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Stan`

0 A.D. Project Leader
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Everything posted by Stan`

  1. Added more details to the the bump and some gold circles.Also add back the bottom line @Enrique Okay I'll look if I can put some plaster elsewhere.
  2. Thanks. Yeah there is something fishy with the lightning, I'll fix that.
  3. Man that's so gorgeous I want to model it now, and I'm pretty sure @LordGood and @Enrique should feel the same.
  4. For instance are the two first image of your previous post, kings ? heroes ?
  5. Can you give some captions to the pictures and use spoilers ? For instance are the two first image of your previous post kings ?
  6. I have an issue when importing the stupa in blender I lose the uvs, I had to import it in a separate program and reexport
  7. Answers don't often come in less than a few days
  8. BritonStorehouse.zip @LordGood follow enrique's feedback.
  9. If you need anything else, let me know. It will be investigated, I'll come back to you if I have any news.
  10. I do not understand what you mean.
  11. Here are the macedonian buildings For concept art have a look at http://trac.wildfiregames.com/browser/art_source/trunk/concept art As @Enrique said it's highly outdated.
  12. Sometimes the file that should be in the zip, of extension.json is not read correctly, and you have to extract it and put it next to the zip.
  13. Not necessarily, If you really need to get something into the editor I can help, but you could just go like me and make render in your 3D software package. There is also https://sketchfab.com/. Also concept art is cool too. If you can export to the dae format you should be fine. The other solution would be to build the game from the source and figure out was goes wrong on OSX Sierra. You also have a programmer formation, am I right ? If you need any help for that I'd suggest you have a look at the wiki. Or simply drop by #0ad-dev
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