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Lion.Kanzen

Balancing Advisors
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Everything posted by Lion.Kanzen

  1. Excelent. now we , its only left capture neutral building to implement this thing (Gaia ) to train mercenaries.
  2. yeah but may be a autosaving or Quickly save becuse when play I never do a pause.My other request is more easy, save match preferences like, map, civ, pop max capacity. All these settings. You know in Age of Kings you can access to last match settings.
  3. we need Update that GUI. I hope Pureon and other update all soon.
  4. But that Quickly save stage, but the key don't create a default save file. It's different.
  5. I'm leaving Aristeia, for now. Because I have new projects in my life and professional. The other reason is the lack of contributors. I only have designer. But I can help if someone ask. But I can't take this for now.
  6. I don't want open a topic for this. -Debug Ai. Mode for developer menu. - when the Ai reaches a new Phase show a message. -quick save shortcut - save player preferences in match making menu (single player ) I don't like start by default config.
  7. you can try to do a normal map to gameplay you know maybe a like with a small island with a treasure and gold mine.
  8. Hmm weird, in my gameplay they are very Agressive, I like that. Was like attack a honeycomb, they persuit to my CC and perform some vandalism XD in my buildings.
  9. THe Warning brings me to send to you this. XD realy funny, good changes now the Ai are like bees when you try to do a early rush Batcria Skirmish Map. romans Vs Seleucids.
  10. what is this? Im now about Wraitii changes but...
  11. We have good environment maker, over here. Nice work.
  12. Hmm the door is dark... I mean the details can't be appreciated.
  13. check Age of Mithology example, we need put some plants and Gardening, obviously as props, this can give some life to the roof.
  14. But I to need find texture walls, I was supposed wrong with these textures. I it's can be interesting use yellow roof like celts.
  15. I was missing the walls, the roof is better but, but I need fix something there.Which are texture for walls?
  16. uppss I send in jpg no alpha allow, you can only change this.
  17. i copy this pallete.white gray walls yellow roof and dark columns. obviusly im only show. im not saying its perfect but... this the way, may be add scratches.
  18. use Yellow default but less saturate or with a gradient effect. and more saturated to wood walls.
  19. We have the same with Greeks here, too many Germans factions, for example Goths don't have Francisca skirmish unit. or have the same believes. some were pagans others were Christian, some were most Infantry (Central Europe) other more Cavalry and Archer(Eastern Europe).
  20. If you look all models in 0.A.D most of the cultures have a contrast Romans have Saturated(not over) roof and bright desaturated wall, greek have same but more dark wall, Celt have Yellow roof and gray wall. and Eastern are less Contrast(Carthaginian, Ptolemy and Persian) beteween roof and walls. and Mauryan have both. now how do it this for a game (RTS) where the light its same for all players. Again roof brigth, walls darkerand more saturated. I suggest A new texture for roof because its tiles roof. and if you see the top(of roof) have less color than low
  21. ok you need a sample of a color that you need or a color base to give to them. now you can do two path get a new one(recommended) or make a new one. now the roof its good but the walls are too red. that its the problem, the wall androof are very similar color, wee need make new one.
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