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Everything posted by Stan`
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Some of our users pay internet by MB. Or have very poor connections. So people do care If you want art you can look at https://trac.wildfiregames.com/browser/art_source
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@feneur @implodedok How much control do we have on these emoji?
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Yes. I think all the animals there are in the new list. We lost the the biome animals should be used on. But I'm sure @Nescio will be the first to tell us if we misplace animals
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It is I'm maintaining it now ( Edited November 11, 2019 by Stan` ). I added some animals to the list as well. The goal is to make it easier for external contributors, such as ActivDesign to find animals to do
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New Animation Tool for creating animations for custom models.
Stan` replied to Ceniros's topic in Help & Feedback
No typo in that page that I can see. Glad we figured it out. Hit me up if you have more questions -
New Animation Tool for creating animations for custom models.
Stan` replied to Ceniros's topic in Help & Feedback
There is a typo in mechanical. -
New Animation Tool for creating animations for custom models.
Stan` replied to Ceniros's topic in Help & Feedback
You put the dae file in the input folder, you run the script, then you take the skeleton file in the output folder and put it in your mod -
New Animation Tool for creating animations for custom models.
Stan` replied to Ceniros's topic in Help & Feedback
yes sorry -
New Animation Tool for creating animations for custom models.
Stan` replied to Ceniros's topic in Help & Feedback
Okay. So you need to create a skeleton file from the dae, and add it in the skeletons folder of the mod. You can look at other files, or use this script. https://github.com/StanleySweet/0AD-Skeleton-Generator -
@gameboy Can you try the latest SVN?
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New Animation Tool for creating animations for custom models.
Stan` replied to Ceniros's topic in Help & Feedback
Hey @Ceniros Nice to see a fellow artist. To help you can you tell me what you tried, what didn't work, and what errors you got? You can see the errors in the interesting.log.html file. To find this file have a look at wiki:GameDataPaths. If you want to share the errors please attach the whole file instead of copy pasting its content. Ask me every question you need to make it work, I'll be happy to help. @feneur Can you lift his post limit? -
Could be. On windows DEL /Q /S %localappdata%\0ad\cache should do the trick. On linux / mac it would be something like rm -rf ~/.cache/0ad
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Cannot login on Game Lobby after trying to register
Stan` replied to Quintus's topic in Help & Feedback
I don't have jurisdiction there. You'll have to wait for @user1 ... Sorry for the inconvenience. -
The art repository would probably be a good place to start for extra stuff. As to where we could use some help, I have a few ideas but I guess I usually wait for people to ask before suggesting them It's better to wait a bit for people to show what they can do so I can orient them better.
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@plumo Flush 0 A.D.'s cache. Do you need instructions?
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@ValihrAnt @borg- @Nescio
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0 A.D. Social Media Accounts (We need you!)
Stan` replied to Sundiata's topic in Announcements / News
I love it Reddit not really but we can ask them. For discord not at all. We had one attempt at an official one but it wasn't successful because of privacy constraints. -
Could be added to my actor editor. Though C# GUI is not portable on Unix...
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Bulding Snapping Feature
Stan` replied to vladislavbelov's topic in Game Development & Technical Discussion
You mean by releasing CTRL? -
Not much since @Radagast. left.
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Selecting the text on a specific post allows you to quote a specific part too.
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Might be related https://code.wildfiregames.com/D1217