Anaxandridas ho Skandiates Posted June 19, 2019 Report Share Posted June 19, 2019 (edited) . Edited April 8, 2021 by Anaxandridas ho Skandiates Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted June 19, 2019 Report Share Posted June 19, 2019 16 minutes ago, Anaxandridas ho Skandiates said: Also can you replace the free-standing tower with the one you created for the walls? Maybe just a bit bigger, and then attach Greek shields on the four sides, instead of the old fantasy-model. (see also cloth arrangement of free-standing ptolemaic tower in fresco above) he just started and change some texturre... this isn't final state. 1 Quote Link to comment Share on other sites More sharing options...
Anaxandridas ho Skandiates Posted June 19, 2019 Report Share Posted June 19, 2019 (edited) . Edited April 8, 2021 by Anaxandridas ho Skandiates 1 Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted June 19, 2019 Report Share Posted June 19, 2019 6 minutes ago, Anaxandridas ho Skandiates said: You can see how happy I am already that this thread is active. It is like a young dog that can see the goodie being dangled in front of him and can't help it yes the anxiety is overwhelming here but focus in other themes related with your skills or more deep references. is the only way. Quote Link to comment Share on other sites More sharing options...
wowgetoffyourcellphone Posted June 20, 2019 Report Share Posted June 20, 2019 4 hours ago, LordGood said: might have a formula down That looks good, mixing the Greek, Seleucid, and Egyptian textures. I like how you mixed a Greek style temple with some obelisks. 3 1 Quote Link to comment Share on other sites More sharing options...
Sundiata Posted June 20, 2019 Report Share Posted June 20, 2019 @LordGood, marvelous! Your "Civil War collection of art assets without entities yet" is look finger-lickingly delicious as well... 3 1 Quote Link to comment Share on other sites More sharing options...
LordGood Posted June 24, 2019 Author Report Share Posted June 24, 2019 11 Quote Link to comment Share on other sites More sharing options...
Hidan Posted June 24, 2019 Report Share Posted June 24, 2019 Amazing job wow. 2 Quote Link to comment Share on other sites More sharing options...
Anaxandridas ho Skandiates Posted June 24, 2019 Report Share Posted June 24, 2019 (edited) . Edited April 8, 2021 by Anaxandridas ho Skandiates 2 Quote Link to comment Share on other sites More sharing options...
Anaxandridas ho Skandiates Posted June 24, 2019 Report Share Posted June 24, 2019 (edited) . Edited April 8, 2021 by Anaxandridas ho Skandiates Quote Link to comment Share on other sites More sharing options...
Anaxandridas ho Skandiates Posted June 25, 2019 Report Share Posted June 25, 2019 (edited) . Edited April 8, 2021 by Anaxandridas ho Skandiates 1 Quote Link to comment Share on other sites More sharing options...
LordGood Posted September 9, 2019 Author Report Share Posted September 9, 2019 Housies Infuriating 5 pop footprint Egyptian housies @Sundiata 3 4 Quote Link to comment Share on other sites More sharing options...
wowgetoffyourcellphone Posted September 9, 2019 Report Share Posted September 9, 2019 (edited) 19 minutes ago, LordGood said: Housies Infuriating 5 pop footprint Egyptian housies @Sundiata Oh wow! Nice man! @LordGood, any chance we can get those temple obelisks as props so they can be placed separately on maps? Edited September 9, 2019 by wowgetoffyourcellphone Quote Link to comment Share on other sites More sharing options...
Sundiata Posted September 9, 2019 Report Share Posted September 9, 2019 1 hour ago, LordGood said: Egyptian housies Oh snap, those are flippin' perfect! My nitpicking self has nothing to nitpick here... Ptolemies are going to look so much better in alpha 24... Quote Link to comment Share on other sites More sharing options...
Sundiata Posted September 9, 2019 Report Share Posted September 9, 2019 @LordGood Ok, I found one little thing to nitpick Your entrances are all a little offset from the center, either to the right or to the left. This is perfectly fine! But the decals have a pathway leading into the center of the front walls. Simply adjusting the decal to become 2 different decals with a pathway either on the left or on the right would be all it takes to fix (I don't know about template stuff though). Is it possible to retexture the houses with the Kushite texture pack to create Kushite variants? Then we'd have some minimal architectural overlap between the two civs (like with the Greek civs). Then you can add the Hellenized house variants you made earlier for the Ptolemies to the Ptolemaic roster as well. Then Ptolemies would be using 4 "Egyptian" style house variants in addition to 4 "Greek" style variants, and the Kushites would be using 4 "Egyptian" style variants in addition to 4 "Nubian" style variants. It would be the most historically accurate, visually interesting, and highlight some of the commonalities between the two Nile Valley Civs, while still maintaining their uniqueness. Again, lovely work! I'll be playing a lot more Ptolemies in the future 1 Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted September 9, 2019 Report Share Posted September 9, 2019 This making something similar for Carthage. And now I have want to see Numidians... Quote Link to comment Share on other sites More sharing options...
