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Stan`

0 A.D. Project Leader
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Everything posted by Stan`

  1. So basically, not convertable, but turnable into slaves ? We have a unit for that and that could work. Harder to free them though.
  2. Stan`

    Faction: Norse

    Well 600 is fine to me though normally we use the viking_struct.png for our models. Nevertheless I like your textures, did you make them ?
  3. Also forgot about it but it seems we have a conversion code working in aristeia.https://github.com/0ADMods/aristeia/tree/conversion
  4. Hey dude third daniel here (Stanislas D. =P) Nice to see someone will start back where I left (hopefully not for long) If you have any questions feel free to ask me =)
  5. Ah yeah of course... Thought it was implemented as a whole...
  6. Currently the soldier units will chase women (Who run, is this a new behaviour?) I wondered what you guys thought of making them convertable.
  7. Radagast made it possible though. See the modding section
  8. In that case auron youd also need a minimum pause time to prevent abuse.
  9. So beautiful. Wonder if making cartoon like humans and including them would work (I ' m thinking of cultures2/Knight and merchants guys)
  10. There is a glitch on one of the rear paw. Very nice anims Btw.
  11. I had some time this weekend so I started to finish it, still missing the shields, and the goats, but the idea is there. If anyone is interested or want to finish it, tell me.
  12. There is a mesh theban flamthrower I think already in the game.
  13. I might be able to supply some 3D models in a reasonable quantity.
  14. Would be maybe nice to report it
  15. Nice, you need to work on smoothing groups though use y to split the mesh
  16. Stan`

    Lags...

    He was looking at the cause to fix it. They are working on it. But it takes time and maybe it will be in next release maybe not.
  17. Cause I'm T.N.T. I'm dynamite ... /offtopic
  18. Well if a unit is garisonned in it seems logical that it is able to sabotage it
  19. I 'd like to see a push thing anim in the code so that when garisonned they switch to it depending on the thingy:)
  20. Looking gorgeous though, what texture did you use ? =)
  21. In the config option you can set the view distance.
  22. What is the name of the file you got ?
  23. Same for me (I have to build a car) School project...
  24. Depends on what you are looking for, Micket. If you want the current textures http://trac.wildfiregames.com/browser/ps/trunk/binaries/data/mods/public/art/textures/skins/structural rome_struct.png rome_struct_2.png rome_struct_2_spec.png rome_struct_arch.dds rome_struct_arch_norm.png rome_struct_arch_spec.png rome_struct_norm.png rome_struct_spec.png
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