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Stan`

0 A.D. Project Leader
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Everything posted by Stan`

  1. Have you tried to download drivers for intel directly? Their drivers are known to be very buggy on Windows...
  2. Mmh it seems your game runs using the fixed function instead of Shader. Maybe you will have more luck by adding renderpath=shader to your user.cfg file Not sure performance will be acceptable though :/
  3. STACK_TEXT: 004ff28c 00d6ee1a 00860da8 0de7d348 0bc1b14b pyrogenesis!CShaderProgram::Uniform+0x11 004ff360 00d2b3b4 0754d9cc 0bc1b1eb 0754d980 pyrogenesis!OverlayRenderer::RenderForegroundOverlays+0x3ca 004ff3c0 00d2a6e3 00000000 0bc1b49b 00000000 pyrogenesis!CRenderer::RenderSubmissions+0x694 004ff6b0 00d1dd5a 073b8a28 0dc3c7f8 00cd1730 pyrogenesis!CRenderer::RenderScene+0x7c3 004ff6bc 00cd1730 0bc1b5bb 00000000 00000001 pyrogenesis!CGameView::Render+0x3a 004ff790 00bc6ed7 0bc1b5e7 00000000 35ff0381 pyrogenesis!Render+0x150 004ff7cc 00bc96c8 0bc1b9ff 00000000 00000001 pyrogenesis!Frame+0x2e7 004ffbd4 00bcb403 00000001 00b70008 004ffbf4 pyrogenesis!RunGameOrAtlas+0x14c8 004ffbe4 00bc1035 00000001 00b70008 004ffc10 pyrogenesis!SDL_main+0x13 004ffbf4 00bc10c4 00000001 00b70008 00b70008 pyrogenesis!main_utf8+0x15 004ffc10 00e7ab61 00000001 00838190 0085e320 pyrogenesis!wmain+0x84 004ffc50 00e2e02f 0bc1beaf 00e2e750 00e2e750 pyrogenesis!__tmainCRTStartup+0xfd 004ffc84 75f9fa29 0024e000 75f9fa10 004ffcf0 pyrogenesis!CallStartupWithinTryBlock+0x3f 004ffc94 775a75f4 0024e000 7c5fea3a 00000000 kernel32!BaseThreadInitThunk+0x19 004ffcf0 775a75c4 ffffffff 775c7332 00000000 ntdll!__RtlUserThreadStart+0x2f 004ffd00 00000000 00e2e750 0024e000 00000000 ntdll!_RtlUserThreadStart+0x1b @vladislavbelov
  4. Check your antivirus software. The logs didn't show anything out of the ordinary sadly... EDIT: Try disabling GLSL and postprocessing in the game options.
  5. According to the Intel documentation your GPU should support those GL extensions. Could you upload your system_info.txt and crashlog.dmp? They should be somewhere in AppData
  6. You could also add an exception for 0 A.D. in kapersky
  7. They are in the player.xml file
  8. I thought he was building A23B ? So that would be 38. And installing the rest is pointless because it's no longer in repos.
  9. Try disabling GLSL in the game options
  10. Depends on your Operating System (OS). See wiki:GameDataPaths (NB: you might need to refresh it multiple time to access the page as we are experiencing server issues). EDIT: Also note those files are overwritten at every game launch.
  11. Anything in the mainlog.html / interestinglog.html?
  12. Mmh so yeah should work. Can you try setting a working player for everyciv ? Might also be that some of your civs are missing some default skirmish entities.
  13. I think that for some reason it tries to load a deleted civ. How did you disable them?
  14. Do you get any errors? Did you disable default civs?
  15. Ah yeah the instructions have been updated since then. You need to install nspr for A23 You will need to patch the game to be able to play with your CPU though.
  16. @vladislavbelov did something like it at FOSDEM last year. (The shader, not the code)
  17. It's better yes. Try to add more variety with earth pathways and / or roads. Also try to play around with the elevation tool to make things less flat
  18. You have to wait for @user1 only he can.
  19. I don't think so. Just wait for the translations to be pulled.
  20. Or update the documentation Not sure about detecting ai and player settings.
  21. Yeah Also forest floor textures and river bank ones Not currently at least. Best thing is to use default rotation in atlas.
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