nani Posted March 28, 2021 Author Report Share Posted March 28, 2021 autociv 1.03 Improved: Lobby: wont lag when opening from in-game after a long time. In-game: Multiple hotkeys won't be called simultaneously anymore. If you find some that still do post them in this thread. https://trac.wildfiregames.com/ticket/6123 https://trac.wildfiregames.com/ticket/6064 @Player of 0AD https://trac.wildfiregames.com/ticket/6092 @Imarok 3 1 Quote Link to comment Share on other sites More sharing options...
nani Posted April 1, 2021 Author Report Share Posted April 1, 2021 Yes, searching for units classes is quite difficult. 1 hour ago, seeh said: @nani could i write comment lines into the user.cfg ? and how? /* */ # I think you can but they get removed by pyrogenesis automatically. Quote Link to comment Share on other sites More sharing options...
wraitii Posted April 1, 2021 Report Share Posted April 1, 2021 12 minutes ago, nani said: I think you can but they get removed by pyrogenesis automatically. They only get removed if they're empty. Quote Link to comment Share on other sites More sharing options...
nani Posted April 1, 2021 Author Report Share Posted April 1, 2021 39 minutes ago, wraitii said: They only get removed if they're empty. I refer to the comments (not hotkeys) Quote Link to comment Share on other sites More sharing options...
wraitii Posted April 1, 2021 Report Share Posted April 1, 2021 1 hour ago, nani said: I refer to the comments (not hotkeys) Oh, right. Yes then those get removed, unfortunately. Quote Link to comment Share on other sites More sharing options...
Player of 0AD Posted April 7, 2021 Report Share Posted April 7, 2021 I suggest to remove "selecting elephant stable" from Alt+Q because of the Alt+Q+Rightclick combo. Bug: Somehow Alt+Q returns from time to time, no matter how often I delete it. Quote Link to comment Share on other sites More sharing options...
angelet Posted April 15, 2021 Report Share Posted April 15, 2021 Max number of corpses visible setting (replaces hide corpses setting. Quote Link to comment Share on other sites More sharing options...
Ceres Posted April 28, 2021 Report Share Posted April 28, 2021 I confirm that's the correct path on Windows 10. Quote Link to comment Share on other sites More sharing options...
nani Posted May 3, 2021 Author Report Share Posted May 3, 2021 2 hours ago, seeh said: i want by using Ctrl+M open: 1 Market then 2 MilitaryColony then 3 gui.diplomacy it works with 1 Market then 2 MilitaryColony . then i modified with this not working try: hotkey.autociv.session.(entity.by.class.select.(Market|MilitaryColony)|gui.diplomacy.toggle) = "Ctrl+M" any idea? thanks That line doesn't make any sense, if the line says by.class.select. it means class and only class no some random keys. Quote Link to comment Share on other sites More sharing options...
nani Posted May 3, 2021 Author Report Share Posted May 3, 2021 4 hours ago, seeh said: so i use now: diplomacy with Ctrl+< (think about: give out, move resources to your partners out) hotkey.session.gui.diplomacy.toggle = "Ctrl+SYM_100" and (as before): hotkey.autociv.session.entity.by.class.select.(Market|MilitaryColony) = "Ctrl+M" I don't know aobut the diplomacy one but the second hotkey should work Quote Link to comment Share on other sites More sharing options...
Nobbi Posted June 10, 2021 Report Share Posted June 10, 2021 Very nice mod TY. I realized that in the stats you can see in game worker elephants count as siege. I have a little issue with the new version 1.0.3 which I didnt had with previous versions. Despite enabling the mod and saving mod choice the mod wont be active after after next restart of the game. So I have to activate the mod every time starting 0AD. Anyone else with this issue? 1 Quote Link to comment Share on other sites More sharing options...
nani Posted June 19, 2021 Author Report Share Posted June 19, 2021 On 04/05/2021 at 1:04 PM, seeh said: thats not easy. you always need on mousclick too probably That's actually easy, for alpha 25 will add it as a possible hotkey On 11/06/2021 at 1:46 AM, Nobbi said: Despite enabling the mod and saving mod choice the mod wont be active after after next restart of the game. So I have to activate the mod every time starting 0AD. Anyone else with this issue? Never heard of this problem. Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted June 19, 2021 Report Share Posted June 19, 2021 (edited) On 10/06/2021 at 5:46 PM, Nobbi said: Very nice mod TY. I realized that in the stats you can see in game worker elephants count as siege. I have a little issue with the new version 1.0.3 which I didnt had with previous versions. Despite enabling the mod and saving mod choice the mod wont be active after after next restart of the game. So I have to activate the mod every time starting 0AD. Anyone else with this issue? Save and exit.(restart). Edited June 19, 2021 by Lion.Kanzen Quote Link to comment Share on other sites More sharing options...
Nobbi Posted June 23, 2021 Report Share Posted June 23, 2021 Now it works. I had to exactly put all the files in a folder named "1.0.3". Before I used the folder "autociv 1.0.3". Quote Link to comment Share on other sites More sharing options...
Nobbi Posted June 23, 2021 Report Share Posted June 23, 2021 47 minutes ago, Nobbi said: Now it works. I had to exactly put all the files in a folder named "1.0.3". Before I used the folder "autociv 1.0.3". Ok, I take it back. It works when I use the folder name "autociv". When I use "1.0.3" then I can activate the mod and it will also be activated after restart but in lobby it says I didn't activate the mod. 1 Quote Link to comment Share on other sites More sharing options...
MR.MICHAEL Posted July 2, 2021 Report Share Posted July 2, 2021 Hi Nani, this error code appears at the beginning, and after I want to play, it does not let me, the only option is to play without the mod, but you lose the hot keys, you know what I can do, I will be very grateful. first of all, Thanks Quote Link to comment Share on other sites More sharing options...
nani Posted July 2, 2021 Author Report Share Posted July 2, 2021 You updated to last version? Quote Link to comment Share on other sites More sharing options...
MR.MICHAEL Posted July 3, 2021 Report Share Posted July 3, 2021 @naniyes download the latest version of the game, Quote Link to comment Share on other sites More sharing options...
nani Posted July 3, 2021 Author Report Share Posted July 3, 2021 4 hours ago, MR.MICHAEL said: @naniyes download the latest version of the game, I mean the last version of the autociv mod which is 1.0.3 currently (see first page of this thread). Quote Link to comment Share on other sites More sharing options...
MR.MICHAEL Posted July 3, 2021 Report Share Posted July 3, 2021 @nani YES. Quote Link to comment Share on other sites More sharing options...
MR.MICHAEL Posted July 3, 2021 Report Share Posted July 3, 2021 @naniSEE IF I HAVE EVERYTHING AS IS BUT THE PROBLEM PERSISTS Quote Link to comment Share on other sites More sharing options...
nani Posted July 3, 2021 Author Report Share Posted July 3, 2021 You have installed an old version (0.14.0). Delete that version and install the new one. To install follow the instructions on the first page. Apart from that there is nothing else to do and it should work. Quote Link to comment Share on other sites More sharing options...
MR.MICHAEL Posted July 4, 2021 Report Share Posted July 4, 2021 @nani thanks, it worked Quote Link to comment Share on other sites More sharing options...
Player of 0AD Posted July 13, 2021 Report Share Posted July 13, 2021 A bug: Saying "Carth" -> get gauls saying "gaul" -> gets iber saying iber -> get carth 1 Quote Link to comment Share on other sites More sharing options...
sil-vous-plait Posted August 4, 2021 Report Share Posted August 4, 2021 what does the "Tec" column represent on the in-game stats display? Quote Link to comment Share on other sites More sharing options...
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