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Everything posted by Langbart
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Yes, and which one? a narrator with a custom message. e.g. Portal | Sentry Turret made with 15.ai 15ai.mp3 male/female groaning of death from Delenda Est male.mp3 female.mp3 instrument findsounds.com fancy death_screen.mp3 gong gong.mp3 trumpet trumpet.mp3
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What is this "cross flag" symbol and how to avoid it?
Langbart replied to cl2488's topic in Gameplay Discussion
Visual indicator when unsetting rally-points Commit number: rP14462 - Add visual indicator when unsetting rally-points (31/Dec/13) Closed ticket: #2117 - [PATCH] Add visual indicator for setting and unsetting rally-points (8/Sep/13) Rally point Add: ctrl+right-click Remove: right-click fscaleOUTPUT.mp4- 1 reply
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Have you tried a combination with the "del" key, under macOS it works with "fn"? fscaleOUTPUT.mp4
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What do the logs say? wiki/GameDataPaths Is your mod clean? In your last video (0.A.D. local.cfg tricks - 8/Dec/21) you get an error spawning into the game, but the corresponding line of code no longer exists in boonGUI 2.1.
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Version 2.1 Giving all houses a garrison flag. Adding some camera options. Requires a restart Adding a sound when switching to the loading screen. @ffffffff audio_interface_ui_switchToLoadingPage.ogg @ISlan fixed it for version 2.1
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Yes, thank you. I think I fixed all those bugs this morning with the release of version 2.0.2. Added as well. Bug reports on GitHub are always preferred, as we can then easily point to the fixed issue with the commit. This helps to manage things better. Since I think these bugs are already fixed, there is no reason to post on GitHub again. If there are any bugs with the new 2.0.2 version, please do so.
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Maybe it's because they used to look quite different from one another. Related forum thread: ===[COMMITTED]=== Siege Artillery Rework (30/Nov/19)
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Yes, I somehow managed to reproduce it. Opened an GitHub issue for now so that it is not forgotten. The stats overlay should be hidden when you spawn into a game as an active player, and when you resign, the stats overlay will be displayed. (You would still be able to toggle it on/off when playing actively with the button or hotkey.), right? yes, i would agree.
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Thanks for the help in improving the mod. Try to find the "logs" folder (see wiki/GameDataPaths), there is a file called "interestinglog.html", that would be very helpful, finding a way to consistently reproduce the problem would be even better. If the game crashes you can even attach the crashlogs.txt file, the replay where the problem occurred is also useful. Post everything here or on the GitHub page under issues. PS: The "interestinglog.html" file is reset every time the game is restarted, so save it immediately after the problem occurs. Which messages do you refer to?
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@feneur @Stan` A Spanish user has reported via IRC #0ad (19/Nov/21) that you cannot download the files by clicking on them. It does work by copying the link and manually passing it to the browser address field. Somewhere between now and Dec'20 the issue was introduced.
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Version 2.0.1 The stats overlay has been updated by @ISlan to improve overall readability. In addition, a second overlay has been included that provides much more information to analyze a match. Thank you for all the hard work you have done so far. Thanks to @The Undying Nephalim for allowing me to use his hero selector in this mod. Thanks to @nani for his feedback and advice on improving the mod. Feedback Anyone can follow the development, contribute to discussions, report bugs, suggest features or even make pull requests at github.com/LangLangBart/boonGUI.
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Some error messages. What title do I use?
Langbart replied to LetswaveaBook's topic in Help & Feedback
Related ticket: #6303 - Error when viewing a replay following a specific player (30/Aug/21) Raised concern: https://code.wildfiregames.com/rP25691#54103 (not fixed)- 1 reply
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Related changeset: rP25458 - Allow decaying only in enemy territory. (18/May/21) Proposed patch to add it to more structures: D4339 - [Gameplay] Expand the number of structures that do not decay in neutral territory. (10/Nov/21)
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Related ticket: #6374 - [Atlas] Passibilty overlay does not autoupdate (5/Nov/21)
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my application to become a visual designer for 0-AD!
Langbart replied to Crumbcakes's topic in Applications and Contributions
If you'd like, I could use a 3D object for an improved hero marker (see ticket #6370 - 30/Oct/21). Would you be interested in making one? -
Something like this? Related ticket: #6150 - Increasing the maximum camera zoom in normal game mode (16/Apr/21) It is possible to set it up via your user.cfg file. Check the 6th item in the wiki/FAQ#General.
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Thanks for uploading some A25 replays, but it would be easier to find them if you uploaded them to the correct replay section. https://wildfiregames.com/forum/forum/487-alpha-25/
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You can't even open the "Mod Selection" screen? Try the method in the wiki/FAQ, its the 4th from the top. crashlog.txt and interestinglog.html are also empty? wiki/GameDataPaths
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Add it to the main game! trac.wildfiregames.com/wiki/SubmittingPatches Can you hide the civ in the diplomacy overview until the first contact or when espionage has been researched? Related ticket: #6076 - Enemy civ unknown till first contact (28/Feb/21)
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- rebalance
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Online does not appear to work with ubuntu
Langbart replied to Harry.J.Silver's topic in Bug reports
Can you log into the "Game Lobby"? If not, are you getting any error codes? Which game version are you using? You can see it on the main page, e.g. Alpha XXV Cross-platform works. Make sure that you and your friend have the same game version. -
I don't fight well and am overwhelmed with tasks in the late stages of the game. I would not be able to beat any of these players.
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Getting Lower latency(higher ping) during gameplay
Langbart replied to SAJacky's topic in Gameplay Discussion
Could you host a game and test it with a local friend? You can open the "Network host statistics" via F11 (try Alt+F11 if the former won't work) and toggle through till you see it. The RTT value (aka ping) is what you are looking for. The value for your local friend should be very low. If not, something is wrong, report back if this is the case for you. The lobby itself is hosted by WildFireGames (the maker of 0ad), but all the games you play connect you directly to the game's host. Depending on your location (many players are located in Europe/USA/South America) and internet quality, certain players may experience delays. Using an Ethernet cable can help reduce latency a bit. Another option would be to create your own server lobby for India. There are detailed instructions in this GitHub repo, but that's probably not the answer you're looking for. github.com/0ad/lobby-bots- 1 reply
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The first four were taken from this post by @maroder: Forum changes (29/Jun/21) The 5th/6th icon can be found here: public/art/textures/ui/session/portraits/technologies/statue_face_stone.png public/art/textures/ui/session/portraits/gaia/fauna_donkey.png