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Stan`

0 A.D. Project Leader
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Everything posted by Stan`

  1. Can you try alpha24, because it has the exact same dependencies. The map editor depended on it in A24 too. https://trac.wildfiregames.com/browser/ps/trunk/binaries/system?rev=24937&order=date The game doesn't use DX or dotNet.
  2. It should not require new redistributables. Can you show me the error ?
  3. There is a rating bug on the lobby. @user1 has been notified.
  4. https://code.wildfiregames.com/D2658 & https://code.wildfiregames.com/D2657
  5. No sadly you have to make a mod to make resources slowly decay or regenerate as it's handled in the xml templates that define object statistics.
  6. It's implemented, but it was rejected for balancing considerations. It doesn't grow new trees and produce animals though.
  7. Shadows, Msaa dunno, Could also be the fact you're playing in 4k
  8. Not really the only thing I fixed was a bug with a tarball. (Wrong folder name) The fact you can no longer join MP games is weird though.
  9. We could use a video for this I suppose.
  10. As far as I am aware, the current state is this. - Ubuntu only supports Alpha 23b in the software center. - Ubuntu supports A24 if you use the Xtradeb PPA, or fabio's - WFG's "official" PPA only supports 23
  11. Yeah I think rallly point interpolation is different.
  12. Birds are doable I'd like to have more anyway.
  13. What ? A24 didn't work with Ubuntu's hardening flags. All the other ppas don't use those hence why they work.
  14. Hi Bings thanks for the nice feedback. You can add gui.scale = 1.1 in your user.cfg
  15. ⚙ D4150 Speed up Corinthian Isthmus / Lorraine Plain RM generation (wildfiregames.com) ⚙ D4062 Map touchup: Corinthian isthmus (wildfiregames.com)
  16. You mean the blue tuna doesn't look like a tuna? XD
  17. Did you try messing with the texture. Birds yeah, jumping tuna, not so much to me. That's the settlers 6 I guess it predates that
  18. @wraitii, @s0600204 didn't we fix UTF8 support for filenames ? :(
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