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clinicadentalcristinamora joined the community
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Superb! Wasn't aware that we also have a Minoan Civ. Is that intended as part of Aristeia or as eye candy? EDIT: Stupid me! Reading helps....the entire thread is about new ideas and this is extending your previous post that I even already read. Apologies for the confusion this has caused.
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About rescue and storehouse stuff. I don't think the coding would be too hard. Normal units have resource capacities, if we made a unit that had a resource capacity, but couldn't gather, but was also a drop site, maybe that could work for now?
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mod CustomColors mod - replace default player colors
Arup replied to Mentula's topic in Game Modification
I was searching for the customrating mod just now and I almost thought this is it.... too bad -
mod CustomColors mod - replace default player colors
Mentula replied to Mentula's topic in Game Modification
@Amberix the latest version of CustomColors (v 0.28.1) is for 0 A.D. 28, and the latest release link in the first post is already pointing to that. The description in the post was wrongly mentioning compatibility for 0 A.D. 27, because I forgot to update it. Now fixed. I plan (or rather, wish) to keep this mod compatible with future 0 A.D. versions. -
this guy is just farming rating with two accs btw lmfao, i dont knw if its an offence but worth reporting @user1 my user: Slendy , his user: pimmelberger
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Ah, yes, I did check for slingers and archers, but forgot the javelineers, then I was thinking something like the kestros, but now I see that when darters are mentioned, javelineers are not, and their numbers are quite suspicious ("five hundred heavy infantry, three hundred darters and as many archers, while the Geloans sent crews for five ships, four hundred darters and two hundred horses", for example), so it's just a translation matter, and in some cases, like when referring to Apollo as Far-darter, even an archer.
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The original is ἀκοντισταί which translates as javelin-throwers. We can name the javelineers as Malian rather than slingers, and keep the slingers as gymnetes. I just wanted to offer a local name which may sound better than a generic class.
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mod CustomColors mod - replace default player colors
Amberix replied to Mentula's topic in Game Modification
I’m glad this mod is finally easy to find. I’d grab it from your GitLab for now, and if you ever update it for newer versions, I’d love to try those too. -
Amberix joined the community
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Civ "Pers" -> "Achae"
Thalatta replied to wowgetoffyourcellphone's topic in Game Development & Technical Discussion
Yeah, maybe I should have continued the discussion there, but it slowly re-emerged here after that link. What you criticise is not what I’ve proposed, since nothing would be “completely different after a single phase-up”. Regarding Coalitions, I proposed a choice tree of more alike tribes, to avoid what you say and to enhance the strategies being chosen from the start (with some flexibility, while keeping the main characteristics of either Britons, Gauls, Germans and Iberians, it’s just choosing details of exactly what to have, among the possibilities each civ would have). Regarding Leagues, the original civs (Athens, Sparta, Macedonia, and hopefully in the future, Thebes) would set the main strategy, and then some advanced Treasury building could give choices of who would join the League, giving the player some quirky thing (like what I said about Corinth) that, again, shouldn’t change the general strategy of the civ actually being played. To make it even easier for the adversary to prepare, there could be a message stating “X joined Y’s Coalition/League”, and while a very few tribes in a Coalition are necessary, more than that or even a small League should be cost prohibitive for competitive MP, I see it more as SP content, and to solve the “which tribe to choose” and “which Hellenes to ignore” problems. -
Given the “darter” mention, I searched, and in another part of History of the Peloponnesian War, Tuchydides writes: “Athenian and allied; a large number of darters, Hellenic and barbarian, and slingers and archers and everything else upon a corresponding scale”, which reminds me that this and most games don’t take darters into account :p Regarding your proposal, it makes sense, and there’s another instance I can find to support it: Diodorus Siculus, writing about the Battle of Mantinea (of 362 BC) says “the Thebans had three times as many slingers and javelin-throwers sent them from the regions about Thessaly”, and the Malian Gulf would be the region “about Thessaly” (at the time, it would be considered part of Thessaly a couple of centuries later) closer to the battle. He also writes that “Epameinondas, without resting the entire night, covered the distance at top speed and at daybreak attacked Sparta”, which could maybe justify a speed bonus. I leave you with his epic account of the death of Epaminondas: As for the Lacedemonians, when they saw that Epameinondas in the fury of battle was pressing forward too eagerly, they charged him in a body. As missiles flew thick and fast about him, he dodged some, others he fended off, still others he pulled from his body and used to ward off his attackers. But while struggling heroically for the victory, he received a mortal wound in the chest. As the spear broke and the iron point was left in his body, he fell of a sudden, his strength sapped by the wound. About his body a rivalry ensued in which many were slain on both sides, but at last with difficulty by their superiority in bodily strength, the Thebans wore the Lacedemonians out. (...) Epameinondas, however, was carried back to camp still living, and the physicians were summoned, but when they declared that undoubtedly as soon as the spear-point should be drawn from his chest, death would ensue, with supreme courage he met his end. For first summoning his armour-bearer he asked him if he had saved his shield. On his replying yes and placing it before his eyes, he again asked, which side was victorious. At the boy's answer that the Boeotians were victorious, he said, “It is time to die,” and directed them to withdraw the spear point. His friends press cried out in protest, and one of them said: “You die childless, Epameinondas,” and burst into tears. To this he replied, “No, by Zeus, on the contrary I leave behind two daughters, Leuctra and Mantineia, my victories.” Then when the spear point was withdrawn, without any commotion he breathed his last.
