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Stan`

0 A.D. Project Leader
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Everything posted by Stan`

  1. Is the Seleucid Emblem done ? @feneur Thanks a lot, it should be easier to keep track of what's left to review /finish and it's three pages long.
  2. The wanted icon. It's been committed already but was not used. fixed in r20846
  3. Updated first post @Lion.Kanzen We are still missing a back to work icon and some other emblems, could you look into that when you have some time ? Open a task folder ===[TASK]=== when you have something to show. @feneur Could you make a subfolder for Commited threads, so I can move them there, and only have the ones remaining in the queue ? I think it would make things clearer, but maybe it's a bad idea.
  4. @Lion It's up to date now.
  5. Their Facebook and Twitter are silent since 2014 maybe it still holds but is no longer maintained.
  6. @wackyserious What is the current ETA on this ? That made four textures + specular maps + bump maps if you can. So 12 in total. Chalkaspide unit "armpit-level-skirt" Seleucid Cavalryman Scale plate armor Seleucid Cataphract Seleucid Companion Cavalryman.
  7. @wowgetoffyourcellphone Still no news ? :/
  8. @Leyto I committed it to the repo today. I added you to the credits.json, if you do not want to be there, or if you want your real name to be displayed as well let me know. https://trac.wildfiregames.com/changeset/20840
  9. That thread is staff only @OmriLahav :/
  10. Hello @Lyubomir Vasilev First of all thank you for your work as a Translator. I'm not really sure what is causing this some I'm gonna tag people who might know @leper @Itms @elexis@mimo Best regards
  11. I can help you organize this but you need a coherent roadmap first.
  12. @LordGood Can we review and/or commit sounds or is something @OmriLahav should do ?
  13. With you on sounds, @Alexandermb on animations, me on everything else and REVIEWS, and @LordGood on buildings we'd have a pretty solid art team
  14. Sweet, Looking good. Are you gonna make the hellenized versions of those, or switch to another civ ? Beware of the collada exporter it sometimes crash when exporting. Good things against it: 1. All hail Autosave (in the file menu) 2. Incremental saves 3. Saving before exporting. Funny note Collada exporter is currently broken in blender 2.8 (Had some trouble so I tried it)
  15. @Lion.Kanzen Have you ever tried to make new sounds for the game ? You have been talking about this a lot and linking tutorials but I have never seen your work ?
  16. Well it appears to me like the mapping experts @niektb @shieldwolf23 @Skhorn @Tiber7 might have missed that thread
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