Archon Posted July 11, 2022 Report Share Posted July 11, 2022 Me and some rl pals have been really enjoying 0ad over the last year. The only problem we see is that rams are way to overpowered. They are way to hard to kill and so fast infantry have trouble keeping up to do damage 2 1 Quote Link to comment Share on other sites More sharing options...
Stan` Posted July 11, 2022 Report Share Posted July 11, 2022 Hey @Archon Welcome to the forums. Glad to hear you and your pals are having fun with 0 A.D: Empires Ascendant. It does not seem like rams have been nerfed directly. You can check all the changes here => Alpha26 – Wildfire Games A few more have not been logged in the first post here Quote Link to comment Share on other sites More sharing options...
Gurken Khan Posted July 11, 2022 Report Share Posted July 11, 2022 16 minutes ago, Archon said: They are way to hard to kill Try blades. Swordsmen, sword cav, in dire need even women with their daggers. 1 Quote Link to comment Share on other sites More sharing options...
Darkcity Posted July 11, 2022 Report Share Posted July 11, 2022 We have other thread for the same "making siege interesting", where we are introducing following changes. Low deafult walk speed for rams, but can be increased depends on units garrsioned. Allow you to capture. Useful when you have skirmish mostly. But yeah, try this. This gameplay is always valid. 10 minutes ago, Gurken Khan said: Try blades. Swordsmen, sword cav, in dire need even women with their daggers. and welcome to the 0ad fourms. Invite your friends to the forums if they have some concern or suggestion they would like to share. @Archon Quote Link to comment Share on other sites More sharing options...
alre Posted July 11, 2022 Report Share Posted July 11, 2022 every now and then someone cames up with this concern. it's funny because currently rams are quite out of the meta actually. the problem, I think, resides in the unintuitive counter system based on the pierce/hack differentiation. noone seems interested in rediscussing it though, because of the "small incremental changes" line of action. 2 Quote Link to comment Share on other sites More sharing options...
andy5995 Posted July 11, 2022 Report Share Posted July 11, 2022 1 hour ago, alre said: every now and then someone cames up with this concern. Yeah it's not very intuitive on how to defeat rams, and it's easy to empathize with new players who are baffled if they have 50 skirmishers attacking a ram and no damage being done. Just now, andy5995 said: I wonder how possible it would be to add info to the unit info panel that could show what units are likely to do the most damage to that unit, for example rams. A script that could calculate based on armor and attack type and automatically add a section to the info panel like: "Most vulnerable to swordmen and sword cav" Or "Effective defense: swordmen..." I'm not trying to start another thread about rams, hehe, just thought of this feature suggestion after reading this thread: 1 Quote Link to comment Share on other sites More sharing options...
Player of 0AD Posted July 11, 2022 Report Share Posted July 11, 2022 Rams are not overpowered anymore, in A23 they have been. They cant harm soldiers and can easily be destroyed by sword units Quote Link to comment Share on other sites More sharing options...
chrstgtr Posted July 11, 2022 Report Share Posted July 11, 2022 This really seems like something to put in the tutorial (if it is not already). 1 Quote Link to comment Share on other sites More sharing options...
LetswaveaBook Posted July 11, 2022 Report Share Posted July 11, 2022 3 hours ago, alre said: every now and then someone cames up with this concern I tend to think that this is because rams can still be very annoying to deal with. For my taste rams should be a little slower. Infantry swordsmen can deal with them if the rams are stationary. But when the rams retreat, they of can get to a safe position before taking to much damage. 1 1 Quote Link to comment Share on other sites More sharing options...
alre Posted July 11, 2022 Report Share Posted July 11, 2022 my ideal would be: - rams are cheaper - rams can be built on the battlefield - rams are much slower - rams are fairly easy to counter with any melee/short range assault this could or could not be integrated with @Darkcity's proposals. I think rethinking the pierce/hack differentiation would help with that, but I guess it's not necessary if they are convertible like Darkcity proposes. 1 Quote Link to comment Share on other sites More sharing options...
andy5995 Posted July 11, 2022 Report Share Posted July 11, 2022 2 hours ago, chrstgtr said: This really seems like something to put in the tutorial (if it is not already). I added a section for dealing with rams to the Gameplay FAQ today, but it needs to be reviewed and added to probably. 1 Quote Link to comment Share on other sites More sharing options...
alre Posted July 11, 2022 Report Share Posted July 11, 2022 1 hour ago, andy5995 said: I added a section for dealing with rams to the Gameplay FAQ today, but it needs to be reviewed and added to probably. very nice. elephants are not countered by swords though, quite the contrary: ranged damage is best against them. 1 Quote Link to comment Share on other sites More sharing options...
Stan` Posted July 11, 2022 Report Share Posted July 11, 2022 1 hour ago, alre said: very nice. elephants are not countered by swords though, quite the contrary: ranged damage is best against them. Trac can be edited by anyone with an account feel free to fix it thanks. 1 Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted July 22, 2022 Report Share Posted July 22, 2022 I definitely like the Rams in AoE. Slow with slow attack and vulnerable with 3 levels of upgrade or ranks. Quote Link to comment Share on other sites More sharing options...
AIEND Posted August 29, 2022 Report Share Posted August 29, 2022 于 2022 年 7 月 22 日下午 2:58,Lion.Kanzen 说道: 我绝对喜欢 AoE 中的公羊队。 Me too, from Alpha 23 to Alpha 26, Battering Ram has always given me the worst part of my gaming experience. 1 Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted August 29, 2022 Report Share Posted August 29, 2022 17 minutes ago, AIEND said: Me too, from Alpha 23 to Alpha 26, Battering Ram has always given me the worst part of my gaming experience. The feeling is mutual. I also think the same. 1 Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.