Jump to content

Leaderboard

  1. m7600

    m7600

    Community Members


    • Points

      61

    • Content Count

      420


  2. balduin

    balduin

    Community Members


    • Points

      37

    • Content Count

      389


  3. Stan`

    Stan`

    0 A.D. Art Team


    • Points

      32

    • Content Count

      12,160


  4. Sundiata

    Sundiata

    0 A.D. Community Liaison


    • Points

      27

    • Content Count

      2,145



Popular Content

Showing content with the highest reputation since 06/26/2020 in all areas

  1. 9 points
    Experimenting with a decal instead a bit like
  2. 6 points
    5 heroes works just fine (1080p resolution). So, we can design 3-5 heroes for every civ.
  3. 6 points
    Moroccans during the Marinid Sultanate.
  4. 5 points
    Sapa Inca Pachacutec summoning your warriors!
  5. 5 points
    @balduin Thanks! I have definitely been neglecting the water units for all of the civs. But I think I can fix that in the following days. Right now my focus is on playtesting everything, so I don't have much more to show. Here's some .pngs I did for fun, I suppose that something like this (with some corrections) could work for the concept art (although concept art is usually done before 3d modeling). I should probably remove the brick floors, since these would not be seen during the game, except if the building is on uneven terrain.
  6. 4 points
    Another attempt Less shiny
  7. 4 points
    Hi there! Probably you noticed that there were not updates for some time. Unfortunately I was quite busy with other stuff and in the future I don't think I will have more time to dedicate on this (at least for ~8months). Therefore I would say that this experiment finishes here and I am happy about the outcomes. Some WFG members are already working on porting the main branch of 0ad to more recent version of Spidermonkey, so don't worry about this. Last micro update. I tried to do a very rough and inaccurate performance test just looking at the framerate. It seems that my modifications reduced a bit (not dramatically) the FPS. In my opinion this is due to the fact that many optimizations of the GC parameters were done for SM45 and are not useful anymore or even counterproductive for most recent versions of Spidermonkey. I think that there will be the need to spend some time in profiling the VM to get the best achievable performance.
  8. 4 points
    I see the old version of the Jaguar warrior and the Noble Eagle Warrior.
  9. 4 points
  10. 4 points
    I am sure we all agree that a tournament with less then 50% of games played makes little sense. Also it is unfair for teams that make time, just to see that enemy team did not appear, without even leaving a note in advance. Therefore i open this thread to discussing possibilities for improvement, especially concerning the following topics. If you find yourself unable to formulate constructive criticism that makes at least some amount of sense this is not the thread to do it. Team making: Next time first collect all players and then make balanced teams More fun to play balanced matches -> higher motivation We can make bigger teams so it is more likely at least 2 players have time Disadvantages Complicates process as ppl might not agree with teammates Lower motivation by beeing forced in team with social nub teammates More flexible schedules higher motivation for both teams to find date to play Disadvantages more self organization necessary which did for the most not happen in first tournament Banning Teams that didnt play for some games at all Banning Toxic Players Using Challonge Having Resposible Team Captains (mandatory from beginning)
  11. 4 points
    I did it almost a year ago but I didn't like the result, my modeling skills were few. I used as a base the textures of units and structures available in your mod. I described this on github.
  12. 4 points
    The Kingdom of Zimbabwe was according to this map landlocked. However, the Zambezi river flows through the country, as well as several other rivers. The Zambezi ends up in the Indian Ocean. source: https://www.themaparchive.com/great-zimbabwe-c-1000.html Zambia fishing boats: source: https://artofsafari.travel/what-to-do/luxury-safaris-zambia/lower-zambezi-national-park/tiger-fishing-zambia/ Drinking, fishing, washing, transporting: the Zambezi River provides many services for resident people in its basin (photo credit: ETH Zurich/Elisa Calamita/Davide Vanzo) source: https://blogs.ethz.ch/ETHambassadors/2019/05/23/understanding-the-role-of-big-rivers-in-africa/ source: https://kevdieenglesman.wordpress.com/2012/06/01/zambezi-tiger-fishing/ source: https://www.internationalrivers.org/blogs/1104/the-zambezi-river-drained-bone-dry source: https://www.alamy.com/stock-photo-local-people-fishing-village-zambezi-river-caprivi-namibia-africa-30529047.html source: https://www.gettyimages.de/detail/foto/zambezi-fisherman-lizenzfreies-bild/1075568204 source: https://neweralive.na/posts/fishing-moratorium-effected-in-zambezi source: https://www.alamy.com/stock-photo-local-fisherman-zambezi-river-kasane-caprivi-namibia-africa-travel-30529071.html This boat type is called Makoro. In Zambia they still make them out of wood. source:https://vimeo.com/74689659 Great Zimbabwe did occupy parts of Botswana. Dombshaba is evidence of their reach. I think the Makoro should be the fishing boat of the Zimbabweans.
