-
Posts
18.331 -
Joined
-
Last visited
-
Days Won
599
Everything posted by Stan`
-
You plan to have different territory types ? Mind to elaborate ? I am not sure I'm following your thoughts Well we haven't had much eyecandy (or earcandy) features with regards to the engine in a long time so I thought it'd be nice to have. Ambient sounds will bring much more depth to the biomes Same as walking sounds, If I fix the bug that makes playing too much of them unbearable.
-
That will be a really nice feature though. I'd prefer weather and day and night cycle or ambient sounds but that's just me
-
Packing and Unpacking Rams and Siege Towers
Stan` replied to LordGood's topic in Gameplay Discussion
I guess the reason behind sele is that it's a very recent civ which unlike Kushites was included before being finished See DE for more units ideas. also see the respective design document -
With sounds no. Else see what's done in DE. Would be nice to be able to specify variation in the templates but it's currently not possible.
-
Likely AO maps. I disabled alpha for this. Should be fixed in the respective mods. Else you could just delete the textures.xml file in the so folder. I made this to reduce mod size.
-
Ah it's me being a dumbass. I'll fix it later. Oh nice ! thanks, I didn't think to look there.
-
You can thank the main developper :P @wowgetoffyourcellphone Can you report those ? :)
-
@LordGood Can coup commit them to the com repository ?
-
Release Candidate: ponies_ascendant.pyromod
-
Fixed. I wouldn't know you'd have to ask @LordGood Fixed. There is no such thing as Pega walls sadly. If there was it was lost when Lordgood lost his files... We also lost a ram, and the projectile particle for arrows. If he still has them around that'd be awesome. I have no ideas for pegasi architecture :/ Fixed. Fixed. Fixed.
-
Yeah. Also it's not using animations from Alexandermb. Carry anims are broken with formations because they were not taken into account. Can't remember if we discussed that with @temple or if it was something else. I'll try to fix it in A24.
-
I'll have a look unless you want to help me and make pull requests
-
Packing and Unpacking Rams and Siege Towers
Stan` replied to LordGood's topic in Gameplay Discussion
Is there anything you like in the game lol ? So far all you have looked at is crap :p -
Packing and Unpacking Rams and Siege Towers
Stan` replied to LordGood's topic in Gameplay Discussion
Still that's how the game has been working since Mythos left. I agree it's not always for the best, but the game isn't that bad ^^ -
Maybe it could be a bit sharper but I don't thinkit's too blurry
-
Lovely
-
Yeah
-
Apparently the acceptance bug on modio was fixed.
-
Maybe @FeXoR could have a look too. I hope he is still around.
-
I think so. We just need to pull translations (Might need some script updating) Any help is welcome.
-
Have you tried disabling GLSL and postprocessing ?
