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wowgetoffyourcellphone

0 A.D. Art Team
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Everything posted by wowgetoffyourcellphone

  1. Everyone needs to make sure to like and subscribe to channels that post 0 A.D. content!
  2. The diplomacy window needs redesigned. Maybe I can make a mockup for it (which will of course include plenty of space for names).
  3. Well, actually, this newest biome only have 4 unique textures. It pulls textures from other biomes to make a new biome, so takes up a low amount of disk space for a biome. Going forward I'll be doing this a lot to save space and download size. The other biomes already share a lot of spec and normal maps.
  4. They can be made, and with the map resizing feature added an alpha ago, making larger versions of maps is a lot easier. I just don't have the time to do it. I wish we had a more active mapping scene that could help in this regard. I can make the 1v1 maps and then the other mappers can make 2v2 and 3v3 versions. *This reminds me of a feature I'd like to have in the game. A way to "link" skirmish maps together so that in the game setup screen they act like random maps. So, you'd choose the "Zagros Mountains" skirmish map and then you'd have number of player options based on the versions of that map available. 2 players, 4 players, etc. So the map selection screen wouldn't be full of multiple variations of each map.
  5. Those turbans are awesome and would be useful in the base game as well as mods.
  6. I've committed the new Persia biome and the newly updated Zagros Mountains skirmish map to showcase it.
  7. Probably: Mesoamerica_Tropic Mesoamerica_Temperate Mesoamerica_Arid
  8. I would actually really like that. We already have the HD addition, so I would love to see a quasi-sequel/retelling, with similar story beats and characters, but all-new details.
  9. I don't agree that any team bonus should be very powerful. They should just be sweeteners. The combination of team bonuses, civ bonuses, and rosters, playstyles, etc. should make civs play well together.
  10. I think Civ Bonus 1: Democracy Civic Center -10% training time and -20% research time for each passing phase. Civ Bonus 2: Silver Mines of Laureion Miners +20% metal mining rate for each passing phase. Note: This can function as a soft team bonus, since the Athenian player will have excess metal they can tribute to allies. Team Bonus: Delian League Allied Docks and Warships -20% build time and cost. If you look at other games, team bonuses are super targeted and aren't meant as game-changers. Just nice to have.
  11. Age of Mythology is my favorite too, and inspired the hero choice system in DE.
  12. I'll fix the Magenta (missing) textures today. Lion, you willing to try to vector some Yamatai patterns for the minimap background?
  13. Civ name is now Yamatai. Unlike some other heroes who train bodyguards, I think Himiko should train priestesses.
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