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boonGUI


Langbart
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8 minutes ago, guerringuerrin said:

@Nobbi boonGUI's new version changes it´s location to here

image.thumb.png.c66e44acd27a3e5c834a0798940de4b5.png

Hm, I see. It would be nice to have it on both places. As a player u look often to minimap anyway so, it was good around there. For spectators its good in the top panel to have an overview and when players have sight they can tell friends if they have idle units. :D

 

Edited by Nobbi
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  • 2 months later...

Regarding the BoonGUI mod:

Hey,
I'm a total noob with computers (or at least compared to many on this forum).
I'm having a hard time figuring out how to extract the zip file and put it in the /0ad/mods/ folder which i cant find either...
Can any one upload it to the the in-game mod database so it can be downloaded directly from there?
Thanks?
Chesnutter

 

P.s. thanks for working on it!!

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28 minutes ago, Chesnutter said:

I'm having a hard time figuring out how to extract the zip file and put it in the /0ad/mods/ folder which i cant find either...

I'm guessing your path is C:\Users\Chesnutter\Documents\My Games\0ad\mods

See if you can open that directory in your windows file manager, go to your download folder and do a right click on the BoonGUI zip; it should give you the option to extract.

See also https://trac.wildfiregames.com/wiki/Mod_List#HowToInstallMods

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5 hours ago, Gurken Khan said:

I'm guessing your path is C:\Users\Chesnutter\Documents\My Games\0ad\mods

See if you can open that directory in your windows file manager, go to your download folder and do a right click on the BoonGUI zip; it should give you the option to extract.

See also https://trac.wildfiregames.com/wiki/Mod_List#HowToInstallMods

hey @Gurken Khan
I'm using ubuntu...
I might be too noob too understand you =/ I can barely use the terminal.
Here you can see I have a mod folder in the 0ad folder (that i created and labaled)....
In the mod folder is the boonGui zip file that I downloaded. I've tried unzipping it there and it extracts, cool, but nothing changes in the mod settings once I open up the 0ad game application...

does this help you help me?

Screenshot from 2022-12-27 22-26-39.png

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Chesnutter. I have been trying to work all this stuff out too.

home/snap/0ad/592/.local/share/0ad/mods/user

From the folder you are showing in the picture go to ..
592
check that nautilus is set to "show hidden folders"
then go to .local/share/0ad
and you will see the mods folder
in there will be a folder titled user

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When you download a mod from the game it puts it in /home/snap/0ad/592/.local/share/0ad/mods

I think you just drop the .zip in a folder for the mod there and put the mod.json file from inside the .zip, extracted, next to the .zip

So, /home/snap/0ad/592/.local/share/0ad/mods/"name of mod"/
and that folder containing "name of mod".zip and mod.json

Some mods work for me that way, I have had trouble.

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I was wrong. Just tested it but trying to help you helped me.  Here, from start ....

Download .zip and check that you "show hidden folders" in file manager

Right click .zip
Extract to...
/home/snap/0ad/592/.local/share/0ad/mods
restart 0ad
look in "mod selection" under "settings"
 

33 minutes ago, Chesnutter said:

hey @Gurken Khan
I'm using ubuntu...
I might be too noob too understand you =/ I can barely use the terminal.
Here you can see I have a mod folder in the 0ad folder (that i created and labaled)....
In the mod folder is the boonGui zip file that I downloaded. I've tried unzipping it there and it extracts, cool, but nothing changes in the mod settings once I open up the 0ad game application...

does this help you help me?

Screenshot from 2022-12-27 22-26-39.png

 

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@Chesnutter 

The path you're looking for is

~/snap/0ad/current/.local/share/0ad/

You can copy and paste into the address bar of Files. (ctrl + L to manually insert address)

If this path doesn't exist, firing up the game should create it.

Once there, create a folder named mods (if it doesn't exists), copy your zip there, and right click > extract files.

You should end up with a structure like this:

1206253017_2022-12-2913-42-50.thumb.png.25402d4b4ccbbdf6bcb3ce0ebd730c50.png

Note that this boonGUI.zip is the one inside the zip you extracted.

(by the way, snap's "current" folder is always linked to the latest version)

Edited by Gilo
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  • 1 month later...

@hyperion
I ran that in that in the terminal. it opened a new 0ad application... i dont think thats what you meant...?

