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Alexandermb

0 A.D. Art Team
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Everything posted by Alexandermb

  1. Are you using CANTV?. i was wondering if the helmets were that big or if it was because of the old heads.
  2. https://plus.google.com/photos/photo/102790034606322547772/6136396915874557458?sqid=108152884877409169837&ssid=d9462697-8e91-4d5d-87c2-b2dae666204f Closer look
  3. For me the finishing date was this weak, later updates or changes will have to wait for alpha 24 only 2D and Template changes are missing IIRC so, should i make a base for the shield textures for someone hand paint the patterns with textures like the millenium ad shields?
  4. Wonders have resource trickle maybe the corral could have an aura giving experience to domesticated animals, so they level up 3 ranks like infantry; skinny, mid and fat it would be just a scaling of the belly and if its possible give an aura also to the cattle/sheep for example enabling the food trickle to corrals only if they are near.
  5. Cattle could be an altered version of the zebu with new textures:
  6. @stanislas69 both ready, i've made the arctic fox by using black and white filter on the pelt: Files: Mod: fox.7z Blender:fox_resized.7z
  7. Its magnificent and has all animations done, so is just tweaks the times for avoid exporting huge files right ?
  8. Bear* i think i spent to much time looking the gorilla.
  9. This was the reference video for walking youtube
  10. @stanislas69 it has no uv projected yet because i couldn't find any good looking CC gorilla picture with a perfectly fitted side view. Files:Bear.7z
  11. For Xiongnu, they are totally useless attacking buildings, or walls, at least a placeholder until we have ladders and other siege types for raiding villages and besiegen the great walls.
  12. @stanislas69 animated: Files: Mod: Gorilla.7z Blender: gorilla_male.7z For the record, i spent the nigth looking gorilla videos.
  13. is there a way to make the tress behave as the sinking ships ?
  14. Someone could do a handpaint for this dude ? i had to do a new mesh because both meshes were limitating the body movement and thats where the distortions started
  15. Dude i just realize i've missed that scene, maybe i just switched the channel during the commercials.
  16. what a good reason to see the movie again.
  17. i've reduced the armor/attack and speed, but also cost of metal to 0 and their health, still seems somehow resistant but thats an start, a fortress could kill them.
  18. Zapotec champion healer should attack? It has an old variant <variant file="biped/attack_melee_pikeman.xml"/> but as healer the template don't have any attack.
  19. Resized some textures from 1024 (Helmets AO and other stuff) and also found a texture using 4k x 1024 norse temple roof_b resized to his partner roof 1024x256 also did a small tweak to the normal map of it Before: After: Fixed the darkness of the Anglo fortress AO:
  20. Ram for avoid being a weak civ against walls/fortress:
  21. We still have that building without entity.
  22. Any shield/helmet mesh i should make for zapotecs before release ?
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