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Stan`

0 A.D. Project Leader
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Everything posted by Stan`

  1. Yes. Else it's too bland. Would make other buildings look wrong I think.
  2. This thread is about the parthenos statue so it's the one that will be made another one can be made later on.
  3. Okay I'll fix that too then. In the meantime I fixed the normal map.
  4. That's what is used for everything ? Normal map should be fixed
  5. Well opening your ports allows you to host. If people didn't do so on their side you won't be able to join their game.
  6. The material bundled with hyrule has in incorrect fallback material
  7. After the template is finished I think it's good to go
  8. I think you need to close the game for the overlay changes to be stored. If it crashes it doesn't save the file.
  9. That would be https://code.wildfiregames.com/D1958
  10. That's https://trac.wildfiregames.com/ticket/2201 It's doable, but one needs to mod the engine quite a bit.
  11. https://code.wildfiregames.com/D1851 #29
  12. We already have hex shields made by @Alexandermb maybe you could just retexture those
  13. Yeah, a lot of distribution are lagging behind. I try to contact them but it's not always easy
  14. I haven't been able to found any photos from inside the hall of the K building https://blog.nightly.mozilla.org/2017/02/20/fosdem-2017-nightly-slides-and-video/
  15. No they have been open for at least two years. You can register now
  16. Hey @KingDuits always nice to see new artists! I believe the issue is you forgot to click on "import units" while importing the collada mesh. Let me know if it works
  17. Let us know if it works. If you can next time try to attach the crashlog.txt and crashdump.dmp if you have them (It's possible for them not to not be generated because it's a system wide issue) You can find them %localappdata%/0ad/logs/
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