wackyserious Posted May 1, 2018 Share Posted May 1, 2018 @Alexandermb Could you also add variants of the helmets that don't have cheek flaps, decorative hair/plume and nape guards. It could be useful for basic and advanced rank units. Link to comment Share on other sites More sharing options...
Alexandermb Posted May 1, 2018 Share Posted May 1, 2018 14 minutes ago, wackyserious said: @Alexandermb Could you also add variants of the helmets that don't have cheek flaps, decorative hair/plume and nape guards. It could be useful for basic and advanced rank units. added 2 basic variants: Spoiler 2 1 Link to comment Share on other sites More sharing options...
Alexandermb Posted May 1, 2018 Share Posted May 1, 2018 Added the upper zone of the coif (forgot the helmet is hidden when gathering) Spoiler 1 Link to comment Share on other sites More sharing options...
Alexandermb Posted May 1, 2018 Share Posted May 1, 2018 1 hour ago, Alexandermb said: Hide contents @wackyserious this guys gonna need their texture too: Spoiler 1 Link to comment Share on other sites More sharing options...
Alexandermb Posted May 1, 2018 Share Posted May 1, 2018 Gonna take this as civil centre: Spoiler 2 Link to comment Share on other sites More sharing options...
wackyserious Posted May 1, 2018 Share Posted May 1, 2018 Can you add those houses with domed second floor to the house set? Domes needs to be prominent in the theme. Link to comment Share on other sites More sharing options...
Alexandermb Posted May 1, 2018 Share Posted May 1, 2018 8 hours ago, wackyserious said: Can you add those houses with domed second floor to the house set? Domes needs to be prominent in the theme. Yep, but i need to make the dome texture first using the same texture 1 Link to comment Share on other sites More sharing options...
wackyserious Posted May 1, 2018 Share Posted May 1, 2018 Changed it to player color and also added the feathers on the top. The references had feathers. 5 Link to comment Share on other sites More sharing options...
wackyserious Posted May 2, 2018 Share Posted May 2, 2018 @Alexandermb The swordsman coif does not seem to extend on the nape area of the neck when using the relax shield stance which is the default variant set in the actor file 1 1 Link to comment Share on other sites More sharing options...
Alexandermb Posted May 2, 2018 Share Posted May 2, 2018 2 hours ago, wackyserious said: @Alexandermb The swordsman coif does not seem to extend on the nape area of the neck when using the relax shield stance which is the default variant set in the actor file Thanks, i'll try some changes on the vertex weight and commit if i found one where it doesn't clip. on the other hand i've made what i had in mind but now i having doubts about it, it could end looking gorgeous with flora and the roads and more props but idk yet. Spoiler 2 Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted May 2, 2018 Share Posted May 2, 2018 Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted May 2, 2018 Share Posted May 2, 2018 necesita adornos... plantas, fuentes, statuas...etc Link to comment Share on other sites More sharing options...
Alexandermb Posted May 2, 2018 Share Posted May 2, 2018 Potential props Spoiler Spoiler 2 1 Link to comment Share on other sites More sharing options...
wowgetoffyourcellphone Posted May 2, 2018 Share Posted May 2, 2018 On 5/1/2018 at 12:02 AM, Alexandermb said: Gonna take this as civil centre: Hide contents hrmmmm... I'm not a part of this mod, but I would take other inspiration. Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted May 2, 2018 Share Posted May 2, 2018 7 minutes ago, wowgetoffyourcellphone said: hrmmmm... I'm not a part of this mod, but I would take other inspiration. why? Link to comment Share on other sites More sharing options...
wowgetoffyourcellphone Posted May 2, 2018 Share Posted May 2, 2018 30 minutes ago, Alexandermb said: 3 minutes ago, Lion.Kanzen said: why? It just looks so much different from the other ones. 1 Link to comment Share on other sites More sharing options...
Alexandermb Posted May 2, 2018 Share Posted May 2, 2018 2 minutes ago, wowgetoffyourcellphone said: It just looks so much different from the other ones. Actually its the only one wich is nearly similar to the vanilla factions the only difference is the semi donut shape but the others are like government centers or a public plaza Spoiler and not like the other germanic factions wich are more like the king or the leader house: Spoiler 1 1 Link to comment Share on other sites More sharing options...
wowgetoffyourcellphone Posted May 2, 2018 Share Posted May 2, 2018 12 minutes ago, Alexandermb said: Actually its the only one wich is nearly similar to the vanilla factions the only difference is the semi donut shape but the others are like government centers or a public plaza You're not going to convince me that it looks anything like the other Hellenistic civic centers, sorry. lol. But again, it's your mod. Link to comment Share on other sites More sharing options...
Tomcelmare Posted May 2, 2018 Share Posted May 2, 2018 @Alexandermb I would have thought more of something like this: But if you want to stick to your idea, I think adding a fountain in the middle, maybe with a statue, would look good Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted May 2, 2018 Share Posted May 2, 2018 42 minutes ago, Tomcelmare said: I think adding a fountain in the middle yes with the fountain. 1 Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted May 2, 2018 Share Posted May 2, 2018 1 Link to comment Share on other sites More sharing options...
Sundiata Posted May 2, 2018 Share Posted May 2, 2018 @Alexandermb I think the main issue with your byzantine CC is that it's only a very small part of that particular palace and seems to be some kind of forum, public meeting place, but doesn't have the feel of an administrative/government centre. It think with some polishing it would be great as a special building though. Byzantine Forum with some economy techs or something... Here are some more appropriate palatial structures from Constantinople as inspiration. These have a much more awe-inspiring feel, that the Byzantine CC should really have (also from the right time period): Some other stuff: 2 Link to comment Share on other sites More sharing options...
Tomcelmare Posted May 2, 2018 Share Posted May 2, 2018 8 hours ago, wowgetoffyourcellphone said: 8 hours ago, Alexandermb said: Actually, this building could make a convincing marketplace ...with a fountain 2 Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted May 2, 2018 Share Posted May 2, 2018 12 minutes ago, Tomcelmare said: Actually, this building could make a convincing marketplace ...with a fountain No , may be a Byzantine mall outlet premium. 2 Link to comment Share on other sites More sharing options...
Alexandermb Posted May 2, 2018 Share Posted May 2, 2018 2 hours ago, Sundiata said: @Alexandermb I think the main issue with your byzantine CC is that it's only a very small part of that particular palace and seems to be some kind of forum, public meeting place, but doesn't have the feel of an administrative/government centre. It think with some polishing it would be great as a special building though. Byzantine Forum with some economy techs or something... Here are some more appropriate palatial structures from Constantinople as inspiration. These have a much more awe-inspiring feel, that the Byzantine CC should really have (also from the right time period): The "Senat" could work will need to bake the 2nd texture set with dome and white marble? bricks Link to comment Share on other sites More sharing options...
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