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Posts
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Everything posted by Stan`
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Faction ideas for future alphas
Stan` replied to BreakfastBurrito_007's topic in Game Development & Technical Discussion
@LordGood is still working on the yayoi, and for now I have my handful with the mods, but as always if the research is done and organized I see no reason why not. -
0 A.D. Social Media Accounts (We need you!)
Stan` replied to Sundiata's topic in Announcements / News
https://www.reddit.com/r/0ad/ I'm open to suggestions, but we don't usually have much videos to post. And taking other people's videos sounds like a bad habit. -
Specific Name Review: Units
Stan` replied to Doktoreus's topic in Game Development & Technical Discussion
Could work yes -
Specific Name Review: Units
Stan` replied to Doktoreus's topic in Game Development & Technical Discussion
@GunChleoc Nice, I didn't know that page existed. It should be ported to the wiki... I updated the page with the supported orders. So for instance, there is no distinction per se for gathering, but units might have special sounds for them. (e.g. all units will use the generic "gather" order, but the fishing ship will have a specific order sound. -
Specific Name Review: Units
Stan` replied to Doktoreus's topic in Game Development & Technical Discussion
Ah shoot @Genava55 and @GunChleoc https://code.wildfiregames.com/rP23338 It was committed already. Would you guys want to help https://trac.wildfiregames.com/wiki/Audio_Voice_List by adding translations for Briton and or Gaul? -
This is in the works. I still have some things to figure out with @The Undying Nephalim
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How do I Help Out With The Development Of The Game?
Stan` replied to Octofish77's topic in Announcements / News
Yes, you can create a bunch, then use ctrl + c ctrl + v -
Now I remember why we said with @Alexandermb that we'd need a new mesh...
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Did you by any chance forget to install the main Hyrule mod and to enable it?
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Ratings Disputes and Offence Reporting (Discussion)
Stan` replied to gator303's topic in General Discussion
@user1 -
Hey there. What version are you using? Are you by any chance using a Ryzen CPU? Does the game crash on launch or when starting a match? If the latter try disabling GLSL in the game options.
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Maybe I should install arch yes. Last time I tried I lost a few hours to figure out the laptop would not use the network if the cable wasn't plugged at startup. I lost it when I realised there was no gparted to do my dual boot
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I think we could reuse some stuff yes.
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If there are they were never committed. Maybe something for animal overhaul we are planning.
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Probably not. Maybe it could be worth improving the archive builder though
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@nani That's nice. Good job. It doesn't do the most important part though. Caching files :/ XML → XMB, DAE → PMD → PSA, PNG → DDS with mipmaps.
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That should be fixed by D14, which will balance the Pathfinder load over multiple cores. I did but that has caused me a lot of trouble in the past. Ideally I could just switch to one or the other It's more, driver stuff, broken display sometimes when using multiple screens, battery life tweaks to get a fraction of the actual battery life you get on windows, fiddling with package dependencies, that kind of thing. Then when I lost a few dozen hours on that, I start tweaking stuff, and that's usually where it ends I'm more of a markdown guy myself.
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where to find loading screen images with tips and random quotes
Stan` replied to vinme's topic in Help & Feedback
We could, can you think of some you'd like to be added? -
Can you share the errors? If you are on windows they should be in %localappdata%\0ad\logs. Please attach at least interestinglog.html
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I don't use Linux regularly. I'd like to but the time I have to take to set something up kinda discourage me. I was a Capitole du Libre a french FLOSS event, and two students came with some school provided laptops. One had arch and the other windows. The arch one did perform better. It's rare to come across to identical computers (Except with Mac) so I didn't have the opportunity to replicate it. I guess I could ask people with thinkpads (A lot of people in the Open Source community have those) to try. Maybe that was lucky, but I don't think so.
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You might be interested by this @tuk0z made some research. It would seem A24 (the dev version) fixes that issue.
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That's a bug. To fix it one should make the packed variant be conquest critical I believe.
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Is it urgent?