Otherwise i'm not sure what you mean by "gui based file-manager"? 
i googled that and things like Nautilus came up. Does the standard ubuntu OS have default one that im currently using or do I need to download one if I havent yet?

Again, i'm a total noob at this.

thanks for your help.

P.s. Would it not be simple(r) for someone to upload it to the mod menu list in the game? and also it would make it available for others as well I guess.

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4 minutes ago, Chesnutter said:

I ran that in that in the terminal. it opened a new 0ad application... i dont think thats what you meant...?

It should open the mod menu with the mod already installed and selected, click save and restart and you are good to go

 

Edit: @Chesnutter, yes, nautilus is one of many file-managers, and likely the one you use.

Edited by hyperion
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@hyperion
Terminal attempt

MYNAME@ThinkPad-X230:~$ 0ad path/to/someMod.zip    <--- what i typed. was this what you suggested?
ERROR: The mod file 'path/to/someMod.zip' does not exist!
TIMER| InitVfs: 2.945 ms
FILES| Main log written to '/home/maxmeniolle/.config/0ad/logs/mainlog.html'
FILES| Interesting log written to '/home/maxmeniolle/.config/0ad/logs/interestinglog.html'
TIMER| CONFIG_Init: 3.41976 ms
Sound: AlcInit success, using OpenAL Soft
FILES| UserReport written to '/home/maxmeniolle/.config/0ad/logs/userreport_hwdetect.txt'
TIMER| RunHardwareDetection: 41.784 ms
FILES| Hardware details written to '/home/maxmeniolle/.config/0ad/logs/system_info.txt'
TIMER| write_sys_info: 16.3282 ms
TIMER| InitRenderer: 18.1 ms
TIMER| ps_console: 5.66115 ms
TIMER| ps_lang_hotkeys: 2.69436 ms
TIMER| common/modern/setup.xml: 306.358 us
TIMER| common/modern/styles.xml: 172.984 us
TIMER| common/modern/sprites.xml: 2.4583 ms
TIMER| common/global.xml: 552.388 us
TIMER| common/setup.xml: 481.281 us
TIMER| common/sprites.xml: 816.209 us
TIMER| common/styles.xml: 90.493 us
TIMER| pregame/backgrounds/: 4.48715 ms
TIMER| pregame/sprites.xml: 944.418 us
TIMER| pregame/styles.xml: 34.262 us
TIMER| pregame/mainmenu.xml: 106.769 ms
TIMER| common/modern/setup.xml: 174.899 us
TIMER| common/modern/styles.xml: 156.255 us
TIMER| common/modern/sprites.xml: 1.28855 ms
TIMER| common/global.xml: 375.893 us
TIMER| common/sprites.xml: 430.275 us
TIMER| splashscreen/setup.xml: 302.73 us
TIMER| splashscreen/splashscreen.xml: 19.468 ms
TIMER| common/modern/setup.xml: 136.808 us
TIMER| common/modern/styles.xml: 134.686 us
TIMER| common/modern/sprites.xml: 1.3231 ms
TIMER| modmod/styles.xml: 107.692 us
TIMER| modmod/modmod.xml: 24.3659 ms
TIMER| common/modern/setup.xml: 171.53 us
TIMER| common/modern/styles.xml: 140.518 us
TIMER| common/modern/sprites.xml: 1.78181 ms
TIMER| common/global.xml: 383.792 us
TIMER| common/setup.xml: 290.23 us
TIMER| common/sprites.xml: 577.467 us
