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Everything posted by Dakara
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Hello, thank you and same for every all !
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all use insult in french or spanish and it good
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Hello, it long or big work for A26 compatible ?
- 87 replies
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- rebalance
- atlas templates
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PhiliptheSwaggerless vs Dakara metadata.json commands.txt
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Introducing the Official community mod for 0 A.D. Empires Ascendant
Dakara replied to wraitii's topic in Gameplay Discussion
Of course i'm afraid to add 20 new upgrades. Besides, I don't see much point. Have a lot of little upgrades it useless. You might as well have the effects of these improvements automatically if you deem them necessary, without upgrade. The interest of the upgrade of forge it to have a forge. We have already few upgrade in barack and stables. if you eat too much resource with "4" additional technology, less resource for P3, make champion, do a new CC and get your fist in fortress. An interesting point could be the creation of final choice upgrades at free cost. But not many. The neophyte must be able to retain the technology tree. -
Introducing the Official community mod for 0 A.D. Empires Ascendant
Dakara replied to wraitii's topic in Gameplay Discussion
Just an opinion and suggestion. 1) The idea of a centurion unit can be appealing but I fear of too much micro.. it is a fundamental to avoid. It can just make the concept boring. But ok for test this and delete if the feature if it bad... the interest is to test.. but if it bad don't let it too many time on the mod please Orther idea : We can push to the concept to the centurion is like a little hero. All rank 3 melee swords are automatically converted to Centurion. Then small icon at the top of the screen like the heroes. and 250 hp. 3 max alive simultaneously. Not very roleplaying but when passing centurion the unit is automatically healed at 100%. So it automatic and give to rome little bonus in army without micro. 3) i don't understand 100% and i don't like have a lot of little tech 4) Look at rome or kushite, it like no bonus in most of time. Pref give useful or military bonus instead economy. We need just give to selucid tools to told the early game. Too many civ have economical bonus. Please don't do more. We can make severals little bonus. CIVIL HEGEMONOY : All building of the classe civic are boosted. House : 8 garnison woman avaisable (still give 10population) CC : Garnison 30 people and armor against crush is X3 (not more arrow) Market : More big and can't be captured Temple : Unit garnison heal speed X2, we delete the tech called "life conditions" Colony : Garnison 30 people (not more arrow). CAVALERIE :-10% cost, can be good ,in tg is not op, in 1vs1 maybe.. but selucid no have tech for range bonus so it ok i guess. PROSPEROUS CITY : All P3 Building cost -25% ELEPHANT : Cost only 2 population (not 3) => Normal economy with bonus useful for told easily rush. Little military bonus start phase 2 and 3. Medium bonus eco in P3 for reduce cost of P3 building (elephant building, siege, fortress, theatron and wonder) 5) if we nerf hp don't need speed.. it the main interest, i fear noboby will play cav if we add nerf to orther nerf. -
Hello, 15 look ok (45 womans ) do you play with community mod?
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Introducing the Official community mod for 0 A.D. Empires Ascendant
Dakara replied to wraitii's topic in Gameplay Discussion
Shame on me I loose cuz a lot of mistake : I play with fear : I don't make cav bcs no hunt and i know edwarf play better cav than me. I don't want make cav and don't use it, or just loose my cav for nothing. So i make a lot of spear infantery for defend of rush cav spear. I'm late for a people with 3 berries. I loose cuz not enought distance unit and don't control the wood. I try to late to control the wood with few woman, i have to send more i guess. Late in tech military / I go P3 for no reason He just use his brain and not me -
Introducing the Official community mod for 0 A.D. Empires Ascendant
Dakara replied to wraitii's topic in Gameplay Discussion
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Introducing the Official community mod for 0 A.D. Empires Ascendant
Dakara replied to wraitii's topic in Gameplay Discussion
Some idea of bonus 1) When AGIS 3 is in garnison, all champions are train instant in this building. 2)AGIS 3 is cavalery now and he give bonus speed aura in medium range at cavalery ally by 3 points. 3)Agis 3 stop the production of ennemy building in a large area around him. 4)Agis 3 can put a flag on map ( max 1 flag in map.) he build it instant, this flag give 5 hp to all unit of the player in medium area. 5)Agis 3 stop all the healing in the area around him. Agis 3 is melee so it not op op, ennemy should put off combat Agis 3 if he want use healer. interesting combat mechanic, you have to adjust the range of the penalty aura. -
Introducing the Official community mod for 0 A.D. Empires Ascendant
Dakara replied to wraitii's topic in Gameplay Discussion
Same i don't see problem about cav (except cav skirmish have 2 more damage than infanterie skirmish for exemple) -
with auto que the corral don't need lot of micro. Except if you fail. It ok so. And you don't need 35/50 womans You can also mix field and corall.. im thinking corral is good and don't need change. No meta but can be used.
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weirdJokes_vs_Dakara.zip
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Introducing the Official community mod for 0 A.D. Empires Ascendant
Dakara replied to wraitii's topic in Gameplay Discussion
125 food and max 10 monks by temple built -
it already the case no?
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Introducing the Official community mod for 0 A.D. Empires Ascendant
Dakara replied to wraitii's topic in Gameplay Discussion
Why not slightly increase the attack speed without increasing the damage. To slightly nerf ranged units. By reducing the attack speed we reduce their dps and increase the overkill a little. Then we see the test and conclude. just for say : Ptol heroe reduce attack speed :p -
suggestions Thread for posting suggestions for Alpha 27.
Dakara replied to Lion.Kanzen's topic in General Discussion
it work but care at use yes so the solution is current -
Battering Rams: Palisades vs Stone Walls
Dakara replied to Philip the Swaggerless's topic in Gameplay Discussion
No change No change wall No change palisade, we can move easy army if we kill one part of palisade No change sword cav against wall or palisade -
ONE FRENCH yessss
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sorry was a troll ♥
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I think website are dead
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Do you like Nomad game? If not, how do you want them to evolve? I would love to hear your ideas, maybe someone will come here and incorporate them into a future version of the game. The goal is to make the game mode more enjoyable and diverse. 1)A few loose ideas: Research phase: For one minute you cannot build a building. This is to reduce the chance of good spawns and not to be too late if we chose to walk a little before building. 2)Then, the first city center is built 75% faster, in order to increase the pace of the game and compensate for the first minute of the game. 3)Use predefined resources so as not to disadvantage certain civilizations at the start, the resources at the start would be for example: 300 food 800 wood 800 stone 800 Metal SO it like 300 food 300 wood 300 stone 300 Metal after the CC built. Sélucide seems very advantaged but not very serious.... Sometime if no stone you can't build barack fast and you take late or can't make first tech. 4) Nomad ultra alpha mod : you start phase 2 with 40 population(10 womans 30 troops) and tons of ressource (like 1000 of each ressource= 1 cc and some building ), the goal is same but it more speed cuz good population and ressource and phase 2.