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Posts
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Everything posted by ShadowOfHassen
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===[TASK]=== WONDER: Persians: Apadana of Darius
ShadowOfHassen replied to Mythos_Ruler's topic in Official tasks
With now a model what else needs done to get this in the game? -
Closing Old Issues
ShadowOfHassen replied to ShadowOfHassen's topic in Game Development & Technical Discussion
I'll see what there is. If you can animate / model there are a LOT of animal models that are 90% done and then can be added to the game. -
Closing Old Issues
ShadowOfHassen replied to ShadowOfHassen's topic in Game Development & Technical Discussion
That would be a LOT of issues probably at least a thousand of the 1.6k issues we have -
Closing Old Issues
ShadowOfHassen replied to ShadowOfHassen's topic in Game Development & Technical Discussion
Oh, that's a good idea. I'll put the reason I close the issue in the issue itself so we have it. I may also compile some of the bigger/ cooler issues here for people if they want to pick up -
Closing Old Issues
ShadowOfHassen replied to ShadowOfHassen's topic in Game Development & Technical Discussion
The issues are all already public and if you watch my public activity on the gitea you'll see what I have closed -
Closing Old Issues
ShadowOfHassen replied to ShadowOfHassen's topic in Game Development & Technical Discussion
Looking through old issues there are a lot that are either old and out of date patches, design suggestions that need to be discussed and nobody has for 10 years, or units / creatures that were worked on in the past and haven't been touched for a while. If nobody objects I propose we make a project for orphaned issues with patches and existing work, that I can put them all in, so people can find them (and maybe eventually pick up). I can also close them if we want. Also I may start closing older issues that are just gameplay and balance suggestions that nobody seems to want to discuss. Again if i close something important, let me know and i'll unclose it ! -
Implementing forces in Unit Motion
ShadowOfHassen replied to Atrik's topic in Game Development & Technical Discussion
It looks amazing! I think what would be great is if a feature like this had some kind of knock down effect for foot soldiers. That way an elephant could run into units, know them over and deal them damage. The ones who aren't dead will then be able to get back up like the trample effect in Battle For Middle Earth. -
CivGrid: A Visual Civilization Selector Mod
ShadowOfHassen replied to Lopess's topic in Game Modification
this looks great,we should add it to the main game! -
If there's anything the rest of us can do to help, let us know.
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Web Designer Application
ShadowOfHassen replied to andrewtlong's topic in Applications and Contributions
Sounds lovely! -
0.AD Really Fine Game, But i have some problem
ShadowOfHassen replied to Luigi's topic in Gameplay Discussion
I guess I never got that memo... -
Why isn't 0ad on Steam?
ShadowOfHassen replied to MisterPimmler319's topic in Introductions & Off-Topic Discussion
Seeing that the devs seem to be ok with a steam release, what if we opened an issue to keep things up to date with what we need to do, that way when someone else asks questions we can just refer them to the issue where they can see what things are blocking a steam release. And the things blocking for steam release could be very obscure "figure out mod issues" or add tutorial campaign and stuff like that. -
Just sliding in for a quick qualification. I am not in an official member of the Wildfiregames team. But I've made contributions before, and try to help out where I can, helping with issues, writing tiny PRs, copy editing, history research, helping with the flatpak (when I'm not to stupid to figure out 0 A.D.'s build process and have to have Stan help me) stuff like that. I haven't written a single line of code for 0 A.D. Eventually when I have time I'd love to though! It really is pretty easy to get involved with 0 A.D. The devs are very patient and friendly, and the GitTea repo is pretty easy to figure out how to open an issue or PR and get that feature you want in the game. 0 A.D. is open source after all. All the devs are volunteers with lives, commitments, and jobs. Yes, they made this amazing game just for fun, and consequently they work on the features that make the game (and their dev work) the most fun for them. If someone else has new idea that would make the game fun for them, they are more than welcome pitch in and try to get it added. In fact, if they have any questions on the process I'll do my best to help!
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They are pretty good.
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I probably had it on. I turned all the settings on pretty indiscriminately (it was late last night)
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I have a m3 and I got around 54 FPS on the highest-- that was just with initial testing.
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For me they are exactly where @Tapotheisaid they were
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Atlas in Game (Alpha)
ShadowOfHassen replied to trompetin17's topic in Game Development & Technical Discussion
LET'S GO! This and some of @Vantha's PRs for campaigns are on my wishlist for things I want to see in 0 A.D. for the next release. -
Neither did most of us, but Gitea isn't too hard to figure out especially if you use something like VS code or codium
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Closing Old Issues
ShadowOfHassen replied to ShadowOfHassen's topic in Game Development & Technical Discussion
just @ me on the issue and I'll close it. -
Closing Old Issues
ShadowOfHassen replied to ShadowOfHassen's topic in Game Development & Technical Discussion
I closed more old/outdated issues and issues I'm pretty sure were actually fixed and other issues. If Devs think it's annoying feel free to ask me to stop. -
I wonder if we could just get another male voice actor saying the lines, and then get the guy citizens say the new guy lines and the girl citizens say the girl lines we already have.
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0ad 0.28 on Fedora Linux / Flatpak / Flathub
ShadowOfHassen replied to LeJardindEpicure's topic in Help & Feedback
Yeah I'd love to get it merged ASAP but the patches that were applied to the last version of 0 A.D. are broken and the build won't build. I'm not familiar with the build process so it's up for Stan and others to help when I have time. In the meantime you can use the official app image and we'll get the flatpak up to date as soon as we can. Yeah, if you can figure out what patches need done that'll be great and I'll make sure it's tested and the information is updated. -
Why isn't 0ad on Steam?
ShadowOfHassen replied to MisterPimmler319's topic in Introductions & Off-Topic Discussion
Could we just make it so that if the game is terminated for any reason it counts as a resign?
