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Posts
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Everything posted by Lion.Kanzen
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Can be nice see that. You can bring examples .
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Abilities, we need have a abilities option. Like battlecry in Empire Earth I. Many units must have abilities to perform a second action. May be for now is one of my crusades to be implemented
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adding new resources (ie water, and Cloth)
Lion.Kanzen replied to FueledByOCHD's topic in Game Modification
Trinketos wants obsidian for his mod.- 57 replies
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- Difficulty
- extension
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adding new resources (ie water, and Cloth)
Lion.Kanzen replied to FueledByOCHD's topic in Game Modification
Ah you are replacing other?- 57 replies
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- Difficulty
- extension
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[Project] Ocelotlazohteotl (Mesoamerican 0AD Mod)
Lion.Kanzen replied to Trinketos's topic in Projects
I can try the stone but.... The colored zone I'm not sure where is.... Buy I can do it with Photoshop- 175 replies
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- Ocelotlazohteotl mod
- Olmec
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Empires Besieged possible Factions.
Lion.Kanzen replied to Lion.Kanzen's topic in General Discussion
the second part the is timeframe from 1Ad to 500AD- 67 replies
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adding new resources (ie water, and Cloth)
Lion.Kanzen replied to FueledByOCHD's topic in Game Modification
Nice but, how many resource have your mod?- 57 replies
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- Difficulty
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I agree , can be good start to the idea of rare and exotic trade route like Rise of Nations. like the Silk Road or other historic trade roads.
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I can change the backgrounds and add Chinese style to main menu. But I need remember where are the Art menu image files And the I can make a new version of last logo but it's hard. Even we can create some eyecandy stuff. For now I'm searching about a proper history of Han dynasty art concept to know.
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I need get some propositions for Rise of East main menu background. http://commons.wikimedia.org/wiki/File:Gentlemen_in_conversation,_Eastern_Han_Dynasty.jpg I found this one here.
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[Map] Chinese Celtic Council - Courageous Call.
Lion.Kanzen replied to Radagast.'s topic in Rise of the East
Ok I will Update, it's a lot of work to do I hope this and the next official releases bring new artists this mod it's one of most easy to finish. -
You tried play against Michael?(mythos ruler)
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[Map] Chinese Celtic Council - Courageous Call.
Lion.Kanzen replied to Radagast.'s topic in Rise of the East
Many fighting animation are missing. -
nice I try to start. What version you use the release or SVN ?
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You have a git source I want test it.
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but we can including in Aristeia or Mellenium?
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I want play with them for a mod? I can?
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[Map] Chinese Celtic Council - Courageous Call.
Lion.Kanzen replied to Radagast.'s topic in Rise of the East
The units are very silent, don't perform noises when work(building , chopping trees) -
Hmmm , I see know what is , is a embossed effect I need switch off.
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what black thing?
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Ok.
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Give to niekt he can commit
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[Project] Ocelotlazohteotl (Mesoamerican 0AD Mod)
Lion.Kanzen replied to Trinketos's topic in Projects
Photoshop, como lo perdiste?How you lose it?- 175 replies
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- Ocelotlazohteotl mod
- Olmec
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Who speaks spanish
Lion.Kanzen replied to NoMolester's topic in Introductions & Off-Topic Discussion
is good have Trinketos here for me as Admin of Facebook "0.A.D en EspaƱol" Fan page , he is one of the FB user hat contact with me I hope bring more as Devs or Mods. -
[Project] Ocelotlazohteotl (Mesoamerican 0AD Mod)
Lion.Kanzen replied to Trinketos's topic in Projects
eso mes facil de arreglar solo hay que seleccionar los lados de la textura en el edificio donde queres que vaya y reducir a 20% de opacidad esas areas. translation: Is easy you must select the textures and low to 20% of opacity the are that you want show as color player.- 175 replies
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- Ocelotlazohteotl mod
- Olmec
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