  13. 4 points
    Thanks for sharing! I actually saw it. Not too bad... I agree, his videos are a little embellished. He tries though, but it's not quite up to academic standards. But I think they're decent intro's to relatively obscure chapters in African history. I occasionally see a video of his. There's an amazing piece of art shared in the video you linked, and I really love it! I don't even know who made this It almost looks like @Victor Rossi's work, but I didn't see anything on his artstation page, and reverse image searches turn up nothing? Was it commissioned specifically for the video?? Don't know. But it's on point! I still have hundreds of references to post... I've fallen so hopelessly behind...
  14. 4 points
    West African fortifications continued. This time, I'm happy to present pictures and engravings of the West African fortifications. Mostly from the Upper Senegal, Gambia and Niger rivers, from Senegal to Mali. Mostly dating to the 19th century though. But they might offer clues to earlier fortification systems. A few of these depictions are exceptionally rare. At the end I'll include some Nigerian (mostly Hausa) fortifications as well. Enjoy!
  15. 4 points
  16. 3 points
    I'm one of those people. In a sense, it is already possible. As you already know (but maybe others don't), any building and any unit can be renamed by editing their corresponding .xml file in the simulation templates. You can change the general name as well as the specific name. Although I'm not sure if this is what the OP is asking.
  17. 3 points
    Yes, this is the answer. Kind of like Actor is the physical manifestation, the Entity is the inherent essence. Back in the day, we had something called "actor editor" which was a stand alone WYSIWYG editor that would assist in the creation and editing of the actors. I'm not sure what happened to it? It used to read and create and edit the actor files and format them in the correct way so that non-programming people would feel comfortable with xml files. https://trac.wildfiregames.com/wiki/Actors https://trac.wildfiregames.com/wiki/Actor_Editor Entities separated because they were the logic of what defines an object. I always dreamed of having an entity editor that would be like a massive table that unified all of the entity xmls in one single view for easy editing and graphical assistance in helping your eye see the highs and lows of values across all entities. Kind of a massive spreadsheet. We had plans to make a crude simulation tool as well. No graphics, but it would run a theoretical battle between X number of unit A vs. X number of unit B. It would quickly crunch the outcome of which unit A or B would come out on top. These were just tools that were going to assist with balancing. https://trac.wildfiregames.com/wiki/Entity
  18. 3 points
    @Lion.KanzenMe gustaría terminar esta civilización completamente de antemano, tengo muchos proyectos a la mitad y ninguno completado (como la universidad). Me sentiría muy feliz si se agrega al mod Trinketos (hay muchas ideas y texturas adaptadas tanto del Mod precolonial como de Terra magna).
  19. 3 points
    I've found the tupi - enjoy Sorry for the quality, but YouTube has the video-resolution decreased to 1080p (created was in 2160p) - sorry.
  20. 3 points
    They're actually still being built today... https://www.addisherald.com/ethiopian-modern-rock-hewan-churches/ Indeed, they did. I only realized this past year. Give me some time and I might be able to scrounge up some more references. Yes, but the Futuh Al Habasi is a period account written by an eye-witness. If Sihab ad-Din Ahmad bin 'Abd al-Qader saw chainmail, there was probably chainmail. Probably not a lot. But apparently enough to equip some elite units.
  21. 3 points
    The Solomonic Dynasty and the Zagweans are both Christian dynasties. In my opinion the cultural change from one dynasty to another was very minimal. I assume the biggest change from one Dynasty to another was the bloodline of he Emperor. In addition, "The church of Genneta Maryam, which is traditionally believed to have been built by Yekuno Amlak" Furthermore, the Sacred Landscapes of Tigray has 121 rock-hewn churches dating anywhere between the 5th and 14th century AD. Rock-hewn churches are very common in Ethiopia. In addition, I think they survived over several hundred years, simply because they are build from the rock.
