-
Posts
17.955 -
Joined
-
Last visited
-
Days Won
578
Everything posted by Stan`
-
You need to set the civ prior to playing in atlas for formation are civ & unit specific.
-
Parallel GPU-based A* algorithm in pathfinding
Stan` replied to Kuba386's topic in Game Development & Technical Discussion
That's incorrect. What that means is pathfinder is no longer a bottle neck after threading. You can check what it's doing per thread by starting the profiler2 https://trac.wildfiregames.com/wiki/Profiler2 The threading will eliminate most of the lag spikes but not all. -
--enable-atlas and --disable-atlas Those options have no effect on windows, as they are only recognized by update-workspaces.sh Which is not called at all on windows. The only option that exists on windows is --atlas Defined in https://trac.wildfiregames.com/browser/ps/trunk/build/premake/premake5.lua
-
Did you contribute to 0 AD? Make sure you get in the credits!
Stan` replied to gudo's topic in Applications and Contributions
Some of the accounts at the top of PO file don't have emails. So maybe there is an option on Transifex. -
Did you contribute to 0 AD? Make sure you get in the credits!
Stan` replied to gudo's topic in Applications and Contributions
Seems to be possible @Ceres, likely an option on transifex. See https://trac.wildfiregames.com/browser/ps/trunk/binaries/data/mods/public/l10n/en_GB.public-maps.po -
Cavalry archer turret mechanic
Stan` replied to Yekaterina's topic in Game Development & Technical Discussion
It's an actor issue it's a js limitation iirc. -
The Term Citizen-Soldier is Problematic
Stan` replied to Thorfinn the Shallow Minded's topic in General Discussion
I believe there are AIs implications to messing up with those classes. So it must be done carefully. There is no backlash currently but if 0 A.D. continues getting some traction, we might reach that point one day and it doesn't hurt to mention it now -
Request: =[Task]= The Roman Comitium + Curia Hostilia
Stan` replied to hopeless-ponderer's topic in Art Development
No the last progress I know was made by slobodan but never finished.- 4 replies
-
- 1
-
-
- 3d modeling
- romans
-
(and 1 more)
Tagged with:
-
Thought you hated that Could be done with particles. no way to make it work without it, unless I add a big rectangle behind the arrow eg something like that. |==========| >-------|>
-
The Term Citizen-Soldier is Problematic
Stan` replied to Thorfinn the Shallow Minded's topic in General Discussion
I would say that it might be easier to balance than you might think with the current paradigm. Women are essentially the current dedicated labourers of the game (Which in some cultural cases is a bit odd as well, but I digress). Slaves were primarily used for mining purposes, much to the expense of the slave's quality of life. Making slaves good at quarrying and mining while competent but not exceptional at other tasks would be the best sort of approach I meant having civs with CS civs with slaves, civs with both etc, if that makes some sense. Also making use of the "phenotype" feature which allow male and female variations. But that didn't get a good feedback at all in the balancing forums. Yeah it might. Such subjects are tricky to say the least. -
Addition of Han Chinese to 0AD
Stan` replied to Yekaterina's topic in Game Development & Technical Discussion
Matrix and Xmpp (Used for the lobby) are nice but they aren't gamer friendly. Same with Rocket Chat. We're at the edge of the Foss world and the Gaming world. Keeping the foss world usually gets more developpers, and doing commercial things brings more gamers so it's a balance that has to be found. -
The Term Citizen-Soldier is Problematic
Stan` replied to Thorfinn the Shallow Minded's topic in General Discussion
I'd actually be in favour of having different types of gatherers depending on civs. Might be impossible to balance though and sadly would go in favour of removing them entirely as it has been suggested a lot from Darc Reaver and others. I wonder if adding slaves would require us to add a disclaimer on the splash screen saying we do not condone it. -
Addition of Han Chinese to 0AD
Stan` replied to Yekaterina's topic in Game Development & Technical Discussion
This is one of the various reasons we haven't made an official one yet. 0 A.D. is on Mastodon but that's analog to twitter (see the links on the homepage for all the platforms we are on)