TIMER| common/styles.xml: 70.233 us
TIMER| pregame/backgrounds/: 173.645 us
TIMER| pregame/sprites.xml: 181.844 us
TIMER| pregame/styles.xml: 28.965 us
TIMER| pregame/mainmenu.xml: 26.2716 ms
TIMER| common/modern/setup.xml: 325.206 us
TIMER| common/modern/styles.xml: 164.818 us
TIMER| common/modern/sprites.xml: 1.69381 ms
TIMER| modmod/styles.xml: 30.171 us
TIMER| modmod/modmod.xml: 20.0624 ms
TIMER| common/modern/setup.xml: 197.893 us
TIMER| common/modern/styles.xml: 211.094 us
TIMER| common/modern/sprites.xml: 1.80141 ms
TIMER| termsdialog/termsdialog.xml: 15.0871 ms
TIMER| common/modern/setup.xml: 124.928 us
TIMER| common/modern/styles.xml: 113.448 us
TIMER| common/modern/sprites.xml: 1.20465 ms
TIMER| modmod/styles.xml: 33.544 us
TIMER| modio/modio.xml: 15.8531 ms
TIMER| common/modern/setup.xml: 161.813 us
TIMER| common/modern/styles.xml: 170.293 us
TIMER| common/modern/sprites.xml: 1.56341 ms
TIMER| common/global.xml: 387.639 us
TIMER| common/setup.xml: 280.736 us
TIMER| common/sprites.xml: 561.495 us
TIMER| common/styles.xml: 83.351 us
TIMER| pregame/backgrounds/: 179.636 us
TIMER| pregame/sprites.xml: 189.292 us
TIMER| pregame/styles.xml: 27.262 us
TIMER| pregame/mainmenu.xml: 25.6327 ms
TIMER| common/modern/setup.xml: 242.658 us
TIMER| common/modern/styles.xml: 230.448 us
TIMER| common/modern/sprites.xml: 1.91023 ms
TIMER| common/global.xml: 493.27 us
TIMER| common/sprites.xml: 614.961 us
TIMER| options/options.xml: 29.7439 ms
TIMER| common/modern/setup.xml: 198.692 us
TIMER| common/modern/styles.xml: 210.469 us
TIMER| common/modern/sprites.xml: 1.96574 ms
TIMER| modmod/styles.xml: 36.809 us
TIMER| modmod/modmod.xml: 20.0398 ms
TIMER| common/modern/setup.xml: 128.723 us
TIMER| common/modern/styles.xml: 125.885 us
TIMER| common/modern/sprites.xml: 1.18872 ms
TIMER| termsdialog/termsdialog.xml: 17.2022 ms
TIMER| common/modern/setup.xml: 186.937 us
TIMER| common/modern/styles.xml: 152.989 us
TIMER| common/modern/sprites.xml: 1.78679 ms
TIMER| common/global.xml: 401.525 us
TIMER| common/setup.xml: 291.08 us
TIMER| common/sprites.xml: 585.938 us
TIMER| common/styles.xml: 78.7 us
TIMER| pregame/backgrounds/: 174.284 us
TIMER| pregame/sprites.xml: 182.336 us
TIMER| pregame/styles.xml: 28.509 us
TIMER| pregame/mainmenu.xml: 31.8101 ms
^CTIMER| shutdown Renderer: 11.3488 ms
TIMER| shutdown SDL: 11.5631 ms
TIMER| shutdown UserReporter: 115.808 us
TIMER| shutdown ConfigDB: 82.421 us
TIMER| resource modules: 31.2869 ms
TIMER TOTALS (7 clients)
-----------------------------------------------------
  tc_pool_alloc: 0 c (0x)
  tc_png_decode: 5041.55 kc (2x)
  tc_dds_transform: 110.282 kc (35x)
  tc_transform: 531.973 kc (13x)
  tc_plain_transform: 386.384 kc (13x)
  tc_ShaderValidation: 568.363 kc (1x)
  xml_validation: 142.031 kc (1x)
-----------------------------------------------------
TIMER| shutdown misc: 4.02237 ms
 