  22. 3 points
    The Bozo people live mostly along the Niger River in Mali as well as the seasonal Lake Débo. They are the fishermen of Mali. They use a canoe (or pirogue) for fishing and transporting goods. source: https://en.wikipedia.org/wiki/File:Pirogue_010.jpg source: https://commons.wikimedia.org/wiki/File:Pêcheur_Bozo.JPG source: http://www.galenfrysinger.com/niger_river.htm source: https://www.onhiatus.com/journal/journal.cgi/19981108.html source: http://www.ibike.org/bikeafrica/mali/essay/02-koulikoro.htm source: https://www.danheller.com/images/Africa/Mali/River/Slideshow/img5.html source: https://www.activityvillage.co.uk/mali source: http://gei.aerobaticsweb.org/mali_niger.html source: https://www.fotolibra.com/gallery/1354008/the-royal-niger-companys-expedition-everyday-scenes-on-the-river-niger-1897-a-market-canoe-arriv/ source: Gahna has similar boats: source: https://www.dreamstime.com/editorial-photo-local-residents-near-fishing-boat-ghana-cape-coast-west-africa-july-parked-boats-main-occupation-locals-part-image49616776 source: https://2012books.lardbucket.org/books/regional-geography-of-the-world-globalization-people-and-places/s10-03-west-africa.html Senegal as well: source: https://www.dreamstime.com/stock-photography-africa-senegal-atlantic-coast-fishermen-boats-image12703882 source: https://en.wikipedia.org/wiki/File:Admiral_François-Edmond_Pâris_-_1845_-_Senegal_Boat.png I think, that the design did not change much from over the last couple of centuries. It would be nice to include this boat type both as trading ship and fishing boat.
  23. 3 points
    Dahomey would be a good choice, although a bit later than the others (They used guns a lot). For a second civ maybe Swahili (Kilwa Sultanate) ? They are relatively unknown and have a very interesting architecture; and were a important trade hub with links to the Middle East, India and Zimbabwe.
  24. 3 points
    @Sundiata Thanks! Great references, as usual. I think I will be able to finish this mod in about two weeks, at most. Maybe even one. I have to make sure that everything is working correctly before publishing it. All the art will be licensed as public domain, CC0, so that other creators have full liberty to use the art however they want.
  25. 3 points
    These guys are Mossi, from Burkina Faso. That's King Wobgho, previously known as Boukary Koutou, and his men: Found the original source recently, sorry for repost: Not necessarily a bad reference though... They're actually ok. Actually you could just call them Mossi Mercenaries... Here are some more 19th century references for the Mali region. Just imagine them without guns Bambara and Toucouleurs duking it out: Mandinka warriors: Mandinka types in Kong (Ivory Coast), emigrants from the Mali Empire (excellent reference, can be used as is): Random warrior types (archers I think) from the Mali region: Toucouleurs (a lot of Mandinka influence here): A local ruler: Some more cavalry types from the greater Mali region (not exactly sure from where ) This one is perfect for some heavier cav: These look like Fulani types: Basic troops can be really basic... Toucouleurs fighting the French:
  26. 3 points
    There will be a fourth, secret hero, Mansa Wowfus Getoffus Yourcellphonus the IV.
  27. 3 points
  28. 3 points
    Potrait of another hero, Sundiata Keita. It's basically a screenshot of Ashoka in the Actor Viewer and then some editing with Gimp.
  29. 3 points
    The Zapotecs in the jungle more pic's on https://imgur.com/a/CqceeU2
  30. 3 points
    Starting to work on the wonder. It's the Mosara Garden. The plants and water are from the model for the Hanging Gardens of Babylon, made by Enrique if I'm not mistaken. I simply modified them a little bit.
  31. 2 points
    Yes, that is exactly what I meant. Furthermore, the Yemrehana Krestos Church which was build 11th or 12th century. According to Wikipedia: source: https://en.wikipedia.org/wiki/File:Yemerehne_kristos,_esterno,_01.jpg The Yemrehana Krestos Church is a couple of miles/kilometer away from Lalibela. The architectural style not an departure from the Aksumit style, but rather the next iteration towards the rock-hewn churches of Lalibela.
  32. 2 points
    That's #252 @bb_ has a wip patch somewhere.
  33. 2 points
    Teams are placed in polygonal shaped opposed to each other, teams with 2 players are placed as a horizontal line facing the opposite side. You can see it here (at 20:00 +10 min for some action): Embed is not working well for some reason
  34. 2 points
    From that place i've downloaded your mod - first time, as you can see, 21.08.2019
