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Stan`

0 A.D. Project Leader
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Everything posted by Stan`

  1. Yeah I might open the forum to everyone. It was an experiment to make balancing more open than doing it in a forum PM but still keep control on the spam and the dicussions. But it seems that it didn't have the results we hoped as we didn't merge much of the test mods...
  2. It's possible in theory to reduce vision range using an aura Here are a list of things than can be affected by techs aura. It's missing the Damage tags in some places and needs to be updated. https://trac.wildfiregames.com/wiki/TechModifications
  3. The problem is not really the origin IP. Sure if you could find the DDOSer's IP address you could try to block him, but he might change his IP and start again. As long as he has your new IP, which he can now only get if he joins a match with you, he can DDOS you.
  4. Mod is only available for A23b, we have a migration plan, but @SciGuy42 wanted to polish some things before changing version.
  5. I've asked @user1. I sadly don't have much visibility over the lobby so I might not have much information to give you.
  6. Sometimes I feel like calling it free to play seems to imply there is something to pay anyway :P, maybe the lag is the price.
  7. zoom.min = 50.0 Is what you are interested in. Zoom max is dezooming not zooming in. https://github.com/0ad/0ad/blob/master/binaries/data/config/default.cfg#L565
  8. Yeah https://www.moddb.com/mods/hyrule-conquest is a mod with a lot of fancy features: - Knockback - Stun - Amphibious units - Civ Specific UI - Batalions - Stealth And a few other features. Sadly we still haven't been able to port it to A24, and it's still not working for A25.
  9. Not really. What one can do is elevate the whole map to match the skybox
  10. Indeed it's nice to run into it now, however the bar for mods has always been lower than the main game. Of course. And then we (or I in that matter) will have to teach them and then you get at the point where it's tempting to do everything yourself because you know you're gonna be there tomorrow and it might faster to do things yourself. I hate doing that and I I believe mistakes are good for learning. But sometimes it backfires You need someone with the committment to test. It might take months before that happen. Which can be fine, but also an extremely confusing / frustrating experience.
  11. If he did not, he wouldn't see the sky (The option was also removed by vladislav (only available in config now)) If you remove camera restrictions by pressing alt + d and tick restrict camera, then tilt the camera you'll probably see the sky.
  12. Hey there, what version are you running ? What OS are you on? Can you upload the game's log folder ? See wiki:GameDataPaths Did you play previous versions? Did you have mods enabled ?
  13. Well from the height of the map depends on how much of the bottom of the sky you'll see. So yes, it's definitely suboptimal, and the in the worst case terrible.
  14. Uh, the roman testudo is a a civ specific formation, so are the phalanx and syntagma.
  15. I thought that was for your enemies? Here I'm trying to build something :p
  16. Those are the only two occurences of that sprite. Not sure where you found it in modmod.xml.
  17. Well yeah. I tend to trust people. But I shouldn't. I hoped stuff could work without micromanagement.
  18. https://code.wildfiregames.com/D3037
  19. No there have been so many changes in the mod that I can't keep track. Some of them were good and the others were pretty weird or bad.
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