Alexandermb Posted September 13, 2019 Author Report Share Posted September 13, 2019 i never felt happy with the corinthian_b2 i've did so i did some adjustments to the mesh and the texture: Spoiler Right helmet will be the replacement of the left one. 2 Quote Link to comment Share on other sites More sharing options...
Alexandermb Posted September 13, 2019 Author Report Share Posted September 13, 2019 haven't been considered adding a tombstone everytime a hero dies using his helmet and shield now that we have proper visual atractive helmets. Something like this: Spoiler Maybe even give glory to those mods using that resource everytime is gathered. 1 Quote Link to comment Share on other sites More sharing options...
wowgetoffyourcellphone Posted September 14, 2019 Report Share Posted September 14, 2019 8 hours ago, Alexandermb said: haven't been considered adding a tombstone everytime a hero dies using his helmet and shield now that we have proper visual atractive helmets. Something like this: Reveal hidden contents Maybe even give glory to those mods using that resource everytime is gathered. It's an interesting idea, however that reference is a Tropaion: https://www.wikiwand.com/en/Tropaion Quote A tropaion (Greek: τρόπαιον, Latin: tropaeum), whence English "trophy" is derived, is an ancient Greek and later Roman monument set up to commemorate a victory over one's foes. Typically this takes the shape of a tree, sometimes with a pair of arm-like branches (or, in later times, a pair of stakes set crosswise) upon which is hung the armour of a defeated and dead foe. The tropaion is then dedicated to a god in thanksgiving for the victory. 2 Quote Link to comment Share on other sites More sharing options...
Stan` Posted September 14, 2019 Report Share Posted September 14, 2019 Well it's a pyrrhic victory then 2 Quote Link to comment Share on other sites More sharing options...
azayrahmad Posted September 14, 2019 Report Share Posted September 14, 2019 So if a hero died, it spawns a tombstone of his armor and helmet? Sounds cool! It reminds me of 'Site of Famous Battle' feature in Total War games, where map is marked after a crushing victory/defeat in a battle. I don't know of any effect of the mark except my pride every time I look at it, though. It could work like Iberian monument, i.e. it will give attack bonus to the owner. I suggest making it capturable as well, so tombstone could either give 'pride' aura to the hero's enemies, or if captured back by the hero's own faction, give 'revenge' aura. 3 Quote Link to comment Share on other sites More sharing options...
Alexandermb Posted September 14, 2019 Author Report Share Posted September 14, 2019 Now it looks corinthian: Spoiler My two references: Spoiler 3 Quote Link to comment Share on other sites More sharing options...
LordGood Posted September 14, 2019 Report Share Posted September 14, 2019 I had a thought, should there be a series of helmeted head actors with face textures in shadow? The face being fully lit/ without any kind of simulated AO throws me off a bit @wackyserious 1 Quote Link to comment Share on other sites More sharing options...
Stan` Posted September 14, 2019 Report Share Posted September 14, 2019 While at it mirror the face so that it's complete 1 Quote Link to comment Share on other sites More sharing options...
wackyserious Posted September 15, 2019 Report Share Posted September 15, 2019 Could work, old head mesh had a special mesh for units using Corinthian right? Are we still up with the face texture rework? Quote Link to comment Share on other sites More sharing options...
Stan` Posted September 15, 2019 Report Share Posted September 15, 2019 4 hours ago, wackyserious said: Could work, old head mesh had a special mesh for units using Corinthian right? Are we still up with the face texture rework? Yes we are still up. Still waiting for the crowdfunding people faces and their permission. 1 Quote Link to comment Share on other sites More sharing options...
Alexandermb Posted September 15, 2019 Author Report Share Posted September 15, 2019 Saddly i lost the celtic helmet blend file because i've ran out of space in hard drive and had to clean some files and blender saved the file with another name and didn't saw what i've deleted. But considering the differences between that file and the one im using, lossing that helmet is nothing compared to not have the crest's highpoly files. I could do later the celtic monte bibele helmet. So i will leave here a Drive link with 1024 textures of the monte bibele helmet for art repo and will committ later the 256 helmet to the game. Quote Link to comment Share on other sites More sharing options...
Alexandermb Posted September 15, 2019 Author Report Share Posted September 15, 2019 hele_thracian_b9. Missing crest or will use the other thracian crest's?: Spoiler 1 Quote Link to comment Share on other sites More sharing options...
