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Posts
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Everything posted by Stan`
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We have: 81 random maps. 74 Scenario Maps 2 Tutorials 77 Skirmish Maps If one uses the Replay Pallas as data for MP games, 80% of the 800 or so replays there use Mainland or Mainland Balanced. This is a great idea. Take out all the maps you believe don't have the necessary standard for 0ad and put them in a mod. If someone desperatly misses them, they can install the mod. If nobody misses them, the mod just won't get downloaded. My plan originally was to ask @andy5995 to put them in the community maps mod. So keep say 40-50 in the game and the rest into that mod. Scenarios that are used to test or debug the game would go into a special mod yet to be named Demo maps would go in a mod for modders. A24 also had a shitton of features. I've seen a few pople working on differientating civs again. Interestingly though the reason all civs have those three new buildings (and yet not the artillery towers was because we didn't waste the art I believe it was one of the biggest reasons civs lost differientation along with the people pushing for historicality. We had a weird combo on that alpha.
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Increasing social media markting effort for 0ad visibility
Stan` replied to Darkcity's topic in General Discussion
Well flatpak doesn't do any releases between major ones so yeah they have to compile. -
Welp physical violence threats is probably were this should end. Locking this thread.
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Hey I did a reasonable chunk of the A25-A26 porting for the mod I've added you on Discord. Ping me if you need help. There are some migration scripts here https://gitea.wildfiregames.com/Stan/pyrogenesis-migration-scripts
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Nah it's only extracted manually. Same for the website. The numbers I gave elsewhere are still accurate. About 1500 players play the game every day. Some still play A23 Maybe @vladislavbelov will have time to update the site after the release.
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@wraitii @phosit
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Increasing social media markting effort for 0ad visibility
Stan` replied to Darkcity's topic in General Discussion
Did you manage to get access to your page ? Maybe you could give me and wow access so we can post in spanish -
I think @Lion.Kanzen wasn't there when you devised that plan.
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Yep it's called copy and paste :D. Fixed thanks.
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Capture the colossus would be a nice gamemode. It would try to spawn at the center of the map (or at a carefully chosen place replacing some special entity)
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Well with this feature we could only keep the one with the most players https://gitea.wildfiregames.com/0ad/0ad/pulls/7271 There was also https://code.wildfiregames.com/D4127 which could be nice.
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Using AI (Articial Intellegence) to Get Gameplay Answers?
Stan` replied to Thales's topic in General Discussion
https://gitea.wildfiregames.com/0ad/0ad/wiki/GettingStartedReinforcementLearning -
You might get away with preventing the forum to embed them
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It's an option and it requires a db update. Although many times emojis have contributed to poor communication
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Would be nice to update the orchard actor too. We could have then the orchard having an aura that gives a small resource trickle to the mill. The mill would have a distance restriction to reduce the spam.
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Nice work. You might try to add an olive tree to it
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mod LocalRatings mod - evaluate players' skills based on previous games
Stan` replied to Mentula's topic in Game Modification
Any help improving replay pallas is welcome. I don't plan to rewrite it in python yet though -
Textures can also be replaced by editing the pmp with python. Obviously doesn't work if there is no 1:1 replacement. Well if we coordinate we could have nice social media posts
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Increasing social media markting effort for 0ad visibility
Stan` replied to Darkcity's topic in General Discussion
Feel free to propose visuals -
Increasing social media markting effort for 0ad visibility
Stan` replied to Darkcity's topic in General Discussion
A lot of PRs are not really accessible :/ Screenshots sound nice -
Increasing social media markting effort for 0ad visibility
Stan` replied to Darkcity's topic in General Discussion
Can you post it without planification -
On the usage of AI to generate 0 A.D. content
Stan` replied to wowgetoffyourcellphone's topic in Official tasks
Well I don't want to use IA for the main game. This might change in the future (never say never). So far I haven't seen much we can use. For the main game it would be nice to make Lod models for more modest configurations.
