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Posts
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Everything posted by Stan`
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0AD Constant Lag under 30 FPS
Stan` replied to tgodtaylor's topic in Game Development & Technical Discussion
Do you happen to play on a laptop? What OS are you on? From what I see it's the rendering that's killing your performance. It could be that the laptop is using the wrong GPU. What pop cap do you use? How many AIs -
Added white note around the eye sockets and red notes in the shadows, as well as made the bear a bit thicker in the middle. I'm not sure it's better, what do you think?
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Archer on elephants is this one https://code.wildfiregames.com/D1958
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https://code.wildfiregames.com/D1418
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There is a patch for that.
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Hello, If you mean the current version showcased by @Sundiata on social media, you need to download the development version using either SVN or Git. Depending on your choice, and your OS you might also have to compile.
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First try - Caribbean Island
Stan` replied to Marcus Brutus Bombastus's topic in Scenario Design/Map making
https://trac.wildfiregames.com/browser/art_source/trunk/art/textures/skins/skeletal/photoshop/Human Base Texture.psd -
Hey @Beise, On Trac, max file size is 2MB. here it 's it's a lot bigger up to 1 - 2 GB. If you have source files they will be uploaded to the art repository. The Brittonic files look good, except the corral has weird artefacts in the background on a not white background, and you should remove the smoke from the market. The briton blacksmith has been redone for A24, but I guess it can be updated when that comes out. Athen is mostly good, there is something fishy about this one though. Keep up the great work!
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Dunno
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I actually cropped the bust. I can use the full one
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I mean your reference text says it was to see both the gun and the face. What about the existing ones?
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3/4 is up till you see the hip that's barely a bust isnt it? Also wouldn't it be better to stick with what we have considering there is no one that can do portraits?
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He did an awesome job. I dont think we use that one currently do we ?
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Ah yeah, but none of our portraits have that, so it's good?
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?
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For now just avoid the offending meshes That's weird. Have you tried with alt? I'm not sure I understand
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@LordGood thoughts?
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If we have higher resolutions images maybe. Only @LordGood and @Victor Rossi can match the current quality from scratch...