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Dakara

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Everything posted by Dakara

  1. Hello, Interesting, thank for the transparency How to spend part of this sum well?
  2. fight with formation is a bit boring bcs you can target unit , it disable formation
  3. Absoluty @#$% building ! don't be age of empire like please Only stable for persias like old alpha
  4. I suggest a badge given by user1 for people leaving ranked games lol
  5. i don't have the problem in 2 vs 2 with 200 pop max each
  6. Hello, I appreciate your ideas for boosting the fortress but I think we can do more than just move production back from champions to castles. Yes in the most of game fortress are not building cuz not needed. I really think is useful to had Yes im most of game fortress is boring. I really think this building have to be useful and defensive building. Better make changes on fortress for less annoying instead just producing building. At the moment, i like the tech in barack and stables for make champ (compare to old alpha where some civ can champ on barack and orther civ need fortress, it was no fair) so i don"t want champ in fortress. People like spam champ in barack/stable; let them do it. How improve utility ? 1-We can up garnison by 20 so it is total of 40 spots garnison 2-Capacity of 3 siege engines on the top of fortress. Siege engine put on fortress can't move but player can select the target. He is not a random attack. Ennemy team can attack only the siege if he want, it separate of the buidling. Siege are just deploy on fortress. So range = normal range of siege + bonus of where the castle is built). For example archer on wall stone can be killed without attack the wall. Also don't forget fortress have role in the area of player (fortress keep zone right if centre civid is destroyed?) 3 -Then we can imagine an orther idea with a tech. An free income of unit military, for exemple every 60 seconde you gain 6 units (u choose with a button beetwen distance, sword or piques)
  7. Why not a mod, to make the games more strategic and longer. A little more sandbox level reflection.
  8. Fortunately, unlike age of empire, you can't see the scores of your opponents in part, so there is no impact in having a bad scoring system. But how to improve it? Sometimes killing units doesn't win the game, so don't spend your resources either, so good... But having a system allows you to compare yourself and as you do it well, you know how to compare players with all the criteria and not only the overall score.
  9. The best STR style game. What I like is that the micromanagement part is not too advanced and therefore accessible. Historical (antiquity) and promises a very nice evolution thanks to a great staff. Team games that are not alike and 1 vs 1 chills and sometimes stressful depending on the opponents. Of course the game has its flaws but we get over it.
  10. For, optional in the game settings
  11. stop worrying, just play. the forum is getting toxic lol
  12. Thank you for your answers
  13. Hello, For you who is the top 8 players of 0AD we need organise a 4 vs 4
  14. Prisoner of an unchosen identity. woke-story
  15. The opponent must leave a unit in position to hold the position so that the door does not close
  16. I find the current operation suitable, so no change. Didn't play with people who surrender. Ibers not a problem I find it good to see the remains of a defeated player.
  17. Hello, don't feed the troll yekaterina all hear him on discord, not a girl and no care about that XD
  18. I don't think the balancing needs to be that deep. In addition, the balance should not encroach more than necessary on design and creation.
  19. Hello game Dakara vs Dakeyras Dakara vs Dakeyras.rar
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