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boonGUI


Langbart
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Oh my God, the end of boonGUI? End of an era, and a really, really excellent project.

 

To be honest, I think boonGUI, more than anything, is what has kept the game interesting for me the last several years. Along with watching vids from Tom0ad and NewbieRush, both of which also make extensive use of boonGUI.

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4 hours ago, sarcoma said:

pinging @Langbart, the author

i think u can get some boongui features with progui and other mods

Yes, I could but that mod comes with other UI changes I don't really enjoy having.

Besides if ProGUI mod is relying on the development of BoonGUI as base, not having that may slow down it's development as well.

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  • 2 weeks later...

if have used last times

boonGUI ... autociv

nearly without errors.

but sudently many errors if i use

   autociv ... boonGUI

=> if you have errors with boonGUI maybe simple use autociv later. thanks hope it helps

 

Edited by seeh
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  • 1 year later...
On 09/03/2021 at 9:00 PM, Langbart said:

boonGUI

User interface mod for the RTS game 0 A.D.

https://img.shields.io/badge/Pyromod-Download-brightgreen https://img.shields.io/badge/Pyromod-Download-brightgreen

boonGUI.svg?color=gold&style=for-the-bad  total.svg?color=gold&style=for-the-badge boonGUI?color=gold&style=for-the-badge

v2.4.thumb.png.f2d09af5252f42f24ea489482685898c.png

https://img.shields.io/badge/Features-blue?logo=GitHub&style=for-the-badge&labelColor=gray 

https://img.shields.io/badge/Contributors-blue?logo=GitHub&style=for-the-badge&labelColor=gray https://img.shields.io/badge/Version%20History-blue?logo=GitHub&style=for-the-badge&labelColor=gray

Everyone can follow the development, contribute to
discussions, report bugs, suggest features or even make pull requests.

https://img.shields.io/github/languages/top/LangLangBart/boonGUI?logo=GitHub&style=for-the-badge https://img.shields.io/github/commits-since/LangLangBart/boonGUI/latest/main?style=for-the-badge https://img.shields.io/github/commit-activity/m/LangLangBart/boonGUI?logo=GitHub&style=for-the-badge https://img.shields.io/github/issues/LangLangBart/boonGUI?logo=github&style=for-the-badge&color=blue

Install

  • Choose your preferred method
    • GitHub
      • git clone https://github.com/LangLangBart/boonGUI.git
        • Linux: ~/.local/share/0ad/mods/
        • macOS: ~/Library/Application\Support/0ad/mods/ 
        • Windows: ~\Documents\My Games\0ad\mods\
    • Pyromod
      • Drag and drop the file over the 0ad start icon or double click it.
      • The mod will be unpacked and placed in your 0ad mods folder
    • ZIP
      • Unpack it it in your /0ad/mods/ folder
  • Launch 0 A.D., click Settings and Mod Selection.
  • Double-click boonGUI, click Save Configuration and Start Mods.

Troubleshooting

  • If you get errors/warnings after upgrading,  delete the existing boonGUI folder and install the mod again. If that doesn't help, just post a message here or on GitHub.

hi Langbart, how do you get autociv and boonGUI to work at the same time?

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Ey, @SneakEP In case you can't solve this, I share you my experience.
I have a backup of these two versions, which are 26.0.1 of Autociv and 2.6.4 of boonGUI. First, you need to remove both Autociv and boonGUI folders from /mods/ folder and then drag these .pyromod files into the pyrogenesis.exe file. 0ad will run into the mod section and allows you to enable the mod you dragged in

U need to install Autociv first and then boonGUI. It should work

 

autociv.pyromod boonGUI.pyromod

Edited by guerringuerrin
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2 hours ago, guerringuerrin said:

Ey, @SneakEP In case you can't solve this, I share you my experience.
I have a backup of these two versions, which are 26.0.1 of Autociv and 2.6.4 of boonGUI. First, you need to remove both Autociv and boonGUI folders from /mods/ folder and then drag these .pyromod files into the pyrogenesis.exe file. 0ad will run into the mod section and allows you to enable the mod you dragged in

U need to install Autociv first and then boonGUI. It should work

 

autociv.pyromod 574.33 kB · 1 download boonGUI.pyromod 10.24 MB · 1 download

i can't locate a pyrogenesis.exe file or i would do that. 

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