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Stan`

0 A.D. Project Leader
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Everything posted by Stan`

  1. If you're gonna rename, maybe it's better to have an extra tag. It's handled by the Identity.js file.
  2. Might have to do cmd option(alt) or ctrl option on macos iirc
  3. Currently templates are not reloaded until you restart the game. You can however use the modifiermanager component to add modifications at run time to specific units using JS. Kinda like fake techs. You can technically create new files using the engine, but the paths are restricted, so you might not be able to create the XML files. Another thing to have in mind is you cannot write in the public.zip mod so the files will probably end up in /Documents/My Games/0ad/mods/user or some analoguous path. Do note however that you will break the replay and make it unusable. There was also this by wraitii. https://mod.io/g/0ad/m/balance-test-mod https://github.com/wraitii/balance_test_mod
  4. Fire is already in the game. As for balancing no. And for bb's activity I'd say no
  5. The question is not when but by who. Ideally we'd have bb' secondary attack, so that ranged units can attack with crappy melee weapons, and maybe we extend that to change weapons depending on target classes. As for fire itself we support it through status effects (e.g. maurya guard and iber cavalry)
  6. What didn't work ? There has been some work to put more back in the templates from json files, I believe in A27 the civ history tags are now in the templates. And that would basically undo that which isn't great. I believe @Freagarach wanted to get rid of the jsons eventually but I don't know more.
  7. For actors alt click should work. If it doesn't you need to edit the map XML
  8. I'm sure @wowgetoffyourcellphone can make the map Currently there are two tutorials I think?
  9. @Vantha sadly if you add new json files the translators will have to translate everything twice... I think you should use the templatemanager like the structure tree instead.
  10. Yeah my bad. Use the https:// version instead.
  11. You register an account on the website. Currently no email confirmation. Then you should be logged in, if that doesn't work you can try to login manually. Once you have an account I can give you permission to upload replays.
  12. You can now share your replays on http://replay-pallas.wildfiregames.ovh
  13. Maybe it's returning you a copy of the camera, not the actual one ?
  14. You should be able to upload replays now. I'm vetting users manually. Technically it's possible to send replays from the game, but I'm not going to write the C++ code for it Regarding the website itself no I don't plan to use it for something else why ? Pushed some fixes to the website, some matches were not visible in local ratings. Sanafur: If you're having trouble accessing the website let me know, it's the third account you create.
  15. Should be fixed now, There was a bug in the GUI. You'll also get a loading bar at the top
  16. Can you upload the zip you tried here ? (It only works with zips)
  17. Yeah I need to work on interactivi (also for a phone version)ty. Usually when the replays upload if it works, one or multiple replay lines will appear below the upload block for replays that were uploaded successfully.
  18. The head of Alexander part is unclear but the rest should be okay
  19. Found the guilty line https://github.com/StanleySweet/replay-pallas-api/commit/e085022fc93e7a6578a82d18c7a3df21970a2d5e Explains the weird link between deviation and rating. I hope my friend's @Stockfish's mouse is okay, they are clicking at least twice as much as any one @borg- has a terrible rating because he lost the three matches on the site (His rating is 900? the '?' being for provisional)
  20. I'm not sure but I think it's normal due to the very low amount of matches. At the beginning you have a deviation of 350 which probably boosts your rating at each each match, now your deviation is closer to 45. But at least the dates are in order now Another thing is that there aren't many matches. The code responsible for this is there https://github.com/StanleySweet/replay-pallas-api/blob/main/src/instant-glicko-2/Glicko2Manager.ts#L64
  21. Only the first one remains. The replay matchid is used to avoid duplicate replays. Ha I messed up the sorting should be fixed now.
  22. Pushed some updates, you now have the glicko rating on the player profile. Also added the game rating info I have to that graph. I didn't exclude 1v1 from local ratings as for now those are two different things. People with the contributor badge can upload replays. I haven't set up the scrapper yet, not sure if there I should create a specific thread for it and whether it's a good idea.
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