AND then it opens pop the new 0ad app (so not the one i normaly use), which is labeled Pyrogenesis (for some reason?) in the application launch bar. There are no mods installed there.

Idk.
Suggestions?ERROR: The mod file 'path/to/someMod.zip' does not exist!

thanks

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37 minutes ago, Chesnutter said:

ERROR: The mod file 'path/to/someMod.zip' does not exist!

Ah, I thought it was obvious to replace 'path/to/someMod.zip' to with the actual path. My bad for assuming something to be obvious that is not.

Let's say its in Downloads and is called boonGUI.zip then it be

0ad ~/Downloads/boonGUI.zip

Hint: use tab completion whenever possible

 

As said before, right click and "open with 0ad" in file manger will work in all likelihood too if a terminal is to foreign, but you won't see any errors then and it will be a lot harder to figure out what goes wrong if it goes wrong.

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@hyperion
 

@ThinkPad-X230:~$ 0ad ~/Downloads/boonGUI.zip
TIMER| InitVfs: 4.0473 ms
FILES| Main log written to '/home/maxmeniolle/.config/0ad/logs/mainlog.html'
FILES| Interesting log written to '/home/maxmeniolle/.config/0ad/logs/interestinglog.html'
TIMER| CONFIG_Init: 3.31039 ms
Sound: AlcInit success, using OpenAL Soft
ERROR: Failed to install '/home/maxmeniolle/Downloads/boonGUI.zip'
FILES| UserReport written to '/home/maxmeniolle/.config/0ad/logs/userreport_hwdetect.txt'
TIMER| RunHardwareDetection: 27.7381 ms
FILES| Hardware details written to '/home/maxmeniolle/.config/0ad/logs/system_info.txt'
TIMER| write_sys_info: 16.4443 ms
TIMER| InitRenderer: 12.1661 ms
TIMER| ps_console: 4.1592 ms
TIMER| ps_lang_hotkeys: 1.99884 ms
TIMER| common/modern/setup.xml: 243.836 us
TIMER| common/modern/styles.xml: 171.158 us
TIMER| common/modern/sprites.xml: 2.48148 ms
TIMER| common/global.xml: 555.881 us
TIMER| common/setup.xml: 476.387 us
TIMER| common/sprites.xml: 818.63 us
TIMER| common/styles.xml: 103.441 us
TIMER| pregame/backgrounds/: 554.362 us
TIMER| pregame/sprites.xml: 315.537 us
TIMER| pregame/styles.xml: 50.316 us
TIMER| pregame/mainmenu.xml: 54.3895 ms
TIMER| common/modern/setup.xml: 132.49 us
TIMER| common/modern/styles.xml: 145.116 us
TIMER| common/modern/sprites.xml: 1.26635 ms
TIMER| modmod/styles.xml: 122.35 us
TIMER| modmod/modmod.xml: 24.3673 ms
TIMER| common/modern/setup.xml: 172.597 us
TIMER| common/modern/styles.xml: 142.008 us
TIMER| common/modern/sprites.xml: 1.85347 ms
TIMER| common/global.xml: 387.503 us
TIMER| common/setup.xml: 297.072 us
TIMER| common/sprites.xml: 592.231 us
TIMER| common/styles.xml: 70.715 us
TIMER| pregame/backgrounds/: 178.747 us
TIMER| pregame/sprites.xml: 189.401 us
TIMER| pregame/styles.xml: 28.665 us
TIMER| pregame/mainmenu.xml: 26.5171 ms


It brought up the other 0ad pyrogenesis app. And then there was a red line top right in the menu screen saying that it couldnt find boonGui folder. 

I'm basically the average computer user compared to most of you here i think haha

@Stan`

50 minutes ago, Stan&#x60; said:

Do you have spaces or special chars in your folders ? If so it will not work on linux. Instead you can put it in a folder without such characters and drag and drop

I'm sorry, I don't understand what you mean. I didn't put any extra spaces or characters in my (0ad) folders...?
I'm also not sure which folder to put it in. Right now its in several folders and still not working.

Is it not worth the effort to upload this mod to the game mods menu for others as well? It seems a lot better than autociv which is currently available =S

 

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It's alright it seems not. 

/home/maxmeniolle/

Doesn't contain any special chars like "éàè " etc.

25 minutes ago, Chesnutter said:

Is it not worth the effort to upload this mod to the game mods menu for others as well? It seems a lot better than autociv which is currently available =S

It's up to @Langbart I opened an issue on their Github for it but it was closed for inactivity https://github.com/LangLangBart/boonGUI/issues/194

 

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58 minutes ago, Chesnutter said:

It brought up the other 0ad pyrogenesis app. And then there was a red line top right in the menu screen saying that it couldnt find boonGui folder. 

I downloaded the boonGUI.zip and discovered it's a zip containing the boonGUI.zip which is the actual mod :P

So either unzip what you downloaded once or repeat the steps using the *.pyromod download.

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  • 4 months later...

Why has this project reached it's final version in 2.6.11? I went to the github repo and found that the repo has been archived yesterday with the following statement:

Quote
  • last version of boonGUI, the project will be archived

but no explanation whatsoever of the motives; or if there is a replacement cooking up.

Edited by baco
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