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wowgetoffyourcellphone

0 A.D. Art Team
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Everything posted by wowgetoffyourcellphone

  1. When do players have the APM to make these considerations inside the mosh pit that is 0 a.d.'s combat?
  2. Maybe someone can pick this back up. Looked good so far.
  3. Go ahead and make a topic for the Roman Colossus. I think there is already a topic for the Colossus of Rhodes.
  4. New Roman Reforms update pushed. Phab: https://code.wildfiregames.com/D5206 Commit: https://code.wildfiregames.com/rP28021 Those with the SVN (development) version of the game, please test.
  5. Yes! The overall colors and the color of the hair looks great. Please continue with this direction. I have no strong feeling about baking the AO into the diffuse. The Athena statue (in DE) does that and it looks fine. I think a proper separate AO map and UV map for the AO is ideal, but not 100% necessary.
  6. This one isn't half-bad. Would need some Photoshop work to remove some of the weird gold stuff.
  7. In that case, I think Antesignanus is the way to go. I'd just need to reduce their body armor even further. Here's how they look when I had Lanciarii in mind: The "Marian Reforms" ones were the blue, but for Antesignani I think all I'd need to do is give them a tunic instead of submarlis.
  8. Indeed, I once had the notion of a <MaxAttackers> element in the templates. Maybe... <MaxAttackers> <Melee>8</Melee> <Ranged>10</Ranged> </MaxAttackers> So that if more than 10 ranged units target this unit the excess will seek out a different target. Similar to how resources have max gatherers.
  9. His pronunciation of just about everything in the game makes me wince. lol But, still a good player and good cast.
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