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Stan`

0 A.D. Project Leader
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Everything posted by Stan`

  1. Hello and welcome to the forums @QuinXnX, Thank you for your interest in participating in this big project. There are a lot of things that needs to be done in a wide area of subjects. With regards to documentation, most if not all our documentation is located on Trac. The current task there is just to maintain and update documentation where possible. There is also a bit of bug triaging (making sure they are still relevant with the latest version etc) Yes they are still in the planning phase. There is currently no existing planning for the campaigns. Scenarios are already possible (and one can add special events using JavaScript scripts called triggers) but there is currently no interface ready for such campaigns (they would have to be played one by one in the default game menu) There is a patch by @wraitii that needs to be improved and finished. You can find more details about it here https://code.wildfiregames.com/D11 With regards to your application, you need first to create some interesting contribution for the game before getting an official title. You can however use the development version with no restriction for creating those scenarios
  2. Hey @KingDuits Nice to see you are still on it. This happens because some of the meshes were exported by 3DSmax, it is however pretty easy to fix. Option 1: Open the Collada (.dae) file directly and remove everything between </asset> to <library_geometries> Option 2: Use my blender importer for actors.
  3. Yes. Else it's too bland. Would make other buildings look wrong I think.
  4. This thread is about the parthenos statue so it's the one that will be made another one can be made later on.
  5. Okay I'll fix that too then. In the meantime I fixed the normal map.
  6. That's what is used for everything ? Normal map should be fixed
  7. Well opening your ports allows you to host. If people didn't do so on their side you won't be able to join their game.
  8. The material bundled with hyrule has in incorrect fallback material
  9. After the template is finished I think it's good to go
  10. I think you need to close the game for the overlay changes to be stored. If it crashes it doesn't save the file.
  11. That would be https://code.wildfiregames.com/D1958
  12. That's https://trac.wildfiregames.com/ticket/2201 It's doable, but one needs to mod the engine quite a bit.
  13. https://code.wildfiregames.com/D1851 #29
  14. We already have hex shields made by @Alexandermb maybe you could just retexture those
  15. Yeah, a lot of distribution are lagging behind. I try to contact them but it's not always easy
  16. I haven't been able to found any photos from inside the hall of the K building https://blog.nightly.mozilla.org/2017/02/20/fosdem-2017-nightly-slides-and-video/
  17. No they have been open for at least two years. You can register now
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