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Everything posted by Stan`
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Hey there, what version are you running ? What OS are you on? Can you upload the game's log folder ? See wiki:GameDataPaths Did you play previous versions? Did you have mods enabled ?
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Well from the height of the map depends on how much of the bottom of the sky you'll see. So yes, it's definitely suboptimal, and the in the worst case terrible.
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That's a question for @Angen and @Freagarach
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Uh, the roman testudo is a a civ specific formation, so are the phalanx and syntagma.
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Addition of Han Chinese to 0AD
Stan` replied to Yekaterina's topic in Game Development & Technical Discussion
I thought that was for your enemies? Here I'm trying to build something :p -
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Addition of Han Chinese to 0AD
Stan` replied to Yekaterina's topic in Game Development & Technical Discussion
Find me the people and I'm down -
Addition of Han Chinese to 0AD
Stan` replied to Yekaterina's topic in Game Development & Technical Discussion
So by trusting people ? -
Addition of Han Chinese to 0AD
Stan` replied to Yekaterina's topic in Game Development & Technical Discussion
Well yeah. I tend to trust people. But I shouldn't. I hoped stuff could work without micromanagement. -
https://code.wildfiregames.com/D3037
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Addition of Han Chinese to 0AD
Stan` replied to Yekaterina's topic in Game Development & Technical Discussion
That's the keyword. I didn't review those changes. -
Addition of Han Chinese to 0AD
Stan` replied to Yekaterina's topic in Game Development & Technical Discussion
Other people have access now... -
Addition of Han Chinese to 0AD
Stan` replied to Yekaterina's topic in Game Development & Technical Discussion
No there have been so many changes in the mod that I can't keep track. Some of them were good and the others were pretty weird or bad. -
Really? Isn't that how all artillery is used ? If we enabled friendly fire it could be even more fun.
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Addition of Han Chinese to 0AD
Stan` replied to Yekaterina's topic in Game Development & Technical Discussion
Well I suppose that's because gather_grain is missing from all of them --' -
Did someone say improved ship movement?
Stan` replied to maroder's topic in Game Development & Technical Discussion
It's a bit more than an a plane, but I'll add it to my long list of things to do. -
Addition of Han Chinese to 0AD
Stan` replied to Yekaterina's topic in Game Development & Technical Discussion
Could solve the missing jav problem. I'm a bit afraid hans will have to completely botched down to fit the meta :/ What? -
Hi, Can you look for your user.cfg file? Just type %appdata%\0ad\config\ in your address bar and add at the bottom of the file forceglversion=true windowed=true If that doesn't work can you zip and upload the contentd of the %localappdata%\0ad\config folder ?
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Atlas: Biome selection for RM generation
Stan` replied to wowgetoffyourcellphone's topic in General Discussion
Well it uses JS and it's much easier to do it there. Just like it was for victory conditions It's not impossible but it's tricky -
You can do that with cheats IIRC
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In the past it did affect fullscreen mode as well. It doesn't work with the current type of fullscreen but it might in the future so we kept it. E.G it might work again with https://code.wildfiregames.com/D4106 There might be a check for user: out of memory. as for the existing civs it's a bit harder since they can change with mods, so you'd have to look for all possible civs before.
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Sprites are xml objects that reference textures, or part of textures. There are a few files called sprites.xml listing such images in the gui folder. poleis was another civ that might have been planned in the past, thebans too, although they are in DE now. hellenes was the civ emblem used for all greek civs before they were splitted. Initially your tech changes would affect your buildings and the heroes you'd get. Mauryas are another civ.
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Eg you tell archers to block a mountain path with a wall of arrows.