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Civ "Pers" -> "Achae"
Outis replied to wowgetoffyourcellphone's topic in Game Development & Technical Discussion
said the Macedonian officer after Gaugamela -
MatbIaz started following === [TASK] === European Bison - Bison Bonasus
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Womens From Your Town - No Verify - Anonymous Casual Dating https://SecretPrivat.com Girls In Your Town - Anonymous Casual Dating - No Selfie New Girls Linda Warners Lola La Fleur Bamby Belle Dovia Eva Sky Emma Dana Candy
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Civ "Pers" -> "Achae"
real_tabasco_sauce replied to wowgetoffyourcellphone's topic in Game Development & Technical Discussion
Renaming the civ is fine, just be sure to really hunt down every last “pers”. I see some discussion again of coalitions, or the idea of selecting specifications with each phase, but I maintain the position that these are awkward for gameplay. Myself and others have a lot of comments on this in the “coalitions” discussion @Genava55 linked. -
I propose to "localize/specify" slingers as Malian Slingers. Historical reference: https://www.hi.uni-stuttgart.de/wgt/ww-one/Start/Bleed_White/Technology_and_Science/ww1_ger_08_03_02.html
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Gurken Khan started following js line 77
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The game just failed to create a map. I don't know why it says "stronghold", a previous game (I didn't play) was named that. Shouldn't Coast Range be able to handle three teams? logs290426.zip
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Civ "Pers" -> "Achae"
Thalatta replied to wowgetoffyourcellphone's topic in Game Development & Technical Discussion
Yes, it's kind of my position, Leagues would be just added to the 4 existing factions (and the "template" one). What I had in my mind is to have some weird extra with every new League choice (which would become more and more expensive), for example, by choosing the Corinthians, one could build the Dioklos somewhere to move ships overland (although it was built maybe a century before the start of the game, but would actually mean one can use their Dioklos): - Yesterday
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Just pm'd you regarding this. We can definitely discuss more later. For now I am hoping to get more ideas/input from the community on our current civs. We are still in need of a second team bonus for the Germans! You can always find the most up to date version on github (link at the first page of this post) and I hope to have the lastest version out on mod.io later today/next day or 2 depending on what stuff needs to be cleaned up! Thanks everyone for their help and support
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How different were the German tribes, could we make them into different civs, maybe you select Germans, but then you select a sub-civ?
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Civ "Pers" -> "Achae"
Deicide4u replied to wowgetoffyourcellphone's topic in Game Development & Technical Discussion
I am just for adding Thebes as a faction and calling it a day for the Greeks, honestly. If Iberians and Germans are too much of an umbrella factions, we can separate them sometime in the future, as well. -
Civ "Pers" -> "Achae"
Thalatta replied to wowgetoffyourcellphone's topic in Game Development & Technical Discussion
Given that Thebes would complete the list of hegemonic Hellenic factions at the time of the game (which starts with Athens and Sparta, and ends with Macedon, although there’s Epirus but it was not the same), I was wondering what’s the plan for the future of the Greeks. To take as much as possible into account without introducing more similar factions, what about having Leagues? They would be similar to @Genava55’s idea of Coalitions (for the Germans, which should be extended to Britons, Gauls and Iberians), but the difference is, while all tribes in a Coalition would be treated similarly (I proposed an initial tribe selection to start grounded on something, but that would make no difference on primary buildings, techs, etc), in a League one truly controls said faction (which already are quite fleshed out), and League choices would give (very limited) access to other “minor” Hellenic factions (there could be choices for the “major” ones as well, one could play Athens and have Thebes as part of the League for example). One has to be careful not to bloat a faction though, but the problem to solve is not to have more similar playable factions, while not leaving out certain factions from the game (and maybe the generic Greek template could still be used for stand alone minor factions when needed, which could also form their League). -
Theban Greeks (release 28)
wowgetoffyourcellphone replied to wowgetoffyourcellphone's topic in Game Modification
Go ahead. -
@wowgetoffyourcellphonemay we incorporate them into Classical Warfare AEA? I'm also wondering if there is a way to incorporate parts, without adding a full civ (only because it seems sometimes there are too many civ options ) Allies to someone, merc for anyone etc?
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Theban Greeks (release 28)
wowgetoffyourcellphone replied to wowgetoffyourcellphone's topic in Game Modification
Indeed! Maybe a challenge for @Alexandermb? -
Theban Greeks (release 28)
guerringuerrin replied to wowgetoffyourcellphone's topic in Game Modification
@wowgetoffyourcellphone everything working good now! The Pyrobolos sinks straight into the ground when it dies. I assume it’s because there’s no destruction animation for the structure (units die with an animation). Black cloak champs looks awesome
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