wowgetoffyourcellphone Posted September 15, 2019 Report Share Posted September 15, 2019 So, I'm making a map set in Egypt that is really eye candy-heavy. I'm trying to make it nice and rich with Egyptian and Ptolemaic flavor. I've done things like this with current assets: Entrance/Facade for a pyramid Spoiler A large religious complex Spoiler Temples and other stuff up atop plateaus and in the sides of cliffs. Spoiler Every player starts with a free Cult Statue (for a trickle of glory resource) on a nearby outcrop Spoiler And each player starts with a free Egyptian Kiosk (you should add this to the core game) and Priest Spoiler So, I'm trying to put something nice here, but I'd like it to be something new. It would be cool to have another Ptolemaic Egyptian structure there (in place of the Temple of Vesta: Spoiler Thinking a shrine, something looking like these references (I really like the first one): The template can go into the game as ptol_shrine. Maybe a small healing radius and no healer training and techs. 5 1 Quote Link to comment Share on other sites More sharing options...
wowgetoffyourcellphone Posted September 15, 2019 Report Share Posted September 15, 2019 Some ancient New/Middle/Old Kingdom ruins would be really nice as well. They can be used as new ruin objects. Quote Link to comment Share on other sites More sharing options...
Anaxandridas ho Skandiates Posted September 20, 2019 Report Share Posted September 20, 2019 (edited) . Edited April 8, 2021 by Anaxandridas ho Skandiates 1 Quote Link to comment Share on other sites More sharing options...
Anaxandridas ho Skandiates Posted September 23, 2019 Report Share Posted September 23, 2019 (edited) . Edited April 8, 2021 by Anaxandridas ho Skandiates 1 Quote Link to comment Share on other sites More sharing options...
wowgetoffyourcellphone Posted September 23, 2019 Report Share Posted September 23, 2019 (edited) 4 hours ago, Anaxandridas ho Skandiates said: @wowgetoffyourcellphone @LordGood ALSO EASY EYECANDY W NO EXTRA WORK: these colonnades on top of the hill, make them extendable by removing acroterion left/right. Nothing would be more awesomely Ptolemaic than endless colonnades, seafront/nilefront! (Also how did you manage to remove the "pots/plants" in front of the right colonnade?) Actually the game has freestanding collonades already, for the Seleucids but they don't have to be used strictly for them. But I think you want an endless row of roofed portico too, which would be nice. Just need left and right ends too. The stoa on the right might already be in the game in actor form, but if not it can easily be taken from Delenda Est. It would be nice if the Aphrodite statue got some love. It pretty much looks half finished. Edited September 23, 2019 by wowgetoffyourcellphone 1 Quote Link to comment Share on other sites More sharing options...
Anaxandridas ho Skandiates Posted September 23, 2019 Report Share Posted September 23, 2019 (edited) . Edited April 8, 2021 by Anaxandridas ho Skandiates Quote Link to comment Share on other sites More sharing options...
Sebastián Gómez Posted September 23, 2019 Report Share Posted September 23, 2019 (edited) @Anaxandridas ho Skandiates I'm afraid the statue won't be ready any time soon . About a month ago, part of my PC files were accidentally deleted, including the ones corresponding to The Great Bronze Athena. Unfortunately I didn't have my files backed up. I had invested a lot of time and effort on this statue, but now it's gone. At this point I'm not sure whether I should start again or just resign. I'm sorry. Edited September 23, 2019 by Basshunter 2 3 Quote Link to comment Share on other sites More sharing options...
LordGood Posted September 23, 2019 Author Report Share Posted September 23, 2019 1 hour ago, Anaxandridas ho Skandiates said: How much stuff from this "Delenda est" mod can you just "import" directly into the next alpha? And if "Delenda Est" looks so much better as screenshots recently attested, why are those tweaks not simply incorporated into the next alpha as standard, so all can enjoy it? The only assets he's using here that aren't in the vanilla distribution are his cult statues? 1 Quote Link to comment Share on other sites More sharing options...
Stan` Posted September 24, 2019 Report Share Posted September 24, 2019 We could update the maps light settings though if someone wanted to review that... 1 Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.