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Alexandermb

0 A.D. Art Team
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Everything posted by Alexandermb

  1. Entonces deberia quitarle el idioma latín y agregarle el griego al monje
  2. El monje bizantino usa la voz de los romanos, y la facción en si tiene como sub historia "east roman empire" y son descendientes de romanos no ? deberia configurar sus templates para que usen las voces que usan las unidades romanas?
  3. Should all soldiers of the civ use the same voice of the romans ? (monk is using it).
  4. Btw i see you deleted the 2 zebu actor variants, they were used for have color variants in the civic center and also packed version of the buildings, if they are the same actor they end being like this all brown or all black, wich looks kinda wrong:
  5. 256 for diffuse/norm and 128 for spec maps changed also some of the chinese with 128:
  6. oh that, well, i don't think the texture could be cut in half to resize it doing a mirror but should i delete it and do it manually some ropes?
  7. Can you share the files ? it has a good looking. i'm trying to deliver at least 1 ship
  8. There should be some topic on the bug report forum pinned with some information needed before posting bugs, for example the Mods being used and start with an specific name == [Mod Bugs] === and tag the mods that could make the mod owner/s easier and faster to imagine where the problem starts, if can be achieved describe in the topics if its visual or gameplay related or something, just for make easier and faster the bug fixing.
  9. You took too much seriously @Sundiata advice
  10. @wackyserious the champion swordsman is called Varangian Guard, should i give them a new axe?
  11. My hands are limited with this one, i only know basic templates and some components if i read carefully. Petra behavior is not in my field yet.
  12. @Lion.Kanzen we have the banners but we need also the alpha ones for the garrison flags:
  13. This is an example of the kind of props i would like to add to the houses, yet i need to learn to do the flowers first or copy from another mesh and place them among the windows and entrances
  14. wich is the name of the helmet ?
  15. it has the same windows direction of two other towers in vanilla:
  16. The plumbatae is byzantine army period for ranged champion or for republican romans? If secondary attack is achieved it could be replaced from champ ranged to swordsman_e
  17. Added the changes for the tower:
  18. the player colour looks dark because of some irregularities on the texture itself the opacity is okay, the problem is the texture line, you have in mind another suggestion for that one ?
  19. Thanks! but i guess we will need another texture piece for the player colour, something similar to the spartan texture but i can't copy the alpha lines on Paint.net, for now it looks like this: and added the windows to the civil centre.
  20. Since you are here you can lend me a hand for this little tweak on the texture i wan to add player colour in this line, but i always end with other blues or reds compared to the game base, could you edit it for add player colour lines on all buildings please?
  21. when you look from far the texture still become dark some zones ?
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