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  2. Okay, at this point I see enough problems with GPU utilization on pathfinding. Sorted from most important to less important: - it would be hard to keep both GPU and CPU pathfinders deterministic and the same. - not available for all players. - will use GPU resources that are needed for rendering. - probably not needed very much. Multithreading is more important here. Therefore maybe utilizing GPU can wait. There are more important optimizations that have to be done first. Retries? Are retries what we do in a problematic situation? (I haven't read all of the code yet, today I had no time to do it.) Well.... We should not only reduce number of retries but remove them. That is actually multiplying our time complexity by number of retries.(hmm... you probably are already perfectly aware of this sad fact(no, not probably, sure you are)) Well, seems that multithreading and reducing number of retries to 0 would solve our problems with pathfinding. Not however sure if reducing retries to 0 is possibile or it has to be incredibly hard if we haven't done it yet. Well there is still lot of work for me. Thats both good and bad Yeah, @Imarok working with already made pathes is certainly a good thing to do. And it would be nice to talk to people who already worked with pathfinder. Tomorrow I'll probably have lot of time and I will complete reading the code and maybe start to write something.
  3. Maybe we should just try it xD
  4. FeXoR

    Free Games and Offers

    I thought that much so I didn't really attempt to stop you. And as @Itms said I don't mean that personal against you, @xan2622 Nice gaming to all of you
  5. GenDufour

    Forgot my password

    Well, as the title specifies I forgot my password for my multiplayer IG accounts. Is there any way I can retrieve or/and change it?
  6. Yes, I also have in mind they where not implemented at first but thought they where added at some point (at least they where mentioned as planned). Maybe just my wishful thinking
  7. Today
  8. soshanko

    Economy and Citizen-Soldier Movement Speed

    mele units can have more armor and hack maybe? so that they become more invincible or just a extra defence update for mele in the armory. archers 60 food 30 wood 10 metal is my propose.
  9. nani

    Your screenshots

    Angry Spartan circa 362 BC
  10. Don't take it against you @xan2622, I think FeXoR is using "spam" with the meaning of "frequent messages I am not interested in", not "unwanted messages". But it is not inconsequential to buy games to a portion of the price while we know the game industry is competitive and difficult for game developers. With 0 A.D., we are doing for fun and for free something that is hard work for professionals, so there is a risk that we confuse free games made for fun, and games that are made free by the competitive market while people try to live of them. I think that is what concerns FeXoR. And the FLOSS community in general is not really a big fan of late stage capitalism, especially in Europe But let's stop with the politics: I like this thread and getting intel about good offers!
  11. xan2622

    Free Games and Offers

    I would have never expected being qualified as a spammer.. FeXor : would you prefer me to only type : "Full Throttle is currently free to download for 44 hours remaining. Now, go find the link" ? I must say that I am quite surprised by your reaction. I only paste these links for the other forum members.. just to let them get free games. And not in order to promote these platforms/websites.
  12. This is true. It's something I've been considering for Wyrmsun, too. But doing pathfinder multithreaded is very difficult to do without either 1. losing determinism or 2. losing the performance improvements multithreading would provide. Losing determinism is not as big a deal for single player games, but for multiplayer ones it is essential, or else different players will end up with different game states. The UI could certainly be handled in a thread of its own, though (if it isn't already).
  13. wowgetoffyourcellphone

    3 questions to the graphics in the game

    Wasn't there a problem with scrollbars not working with widgets and options or somesuch. Probably not remembering right. It's the reason that we don't just have a scrolling game setup options panel instead of the weird sliding menus.
  14. wowgetoffyourcellphone

    Fork AD

    Phabricator and whatnot?
  15. Itms

    Fork AD

    We welcome the constructive approach chosen by the creators of Fork AD. We didn't, indeed, agree on the design of the development environment, on the communication methods, and on how to ultimately make the process enjoyable for all team members. We are happy that they can still contribute to 0 A.D. as a project, even if it is as a separate group. We are grateful for their many past contributions and we hope that the new situation brings balance to both teams. Nevertheless, Wildfire Games wishes to clarify that we have been making progress on the game continuously and continue doing so. Much of the recent work was either administrative, or targeted at the future Alpha 24, thus could not be directly seen in the number of commits made. Members of the community have expressed a desire to be more involved and informed, so we are taking measures to open up some internal discussions. This will allow our hard work to be more visible. On behalf of the team,
  16. Nah the short one is the one that handles the obstructions constantly to go around buildings. The long range plans using bigger zones. When AI attacks I think two things happens. First the planning of the AI is done on the same thread as the rest, and thus slows everything, adds that the way the AIs handle units make them collide with each other a lot and that triggers the lag, because each unit is computing its own path taking into account all the other units around it.
  17. stanislas69

    ===[TASK]=== Mac Installation Background

    Fine by me. You can also do portraits or a new main menu background, or anything you want to improve
  18. I thought it was the other way around. Long range pathfinder being worse than the short range one. Although, I am not particularly sure. In any case, I wouldnt say the long range one is of satisfactory quality just yet. I mean, the game almost freezes when the AI attacks. Which uses the longrange pathfinder for some of its attack-planning stuff.
  19. Vertex Pathfinder ( Or short range) yes as Imarok mentioned you could probably have a look at D13 and all the subsequent patches. If corrected they would make a great addition to the game
  20. I think reducing retries in pathfinder and threading the pathfinding calls should give us enough performance. Also iirc the bottleneck is not our global JPS pathfinder, but the local vector(not sure if it was really called like that) pathfinder. But @wraitii should be able to tell you more, as he already started improving the pathfinder some time ago (better shortrange pathfinder, less retries and threading). He uploaded some WIP on D13
  21. (-_-)

    Free Games and Offers

    It’s more to the benefit of our community rather than the websites. Who doesn’t like saving a few bucks?
  22. FeXoR

    Free Games and Offers

    I wish you lot's of fun with it (But that doesn't mean I have to like advertising web side's offers)
  23. Victor Rossi

    ===[TASK]=== Mac Installation Background

    That's a fairly good deadline I won't be able to take this task until next month though.
  24. Bigtiger

    13th Century Europe Mod - In Development

    I appreciate any suggestions you have stanislas69! That is what i started to do with the market, which has me thinking about caring that design into most of the Teutonic buildings, but while trying to stay true to most German, Polish architecture.
  25. stanislas69

    Free Games and Offers

    I like free games. I had been waiting for Company of Heroes for a while. This will be my next mod
  26. stanislas69

    13th Century Europe Mod - In Development

    If I may suggest another improvements, you should try to maximize the contrast between textures to make them less bland to look at. Like mixing the bricks and the white wall textures.
  27. FeXoR

    Free Games and Offers

    (I consider most posts in this topic spam...)
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