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About Boudica

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  1. WFG once tried raising money and it was a disaster. Does that make raising money a bad idea? Or could that be that the process was just poorly managed? If so, how about trying to find someone more competent at raising money for the game before dismissing the idea entirely? You wouldn't dismiss the idea of improving the pathfinder based on the fact that last time someone tried he wasn't very successful. I can see WFG inviting new artists and programmers to join the team all the time, so perhaps it's time to start looking for good fundraising managers too. I've seen the fundraising question being dismissed many times. I've never seen the specific reasons for it. No one disagrees with the statement that WFG needs good programmers. And I guarantee that you can get good programmers if you pay them well. We should really stop asking if WFG needs money and we should instead discuss how to get them. It could help if someone can describe the problems with the previous fundraising. That could put us on the right track with the discussion.
  2. That was a great presentation, well structured and covering all the important aspects in a short time. Proofs were shown that the game is easily moddable. I can't see how showing source code would make it any better. I don't agree with any of the negative criticism, to me it was just a great job.
  3. This sounds like a good idea. Anyway, it might work better to just keep an updated player activity chart. Imagine grouping players by rank ranges and making a chart showing the number of players in the given group that were online at the given hour. I think this might be enough because there are currently more players that are active regularly, so you usually find an Unknown's, Cesar's, Emperior's or Pudim's host you can join in the evening. Just having a chart like this might give a good hint when the big games usually happen. Doodle has the advantage of adjusting the timezone to the user's local time. We probably want this feature because I doubt many players would care to fill something up if it required working with timezone offsets. Another problem is that it can feel a bit too binding to tell in advance when you'll be online. I'm afraid this will make people either not fill anything or just make a very rough estimate. Then when a few players are delayed by a few minutes, some others might already give up waiting and go offline again. I tried using Doodle once when we had to find time for our 2-vs.-2 tournament game. It just didn't work and none of the players filled anything up. Perhaps just the combination of a graph activity chart with a text-based channel to plan big games could serve us best.
  4. Pudim could either attack earlier than he gathered all the meat, or he could already have a barracks and some infantry. When you came with infantry, he could hide units in his base and go kill your unprotected women on wood with his horses. He was defending well anyway. His K/D was just slightly lower and he didn't even feel the need to ask for resources. In conclusion, saying that Pudim is OP sounds a bit redundant. It's enough to just say Pudim.
  5. On many scenario maps, the player starts with extra buildings. When you mentioned Gauls, try selecting the Scenario map type and find the map Arcadia. Gauls get a longhouse at the start. Similarly with the map Azure Coast.
  6. I overall liked the gameplay, it just seemed that the small group of elite rank skirmishers healed by elite rank healers became OP. What are are skirmishers supposed to be countered by? Maybe spear cavalry could have a bonus against them? Healing now seems to be more useful, but perhaps it might be too strong now too. Ranged units no longer deal super high amount of damage, so when a healer can get to 16 HP a second, it's really powerful.
  7. Welcome to the forums! The AI is currently mostly useful for new players to learn the basics of the game. One of those things is that sometimes your allies will do dumb things and not react even when you tell them. This looks like you got the important lesson here, so perhaps it's time to join the multiplayer lobby now. Seriously though, it's possible that the AI is improved not to do stupid things like that, but it could help a lot if you could locate and attach the replay files of such games with a description of what happened and when. Please try looking for specific commands.txt and metadata.json files in the replays subdirectory somewhere in the 0 A.D. data directory and attach them with a description when encounter a problem like that.
  8. I've checked that we played on the same team just twice and we lost both of the games. Not sure if this is a good time to leave. I don't know what I should comment about the incident. I understand why you didn't like it. I don't agree with people misusing their technical knowledge of the game like that, especially when they think they are somewhat smart for doing so. Anyway, it might be good to realize that the internet is not really that anonymous as we might like. People can find information about you regardless of whether they share it or not. I'm sure that elexis wouldn't have shared this information unless it was something easily looked up by others. Technically anyone you connect to sees an address. They can look up a geographical location for that address but that might not necessarily even match where you are located physically. Other than not being necessarily accurate, how specific is that piece of information? We could probably assume that you are a human from the planet Earth to begin with. But we can target you much more accurately just by noticing that you have an internet access and can speak good English. Revealing your country can reduce the possibilities to a few million people, but that's still many more that anyone of us can even meet during their life. I think that starting this thread was a good idea to help target the issue of privacy. I'd probably reconsider giving up on the game completely if that is a reason for you to do so. Anyway, I'll leave that up to you. Thanks for the games we played together.
  9. Or just accuse the enemy of being sexist for only targeting women. That should work with today's society.
  10. There was an A23 alpha re-release a few weeks ago, so there are now A23a and A23b versions, which connect to a different lobby each. I know that it took some time for the Linux packages to get updated, so some users didn't see the updated versions in their repositories. Not sure about now.
  11. Rating doesn't get affected if a player leaves the lobby during the game. Could that be the case? Anyway, you should probably post the replays and ask @user1 to look into the issue. Or just ask the player directly to give you the points if you both agree you should have received them.
  12. Thanks for uploading. I'm adding my commentary as a spoiler:
  13. Please locate the replay file files (subdirectory with commands.txt and metadata.json files) and attach them because a proof is usually required. @user1 usually handles these issues, so he'll check if your request is legit and ask Dumbledor to give you your points.
  14. If nothing has changed, it's usually easier for moderators to delete your account, so that you can re-create it. I wouldn't recommend creating another account because that could get you banned. Let me tag @user1, but perhaps there is someone else specialized in these issues. By the way, if you find your user.cfg file, there should be a lobby.password entry, which probably contains your password hash and makes your password pre-entered when available.
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