Palaxin Posted March 11, 2021 Report Share Posted March 11, 2021 On 08/03/2021 at 6:06 PM, wowgetoffyourcellphone said: That UI is nice, but it's huuuuge and omnipresent. I agree. But I like the framing ornaments They would make a huge difference in 0 A.D. already... 1 Quote Link to comment Share on other sites More sharing options...
Genava55 Posted March 11, 2021 Report Share Posted March 11, 2021 (edited) Not an analysis but funny and interesting story about AoE2: Edited March 11, 2021 by Genava55 Quote Link to comment Share on other sites More sharing options...
asterix Posted March 12, 2021 Report Share Posted March 12, 2021 1 Quote Link to comment Share on other sites More sharing options...
wowgetoffyourcellphone Posted March 17, 2021 Report Share Posted March 17, 2021 I realize now why I don't like the buildings in this trailer: There is no consistent architectural theme. It looks like buildings from multiple building sets have been thrown together for the trailer. Quote Link to comment Share on other sites More sharing options...
asterix Posted March 17, 2021 Report Share Posted March 17, 2021 https://www.ageofempires.com/news/aoe3de-update-20322/ Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted July 1, 2021 Author Report Share Posted July 1, 2021 1 Quote Link to comment Share on other sites More sharing options...
azayrahmad Posted July 23, 2021 Report Share Posted July 23, 2021 Someone made a UI redesign mockup of the grandfather of RTS: Dune II. Some good UI ideas here. More here: https://www.behance.net/gallery/102033829/DUNE-II-Reimagined 5 Quote Link to comment Share on other sites More sharing options...
Genava55 Posted August 28, 2021 Report Share Posted August 28, 2021 Quote Link to comment Share on other sites More sharing options...
Genava55 Posted August 28, 2021 Report Share Posted August 28, 2021 Quote Link to comment Share on other sites More sharing options...
wowgetoffyourcellphone Posted August 28, 2021 Report Share Posted August 28, 2021 12 minutes ago, Genava55 said: Mobile version? lol Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted November 10, 2021 Author Report Share Posted November 10, 2021 RTS kind Stronghold. Becastled but more casual and have fantasy. Quote Link to comment Share on other sites More sharing options...
SeanCJ Posted November 24, 2021 Report Share Posted November 24, 2021 On 03/03/2021 at 9:12 PM, badosu said: Great game: https://www.beyondallreason.info/ [Video] Hey, I stumbled over this thread a couple days ago (checking up on the bigger Libre / Open Source RTS projects), and funnily, this post here got me checking out "BAR" - when actually my background is from the SpringRTS engine :P. I'll introduce myself in separate thread! 3 Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted November 28, 2021 Author Report Share Posted November 28, 2021 "graphically" speaking War Selection is better than AoE IV.( I'm tempted to try this game). 1 Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted December 7, 2021 Author Report Share Posted December 7, 2021 Quote Link to comment Share on other sites More sharing options...
Radiotraining Posted December 10, 2021 Report Share Posted December 10, 2021 Found this little gem! A very interesting commistion of style and historical period Quote Link to comment Share on other sites More sharing options...
asterix Posted December 11, 2021 Report Share Posted December 11, 2021 @Stan` @wraitii pinging you because from minute 12:20 it has very interesting pathfinder demonstration 1 Quote Link to comment Share on other sites More sharing options...
alre Posted December 12, 2021 Report Share Posted December 12, 2021 Latest patch of Mount and Blade: Bannerlord (still in early access beta) supports battles as large as 1000 vs 1000. If you don't know it, bannerlord is a heck of a RPG game, that lets you play as a war lord slowly enlarging his/her army and his/her power. While battles and sieges are gorgeus experiences, I would say there is not a strong enphasis on tactics, but there is already good support for mods, and some talk about a RTS rework of the game. I'm talking about this because bannerlord is not only a very interesting game itself, but it is very interesting, to me at least, that you can make battles that big with an engine that simulates them much more in depth than usual RTS games (complete computation of arrow trajectory, different armor for different parts of the body, weapon swings can miss or be blocked by obstacles like trees, soldiers can switch weapons and pick up ammo from the fallen, horse arches can only shoot at their left, and not their right, axes can break shields, npc can sometimes kick you or hit you with their shields...) 3 Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted January 28, 2022 Author Report Share Posted January 28, 2022 2 Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted February 2, 2022 Author Report Share Posted February 2, 2022 I love hybrid RTS games. Bronze era RTS Open World? Quote Link to comment Share on other sites More sharing options...
Genava55 Posted February 5, 2022 Report Share Posted February 5, 2022 https://www.moddb.com/mods/battle-for-middle-earth-2-hd-edition https://www.reddit.com/r/Bfme2/ It's amazing how much the LOTR community is active in modding Quote Link to comment Share on other sites More sharing options...
Stan` Posted February 5, 2022 Report Share Posted February 5, 2022 Yeah... It used to be active here too, we even had a mod. Some modders of BFME2 and M2TW even asked me for support porting to pyrogenesis. It didn't get anywhere yet, though. Quote Link to comment Share on other sites More sharing options...
Genava55 Posted February 5, 2022 Report Share Posted February 5, 2022 56 minutes ago, Stan` said: Yeah... It used to be active here too, we even had a mod. Some modders of BFME2 and M2TW even asked me for support porting to pyrogenesis. It didn't get anywhere yet, though. What happened? Copyright issues? Quote Link to comment Share on other sites More sharing options...
Stan` Posted February 5, 2022 Report Share Posted February 5, 2022 32 minutes ago, Genava55 said: What happened? Copyright issues? Not really. As @The Undying Nephalim could tell you, migrating to another engine is tough, and requires either a lot of time, a lot of assistance, or both. And I suppose none of them had the energy or the time to make the switch. They also had another concern, about protecting their art assets from stealing (which seemed to be a big issue for them), which is currently complicated in the main game. Since it's open source, even if you only provide PMD and PSA models, it's still possible to scrap the models. Password protected mods don't work either, because the game doesn't support them, and one could just hack the engine to get the files eventually. The last issue they had was about adding a strategic campaign to the game like most total wars. While I believe it's technically possible, it might be tricky to switch from the strategic map to the actual battle. Probably not impossible though. There was someone from https://www.moddb.com/mods/the-desolation-of-arda And from https://www.moddb.com/mods/silmarillion-total-war1 2 Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted April 17, 2022 Author Report Share Posted April 17, 2022 Quote Link to comment Share on other sites More sharing options...
wowgetoffyourcellphone Posted April 17, 2022 Report Share Posted April 17, 2022 Quote Link to comment Share on other sites More sharing options...
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