  35. 2 points
    That's to much , so many units ... I get confused
  36. 2 points
    They could be called just Ethiopians or Abyssinians; the Roman civ in the game is called Romans (Instead of res publica). I am not sure about using rock churches for all buildings; might give off the wrong impression and make it look like whole cities were built from rock. My suggestion would be keep rock churches for temple and tower; barracks could be vernacular or in the CC's style. For fortress a similar style as the CC but applied to fortress footprint (Or maybe base it on Gabriel-rufael church, although i have doubts if it was a fortress). Walls could be based on Balduin's suggestion (For gameplay, add simple towers to them like roman siege wall or Zimbabwean wall), i quoted his post bellow for convenience:
  37. 2 points
    Yes, you are right. Yes, you are right again. However, unless you implement the people from the Swahili coast, what ships should the Kingdom of Zimbabwe have? One trick would be make them mercenary ships from the people of the Swahili coast.
  38. 2 points
    I don't think the Kingdom of Zimbabwe ever stretched to the coast. I think dhows might be inappropriate for them. The Kingdom of Mutapa, successor of Zimbabwe, did actually stretch to the coast and ruled Sofala the main port of the region. The actual sailing was done by resident Swahili's from the coast.
  39. 2 points
    The title of the Ethiopian Emperor was nəgusä nägäst which means Kings of Kings. This title should be understood literally. For example, the Sultanat of Ifat was a Muslim "Kindgdom". Ifat rebelled against Amda Seyon I, who defeated the rebels of Ifat. Afterwards Amda Seyon I decided who can become king, he selected members of the Walashma dynasty, the same dynasty rebelling against him. Basically, Ifat was more or less a Kindgdom in the Ethiopian Kindgdom. The major difference between both was the religion. The Ethiopians were Christians and the people of the Sultanat of Ifat Muslims. Ifat was rich because of the sea trade with Asian and Arabic countries. The trading ships used were dhows. They used the same trading network as the Zimbabweans. Therefore both the Zimbabweans and Ethiopians should have the dhow as trading ship:
  40. 2 points
  41. 2 points
    Yeah, some kind of large round pelte would be best for Iphicrates. At some point I will write a manual, either in PDF form and/or on Github.
  42. 2 points
    It's coral stone. Literally petrified coral or something. It's what a lot of the islands and coastal regions are made of. But it would usually be plastered, so wouldn't be very visible normally. Swahili architecture is pretty amazing... Visuals from historical sites like the stone towns of Kilwa, Songo Mnara, Lamu and Gedi, in no particular order:
  43. 2 points
    Yes, I remember that you had suggested the Swahili coast. They will be the other civ. Probably the Kilwa Sultanate.
  44. 2 points
    Looks amazing! Great references, love the Dahomey Amazon ones especially. My kind of ladies, most definitely.
  45. 2 points
    Good research as always, @balduin. I'll have to read some of the wikis tomorrow.
  46. 2 points
    In my opinion, the ceasefire slider/button should be changed. It's confusing because it looks the same as a radio button for the other options, but it's a slider.
  47. 2 points
    In addition to these, there were warriors with great tacapes: wooden maces with variations in size for the use of one or two hands. In addition to more rarely stone axes for combat.
  48. 2 points
    The related ticket is https://trac.wildfiregames.com/ticket/995. The patch I uploaded there is rather outdated and probably heading in the wrong direction. We do have some related code in the code base: the code handling splash damage on catapults/boltshooter and deathdamage of the iber fireship. Probably a proper implementation consists of creating a new component handling the trample. This is implemented in https://code.wildfiregames.com/D1838
  49. 2 points
    This is not a temple, but rather the oldest University in the World still teaching. The name of the university is University of al-Qarawiyyin (French: Université Al Quaraouiyine). Today it is a state university, but until 1963 it was a Madrasa. Madrasa is simply means school. In addition, to being the oldest university the University of al-Qarawiyyin is part a World Heritage Site City of Fez. The Marinids made a couple of improvements to the Mosque and Madras. For example: The Marinid-era decorative cupola over the vestibule of Bab al-Ward, the mosque's central northern gate. source: https://en.wikipedia.org/wiki/File:Qarawiyyin_Bab_al-Ward_vestibule_dome_2.jpg
  50. 2 points
    Work in progress for the emblem.
×
×
  • Create New...