-
Posts
606 -
Joined
-
Last visited
-
Days Won
8
Everything posted by ShadowOfHassen
-
https://www.gamingonlinux.com/2024/04/flathub-now-prominently-notes-unverified-flatpak-apps/ I understand that it's extra work for the developers, but I can foresee this as a potential hang up for new Linux users trying to get onto 0 A.D. Flatpak is by far the easiest way to install an up-to-date version of the game, and a big unverified tag might turn people away. Anyway, I'm sure whoever runs the unofficial flatpak repo, would gladly hand it over to the developers, and so all the set-up work will be done. All that would need to be done is update the flatpak whenever we get a new release.
-
0 A.D. 2v2 Tournament (Team finding Thread)
ShadowOfHassen replied to DerekO's topic in Announcements / News
How many moderators does the forum have? -
0 A.D. 2v2 Tournament (Team finding Thread)
ShadowOfHassen replied to DerekO's topic in Announcements / News
Me too. Mostly funny things. I try to make the mods day. Also, Cryptonauts. Doesn't that sound cosmonaut? Cosmonaut is much cooler than Astronaut. -
0AD Memes, jokes
ShadowOfHassen replied to Yekaterina's topic in Introductions & Off-Topic Discussion
Also, seeing that it's Easter... -
0AD Memes, jokes
ShadowOfHassen replied to Yekaterina's topic in Introductions & Off-Topic Discussion
Well, it was a bit more than a weekend... -
===[COMMITTED]=== Macedonian wonder
ShadowOfHassen replied to Tomcelmare's topic in Completed Art Tasks
It's in the game... -
I'm going to be busy getting ready for Easter Saturday, so here's my weekly Encyclopedia writing early! Here's a PR for the Macedonia wonder and temple. Once this is merged, it looks like all we'll have to do for Macedonia is its soldiers! https://github.com/TheShadowOfHassen/0-ad-history-encyclopedia-mod/pull/132
-
What, exactly, is the Macedonian wonder?
-
Suggestion for chariots
ShadowOfHassen replied to Barcodes's topic in Game Development & Technical Discussion
I would pay good money to see that happen. -
HI! Also, if you don't want to do something related to web development, there are plenty of things you could do. The Game Engine is written in C++ but the AI and game files are written in .xml and JavaScript, and being a web developer, you might be familiar with that. You can find open tickets here: https://trac.wildfiregames.com/report/1 to see if you can implement a feature or squash some bugs! Or if you want something less technical you could contribute to the Encylopedia project:
-
0AD Memes, jokes
ShadowOfHassen replied to Yekaterina's topic in Introductions & Off-Topic Discussion
I don't get it. -
A new Pr for the farming articles for the Secludes and Ptolemies. https://github.com/TheShadowOfHassen/0-ad-history-encyclopedia-mod/pull/130
-
==[Brainstorming]== for cheats units
ShadowOfHassen replied to Lion.Kanzen's topic in Eyecandy, custom projects and misc.
Interesting. I can see where it's coming from, however I'm not sure if I'm convinced that they all are intentionally related. In writing circles, we've had a thing where two authors come up with the same idea at the same time because they had been exposed to similar cultures. It could be either though. I'll have to do some more research.- 198 replies
-
- brainstorming
- art
-
(and 2 more)
Tagged with:
-
==[Brainstorming]== for cheats units
ShadowOfHassen replied to Lion.Kanzen's topic in Eyecandy, custom projects and misc.
I'd be interested in seeing where you got that information from. Granted, It's plausible, a lot of ancient mythologies have very similar characters. I read that Zeus and Jupiter were technically separate deities but they were close enough that the Romans decided they were probably the same guy.- 198 replies
-
- brainstorming
- art
-
(and 2 more)
Tagged with:
-
Early Access to Hungry Horses
ShadowOfHassen replied to RangerK's topic in Introductions & Off-Topic Discussion
I played the first few levels, and it was pretty good. I liked the mechanics, and the game seemed well polished. I couldn't quite figure out what the story was about, Two horse running away? But it was fun. My only gripe is the ads (I hate ads) but I can understand why you had to put them in. I heard apple charges 99 dollars a year to develop an app for them, and you have to make that back. I'm not a big phone gamer, but now when I get bored, I know I have something fun to do while I wait. Oh, and I'll write a review after I play it a bit longer. -
I have a github account (https://github.com/TheShadowOfHassen) if you add me, I can start working on improved writing. Or I could just fork and do a PR. Whatever would be easier for you. Another thought is there's the kind of message that is used in the game's tutorial. You could use something like that to state objectives, or to transmit dialog. Personally, I'd like the side chat message box and flashing characters that Age of Empires 3 uses for some of their cut scenes.
-
Two things? 1. Could we set it up that you lose if Phillip/Alexander dies? If I remember I had him die and I could still play 2. Do you think some sort of dialog could be added in game? When I tried a play through, I found it somewhat difficult (I kept forgetting what to do) furthermore it was somewhat bland on the story side of things, which is what I think is necessary for a campaign. I am more than willing to add the dialog, myself, if it's possible. I'd also like to take a swing at the in between level descriptions to try to get them in a more narrative tone. If you'd like, I can show you what I mean.
-
Carthage: New Beginnings (Campaign)
ShadowOfHassen replied to SciGuy42's topic in Scenario Design/Map making
I've been wanting campaigns in this game, so I'm glad to see this. If you need any help writing or need someone to look over your in game writing, let me know. Actually, while I've been working on the encyclopedia, I've had style ideas for the narrative and writing in campaigns. My ideas don't have to be followed exactly, but some standardization could possibly be nice. -
It's too bad about the hyperlinks. I really think they would be beneficial. Hopefully someone who knows C++ will find some time to implement it. In the meantime, I can't wait to see the new UI!
-
Do what you think is best, and if people grouch about it, ignore them. I for one, trust you with game balance. :-)
-
Make a official discord server please
ShadowOfHassen replied to DGMurdockIII's topic in General Discussion
Don't get me started about that. I know a lot of people like Discord, but when open source communities use it exclusively, it's ridiculous. I ended up not working on Endless Sky because they only talk there. I personally prefer the slower form of communication than real-time. It gives people more time to think. -
I can't speak for, @Vantha but I'm enjoying the work! I'm probably repeating myself, but anyone else is welcome to join! If you don't think you can write (Which is wrong. Anyone can write.) I'm sure Vantha would be happy with some help on the new encyclopedia page.