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Stan`

0 A.D. Project Leader
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Everything posted by Stan`

  1. Can you give me the reference of the laptop ?
  2. Don't you have a smartphone or a digital camera ?
  3. Do not do the horse just yet. Enrique has some plans for it.
  4. @Prince-Moth If is okay on the screenshots that means its only altering the output not the input. Thats why we want you to take a Photograph with a Phone of your Screen So we can see what You see on the output.
  5. About the texture loading issue you are facing it's because textures are not cached in the dev version so the first time you load them its gonna take some time
  6. I think you should use basic_trans.xml otherwise it's looking good so far
  7. Well for that I'll need your help, cause we can't debug stuff we don't see, Would you mind taking a picture so I can see ? Also see http://trac.wildfiregames.com/wiki/ReportingErrors
  8. The games supports that, so that can be done. Ticket #252 does that. It's being reviewed
  9. Well, can't really say, but you can have a look here http://www.moddb.com/mods/rote, http://www.moddb.com/mods/millennium-ad and make your own opinion
  10. Yeah but's that's 0ad, which makes a lot things bug ^^
  11. Some "Add ons" are already available to download on those forums see the modding subsection.
  12. Is it a laptop that you have ? (Multiple Graphic Cards ?) If so make sure it's running on the correct one.
  13. Well I want to make sure you are seeing what I think you are, can you press F2 when in game ? There will be a screenshot in your documents/my games/0ad/screenshots folder. Alternatively you can use your phone to take a picture. You should probably create a new thread for it
  14. For now none. It was decided that 12 whas a good number. If you want more factions have a look at mods.
  15. Can you tell us about it ? Screenshots would help. Afaik 0ad ignores color profiles.
  16. Yeah it's inspired from this But as always texture in atlas can be used in different ways. Could totally be an underwater texture.
  17. A new texture I made today, I really like it so I wanted to share will commit it soon.
  18. Looks nice ! I uploaded it to my post Alpine Settlement 0,1.zip
  19. Make the bridge, yes, allow units to cross it, no. Though I have plans for a draw bridge for boats.
  20. About your suggestion to move the building to the right side, what benefits would come to it ?
  21. Stan`

    R

    Then you'd run into the interface too big for small resolutions like problems I guess.
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