered. I agree. Revealed Map should also apply Cartography's effects and remove it from the Researcher panel. -
Minor suggestion for user interface
wowgetoffyourcellphone replied to Grautvornix's topic in Help & Feedback
The backend is fine, but we can present it anyway we want to right? -
Minor suggestion for user interface
wowgetoffyourcellphone replied to Grautvornix's topic in Help & Feedback
C'mon. I'm talking about how it's presented to the end user, who likely knows nothing (and does not care) about how the files are organized on the backend. -
Minor suggestion for user interface
wowgetoffyourcellphone replied to Grautvornix's topic in Help & Feedback
It should be: Name Version Description Dependencies Website <mod icon> Delenda Est 0.0.26 An overhaul mod...blah blah 0ad>=0.0.26 http:// -
Minor suggestion for user interface
wowgetoffyourcellphone replied to Grautvornix's topic in Help & Feedback
Yeah, the path could maybe show up in a tooltip or something. -
Minor suggestion for user interface
wowgetoffyourcellphone replied to Grautvornix's topic in Help & Feedback
The term is misused then. You still need the real "Name" of the mod, not just its description and folder name. lol -
Minor suggestion for user interface
wowgetoffyourcellphone replied to Grautvornix's topic in Help & Feedback
Right, the "Name" has to be identical to the folder name, else it won't work in multiplayer. @Freagarach and I ran into that trying to test Delenda Est one time. It's just unintuitive. To any normie, the "Name" of the mod should be Delenda Est, not delenda_est_a26 (which is identical to the folder name, also listed). Some attention needs to be given to such things, but of course I know manpower is always short. Just noting the odd incongruencies for end-users. -
Minor suggestion for user interface
wowgetoffyourcellphone replied to Grautvornix's topic in Help & Feedback
There are several improvements I'd like to see with the general UI, akin to your suggestion. I find the mod.io download screen and the mod list screen in general to be kind of confusing. There are a lot of not-obvious things like the difference between a mod "Name" and a mod "Label" and why mod names can't have spaces. -
Balancing the Han
wowgetoffyourcellphone replied to real_tabasco_sauce's topic in Gameplay Discussion
Now we have gone back in time to daddy Wow's original conception. -
It does. Example: <Upgrade> <Tower> <Entity>structures/{civ}/defense_tower_stone</Entity> <Tooltip>Stone Towers have +100% health, +20% territory influence, +20% vision, +20% attack range, and additional technologies.</Tooltip> <RequiredTechnology>phase_town</RequiredTechnology> <Cost> <stone>100</stone> <wood>0</wood> </Cost> <Time>20</Time> <Variant>upgrading</Variant> </Tower> </Upgrade> Does that what you mean?
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Balancing the Han
wowgetoffyourcellphone replied to real_tabasco_sauce's topic in Gameplay Discussion
Sure, but it's irrelevant FUD when decisions need to be made quickly. -
Balancing the Han
wowgetoffyourcellphone replied to real_tabasco_sauce's topic in Gameplay Discussion
Part of the problem in this conversation is that you keep mentioning other dynasties and eras. It has induced a lot of confusion. Please stick to the Han period to prevent confusion. -
Making siege more interesting
wowgetoffyourcellphone replied to Darkcity's topic in Gameplay Discussion
20k total unique players in a week. How many on the lobby in that week? Can we determine how many multiplayer people "stick around" and aren't just trying out the game? Play 1 or 2 matches, get smurfed or otherwise massacred, then rage quit? -
Making siege more interesting
wowgetoffyourcellphone replied to Darkcity's topic in Gameplay Discussion
vs. maybe 1K in multiplayer lobby? -
===[COMMITTED]=== Hellenic Helmets
wowgetoffyourcellphone replied to Alexandermb's topic in Completed Art Tasks
I think he means updated versions. Some of them are updated to better versions, but some, like Alexander's helmet, still needs updated. Alexander's current helmet model and texture is from many years ago and is quite low-detail compared to the newer helmets.