Alexandermb Posted September 16, 2019 Author Report Share Posted September 16, 2019 @Stan` thoughts on this toon shader for icon baking? Spoiler Changed rotation: Spoiler Adding some reflections: Spoiler 4 Quote Link to comment Share on other sites More sharing options...
wowgetoffyourcellphone Posted September 16, 2019 Report Share Posted September 16, 2019 (edited) Edited September 16, 2019 by wowgetoffyourcellphone 3 1 Quote Link to comment Share on other sites More sharing options...
Thorfinn the Shallow Minded Posted September 16, 2019 Report Share Posted September 16, 2019 I know this is a minor nitpick that is kind of arbitrary, but having a few scratches or even dents on the helmet would make them feel a lot more grounded to me. If that's too much trouble, I understand; they look great as is. Just saying. 1 Quote Link to comment Share on other sites More sharing options...
Alexandermb Posted September 16, 2019 Author Report Share Posted September 16, 2019 Phrygian with mask: Spoiler 1 Quote Link to comment Share on other sites More sharing options...
Alexandermb Posted September 16, 2019 Author Report Share Posted September 16, 2019 Some other helmets: Spoiler 3 Quote Link to comment Share on other sites More sharing options...
sphyrth Posted September 16, 2019 Report Share Posted September 16, 2019 I drool over those Roman Helmets. Looking at them makes me feel I'm on a shopping spree and screaming "Shut up and take my money!". Quote Link to comment Share on other sites More sharing options...
wowgetoffyourcellphone Posted September 16, 2019 Report Share Posted September 16, 2019 1 hour ago, Thorfinn the Shallow Minded said: I know this is a minor nitpick that is kind of arbitrary, but having a few scratches or even dents on the helmet would make them feel a lot more grounded to me. If that's too much trouble, I understand; they look great as is. Just saying. Hmmm, maybe, but these are for tiny UI icons, so I doubt the scratches would do anything except add noise to the image. Quote Link to comment Share on other sites More sharing options...
wowgetoffyourcellphone Posted September 16, 2019 Report Share Posted September 16, 2019 So, here are a bunch from some of your best renders. For most I made bronze, iron, gold, and silver variations. The colors for some are exaggerated to make the difference between Gold and Bronze and Iron and Silver. Phrygian images provided for example. helmet_icons.zip 3 Quote Link to comment Share on other sites More sharing options...
wowgetoffyourcellphone Posted September 16, 2019 Report Share Posted September 16, 2019 It would be neat to have some renders with crests too, like this one. Quote Link to comment Share on other sites More sharing options...
Alexandermb Posted September 16, 2019 Author Report Share Posted September 16, 2019 @Nescio this what i've talked about, maybe this would work for your mod icons replacing the infantry with only the infantry most attractive helmet or the one they use most, with a Sword/Spear from left to Righ inclined taking only a 1/4 of the icon. Quote Link to comment Share on other sites More sharing options...
Alexandermb Posted September 16, 2019 Author Report Share Posted September 16, 2019 15 hours ago, wowgetoffyourcellphone said: @Stan` should i use this as replacement of the corinthian helmets of the tech portraits? Quote Link to comment Share on other sites More sharing options...
Alexandermb Posted September 16, 2019 Author Report Share Posted September 16, 2019 Committed the latest changes before heading home. Quote Link to comment Share on other sites More sharing options...
Stan` Posted September 16, 2019 Report Share Posted September 16, 2019 11 minutes ago, Alexandermb said: @Stan` should i use this as replacement of the corinthian helmets of the tech portraits? Which one ? If the one above posted by wow I agree it would like nicer with crest EDIT: can you fix those errors ? Missing file 'art/actors/props/units/helmets/props/hele_crest_thracian_b2_small.xml' referenced by: 'public/art/actors/props/units/helmets/hele_thracian_b1.xml' Missing file 'art/actors/props/units/helmets/props/hele_crest_thracian_b3.xml' referenced by: 'public/art/actors/props/units/helmets/hele_thracian_b3.xml', 'public/art/actors/props/units/helmets/hele_thracian_b3.xml' Missing file 'art/textures/skins/props/armor/greave_04_bronze_spec.png' referenced by: 'public/art/actors/props/units/armor/greave_04_bronze_l.xml', 'public/art/actors/props/units/armor/greave_04_bronze_r.xml' Quote Link to comment Share on other sites More sharing options...
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