badosu Posted October 2, 2020 Author Report Share Posted October 2, 2020 Spoiler 1 Quote Link to comment Share on other sites More sharing options...
badosu Posted October 3, 2020 Author Report Share Posted October 3, 2020 (edited) New version: - Show tooltips when playing as single player with vision to show allies resources, same for kd - Adjust chat messages to the bottom left - Handle positioning of hero/relics panel New options: monitor.showPhase = "false" // Whether to show phase in monitor panel, topbar already shows monitor.topPanel.showRelicsHero = "true" // Show or hide hero/relics panel monitor.pyromod Edited October 3, 2020 by badosu 1 Quote Link to comment Share on other sites More sharing options...
badosu Posted October 6, 2020 Author Report Share Posted October 6, 2020 Fix hero/relic positioning monitor.pyromod 1 Quote Link to comment Share on other sites More sharing options...
DerekO Posted October 6, 2020 Report Share Posted October 6, 2020 @badosu there is a bug on resignation Quote Link to comment Share on other sites More sharing options...
DerekO Posted October 6, 2020 Report Share Posted October 6, 2020 You also cannot Chat after the bug occurs Quote Link to comment Share on other sites More sharing options...
badosu Posted October 6, 2020 Author Report Share Posted October 6, 2020 im working on a fix, thanks! Quote Link to comment Share on other sites More sharing options...
DerekO Posted October 6, 2020 Report Share Posted October 6, 2020 6 minutes ago, badosu said: im working on a fix, thanks! Great do you use VSC or something I want to learn how to code a mod Quote Link to comment Share on other sites More sharing options...
DerekO Posted October 6, 2020 Report Share Posted October 6, 2020 @badosu Quote Link to comment Share on other sites More sharing options...
badosu Posted October 6, 2020 Author Report Share Posted October 6, 2020 No, you can use any text editor, see this guide for reference: https://trac.wildfiregames.com/wiki/Modding_Guide Quote Link to comment Share on other sites More sharing options...
badosu Posted October 8, 2020 Author Report Share Posted October 8, 2020 - Properly handle players defeated events - Small cosmetic changes - Major refactoring on topbar monitor.pyromod 1 Quote Link to comment Share on other sites More sharing options...
badosu Posted October 8, 2020 Author Report Share Posted October 8, 2020 Hmm, I see you have not a lot of screen space. I'll work on offering option to choose position and size of text chat Quote Link to comment Share on other sites More sharing options...
badosu Posted October 8, 2020 Author Report Share Posted October 8, 2020 Where would you feel is a good position, original looks good? Idea is to remove noise from middle. Quote Link to comment Share on other sites More sharing options...
badosu Posted October 8, 2020 Author Report Share Posted October 8, 2020 Gotta love the drama infiltrating my mod, please bring more :-) Quote Link to comment Share on other sites More sharing options...
badosu Posted October 8, 2020 Author Report Share Posted October 8, 2020 I like the irony too. In case not, I'm talking about something unrelated, apologies. Quote Link to comment Share on other sites More sharing options...
nani Posted October 8, 2020 Report Share Posted October 8, 2020 5 hours ago, badosu said: Where would you feel is a good position, original looks good? Idea is to remove noise from middle. 0ad official min resolution is 1024x720 Quote Link to comment Share on other sites More sharing options...
badosu Posted October 10, 2020 Author Report Share Posted October 10, 2020 (edited) Some small aesthetic adjustments: - Show civ emblem, team number when > 2 players - Phase progress below phase indicator - Pop count in front - Click on phase or emblem to move to player cc location Props to @mysticjim for great feedback! monitor.pyromod Edited October 10, 2020 by badosu 2 1 Quote Link to comment Share on other sites More sharing options...
mysticjim Posted October 10, 2020 Report Share Posted October 10, 2020 That is looking spectacular, dude, great work. I used the older version for my commentary for the game I'm releasing this Sunday, shame I couldn't have used this shiny, revised version, but I had to get it done while I had time last night Will have this new one up and running for later...:) Quote Link to comment Share on other sites More sharing options...
hyperion Posted October 12, 2020 Report Share Posted October 12, 2020 Making the top bar more functional is a good idea and for sure welcome. A few remarks: Make background opaque, the current alpha value doesn't really help to see what is going on behind it and it isn't click through in the first place anyway. Use the same skin including the golden rim, so it looks just as if part of the original UI. The coloured background for the emblem and font of player name is already sufficient, no need for a coloured bar as well. Ideally use the same height for the panel as the menu on the right hand side, so it perfectly blends with the rest of the UI. The original functionality (the three bars prod/tech/unit) seems pretty broken. Anyway thanks for your continued work on this. 1 Quote Link to comment Share on other sites More sharing options...
badosu Posted October 12, 2020 Author Report Share Posted October 12, 2020 (edited) 2 hours ago, hyperion said: The original functionality (the three bars prod/tech/unit) seems pretty broken. Can you expand on that? I neglected it a bit yes, it will be reworked when we approach release quality, but I've been using it and have not experienced any major issues. The only major issue I could see happening is the default positioning overlap (if it happens), this will be fixed soon. Edited October 12, 2020 by badosu Quote Link to comment Share on other sites More sharing options...
Grapjas Posted October 14, 2020 Report Share Posted October 14, 2020 (edited) Nice job on the mod, works really well. Is it possible for you to add extra camera height? Comes handy for better overall view when testing maps or if you simply just want more view. I Also like the quickjump to player when clicking civ emblem. Edited October 14, 2020 by Grapjas 1 Quote Link to comment Share on other sites More sharing options...
bb_ Posted October 14, 2020 Report Share Posted October 14, 2020 @GrapjasYou can even do that yourself: add `view.zoom.max = 10000` in your local.cfg. (All possible such options are in the default.cfg, you can change any value by adding a new value to the local.cfg) 1 Quote Link to comment Share on other sites More sharing options...
badosu Posted October 14, 2020 Author Report Share Posted October 14, 2020 By the way, some of the feedback will be addressed, I like Aceros proposal, need some graphic work for a better rate indicator though. Quote Link to comment Share on other sites More sharing options...
maroder Posted November 13, 2020 Report Share Posted November 13, 2020 really awesome mod I think the especially the overlay for the units that are currently produced can be a big help if you are not a pro player, so you don't forget to keep producing more. Therefore my only feedback is that you might want to change the title of this thread, because i briefly looked over it here in the forum and also saw one of @mysticjim videos and just thought that this mod is only a nice addition if your watching a replay or if you're spectating. (And not that you can also use it while playing) Quote Link to comment Share on other sites More sharing options...
Stan` Posted November 14, 2020 Report Share Posted November 14, 2020 @badosu I could help if you need some icons? Quote Link to comment Share on other sites More sharing options...
wowgetoffyourcellphone Posted November 14, 2020 Report Share Posted November 14, 2020 This mod should be folded into the main game. 1 Quote Link to comment Share on other sites More sharing options...
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